JSPM

  • ESM via JSPM
  • ES Module Entrypoint
  • Export Map
  • Keywords
  • License
  • Repository URL
  • TypeScript Types
  • README
  • Created
  • Published
  • Downloads 18
  • Score
    100M100P100Q47038F
  • License ISC

A tiny, simple CRT-like webgl2-based canvas renderer for ImageData

Package Exports

  • @4bitlabs/crt-lite
  • @4bitlabs/crt-lite/dist/index.js

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (@4bitlabs/crt-lite) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

@4bitlabs/crt-lite License NPM Version NPM Downloads

A tiny, simple CRT-like webgl2-based canvas renderer for ImageData.

Before After
Before processing After processing

Documentation

Full documentation for the library can be found here.

Getting Started

import { createCrtRenderer } from '@4bitlabs/crt-lite';

// Setup the canvas element to draw to.
const target = document.getElementById('target');
const { update } = createCrtRenderer(canvasEl);

// Get some image data
const source = document.getElementById('source');
const ctx = source.getContext('2d');
/* draw whatever you want */
const imgData = ctx.getImageData(0, 0, ctx.width, ctx.height);

//🪄🎩🐰
update(imgData);

Render Parameters

There are several tunable options when invoking the update function that can be used to adjust the monitor style.

Setting Type Description
Fx number Horizontal monitor curve/barrel distortion.
Fy number Vertical monitor curve/barrel distortion.
S number Monitor zoom.
hBlur number Fast GPU horizontal box-blur in pixels.
grain number Monitor grain. 0.0 = none/off, 1.0 = max.
vignette number CRT Vignetting. 0.0 = none/off, 1.0 = max.
scanLines boolean CGA/EGA monitor scan-line simulation.
import { createCrtRenderer, type CrtUpdateOptions } from '@4bitlabs/crt-lite';

const { update } = createCrtRenderer(canvasEl);

const crtOptions: CrtUpdateOptions = {
  Fx: -0.025,
  Fy: -0.035,
  S: 0.995,
  hBlur: 2.0,
  grain: 0.125,
  vignette: 1.0,
  scanLines: true,
};

update(imgData, crtOptions);

Setting Render Defaults

You can also set up a set of render defaults as the base for every render.

import { createCrtRenderer, type CrtUpdateOptions } from '@4bitlabs/crt-lite';

const renderDefaults: CrtUpdateOptions = {
  Fx: -0.025,
  Fy: -0.035,
  S: 0.995,
  hBlur: 2.0,
  grain: 0.125,
  vignette: 1.0,
  scanLines: true,
};

const { update } = createCrtRenderer(canvasEl, { renderDefaults });

// Render using the defaults…
update(imgData);

// Override and disable the grain for just this render.
update(imgData, { grain: 0.0 });