Package Exports
- @briebug/ngrx-auto-entity
- @briebug/ngrx-auto-entity/package.json
Readme
NgRX Auto-Entity
Automatic entities for @ngrx! Simplifying reactive state!
BETA: ANGULAR 13 & 14 support is in testing! You may install the beta tags of NgRx Auto-Entity v14.x to try out the library with the latest versions of Angular. In preliminary testing we have noticed no issues as of yet, however that does not mean there are none. In particular, we suspect that RxJs 7 may be an area that could potentially encounter issues. Use with caution for now, and please open issues on the Auto-Entity GitHib repo if you encounter any.
What is it?
NgRX Auto-Entity aims to provide a seamless means of dealing with standard entity actions and effects with minimal repetitive code requirements, while preserving the fundamental nature of NgRX itself. This library is not a replacement for or alternative to NgRX. It works within the standard paradigm that NgRX has set forth, making use of actions, reducers & effects like any other NgRX application.
What Auto-Entity does do is provide a set of ready-made actions, selectors, effects & a core metareducer for handling all of the standard CRUD functionality for entities, so you neither have to write nor generate any of that code yourself. Auto-Entity supports implementing applications with recommended best practices, including good action hygiene. Auto-Entity also generates pre-fabricated facades around NgRx and the store/state, providing a cohesive, logical and simplified API into your state for those who prefer facades. Auto-Entity presents a flexible framework that you may use in its entirety for all of your entity needs, or use piecemeal as necessary in order to achieve your specific goals.
While it is not required and Auto-Entity is an entirely independent library that solely depends on Angular and NgRX, Auto-Entity manages state in a manner that is compatible with @ngrx/entity as well, in the event you wish to utilize some of the utilities from that library in your own custom reducers.
Dependencies
Auto-Entity v9 to v12
NgRx Auto-Entity v12 currently supports Angular 9-12, and the corresponding NgRx versions. Base version support is as follows:
Auto-Entity v13+
NgRx Auto-Entity v13 & v14 is currently in beta release. While preliminary testing does not indicate any notable issues, we do not yet recommend this version of NgRx Auto-Entity for critical production releases. Testing and developmental releases may rely on NgRx Auto-Entity 14, with support for Angular & NgRx 13 and 14.
Installation
Install @briebug/ngrx-auto-entity from npm:
npm install @briebug/ngrx-auto-entity
or yarn add @briebug/ngrx-auto-entity
If you have not already, install the required peer dependencies as well:
npm install @ngrx/{effects,store,store-devtools}
or yarn add @ngrx/{effects,store,store-devtools}
Quick Start
If you want to get rolling as quickly and simply as possible, you may jump to the quick start guide. (Note: Documentation still in progress!)
Full Usage Documentation
If you wish to learn more about how Auto-Entity works, you may jump to the full usage documentation. (Note: Documentation still in progress!)
Roadmap
- Initial design of automatic actions
- Automatic service mapping & lookup
- Custom criteria
- Default effects
- Composite keys
- Get entity key support on entities
- Built-in loading indicator tracking
- Built-in saving indicator tracking
- Built-in deleting indicator tracking
- Built-in entity selection support
- Dynamically generated per-entity actions
- Dynamically generated per-entity selectors
- Pre-fabricated facade generation
- Generated stub reducers
- Automatic correlation of related initiating and result actions
- Enhanced IEntityInfo interface with naming utilities
- Filtering of entities effects handle
- Custom transformation of data to and from the server (i.e. ISO date to Date())
- Optional data loading it not already present, with max age
- Normalization of API with NgRx 8 functional/factory function architecture
- Dynamic generate-only-on-use design
- Extended effects for loading indicator display, toasts or snackbars, etc.
- Filtering of entities meta reducer handles
- Pre-fabricated, ready-to-go, reusable entity services
Contributors
- Jesse Sanders: Evil Mastermind!
- Jon Rista: Design, Architecture & Implementation
- Kevin Schuchard: Design & Implementation
- Brian Love: Design & Implementation
- Jesse Wells: Implementation
- Alice Paquette: Implementation
- Patrice Paquette: Implementation
- Anthony Jones: Implementation