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Google Maps SDK

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    This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (@nativescript/google-maps) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

    Readme

    @nativescript/google-maps

    A plugin that allows you to use the Maps SDK to access Google Maps features.

    Contents

    Prerequisites

    1. To use the Google Maps API, register your app in the Google API Console and obtain an API key.

    2. Add the Google Maps API key to your app.

    Android

    To add the API key for Android, modify the AndroidManifest.xml file and add the <meta-data> tag with the com.google.android.geo.API_KEY as its name and the key as the value.

    <application
      android:name="com.tns.NativeScriptApplication"
      android:allowBackup="true"
      android:icon="@mipmap/ic_launcher"
      android:label="@string/app_name"
      android:theme="@style/AppTheme"
      android:hardwareAccelerated="true">
    
      <meta-data
        android:name="com.google.android.geo.API_KEY"
        android:value="yourKey"/>
    </application>

    iOS

    To add the API key for iOS, add the TNSGoogleMapsAPIKey key and the API key as the value to the Info.plist file, located at App_Resources/iOS.

    <?xml version="1.0" encoding="UTF-8"?>
    <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
    <plist version="1.0">
      <dict>
        <key>TNSGoogleMapsAPIKey</key>
        <string>yourKey</string>
      </dict>
    </plist>

    Installation

    npm install @nativescript/google-maps

    To use the plugin in the different NativeScript flavors, modify the main.ts to import and then register it.

    Use @nativescript/google-maps with core

    1. Register the plugin namespace with Page's xmlns attribute providing your prefix( map, for example).
    <Page xmlns="http://schemas.nativescript.org/tns.xsd"
      xmlns:map="@nativescript/google-maps">
    1. Access the <MapView> using the the map prefix.
    <map:MapView ...

    Below is the complete code from the 2 preceding steps:

    <Page xmlns="http://schemas.nativescript.org/tns.xsd"
      xmlns:map="@nativescript/google-maps">
        <map:MapView
            lat="{{lat}}"
            lng="{{lng}}"
            zoom="{{zoom}}"
            bearing="{{bearing}}"
            tilt="{{tilt}}"
            mapTap="{{onTap}}"
            mapLongPress="{{onLongPress}}"
            markerTap="{{onMarkerTap}}"
        />
    </Page>
    1. To manage the mapping features, listen to the map view's ready event and get the reference to the GoogleMap instance from the event data.
    <Page xmlns="http://schemas.nativescript.org/tns.xsd"
      xmlns:map="@nativescript/google-maps">
        <map:MapView
            lat="{{lat}}"
            lng="{{lng}}"
            zoom="{{zoom}}"
            bearing="{{bearing}}"
            tilt="{{tilt}}"
    
            ready="{{onReady}}" 👈
    
            mapTap="{{onTap}}"
            mapLongPress="{{onLongPress}}"
            markerTap="{{onMarkerTap}}"
        />
    </Page>

    To use the plugin in the different NativeScript flavors, modify the main.ts to register it.

    Use @nativescript/google-maps with Angular

    1. Register the plugin by adding the GoogleMapsModule to the imports array of the AppModule, in app.module.ts as follows:
    import { GoogleMapsModule } from '@nativescript/google-maps/angular';
    
    // Registering
    @NgModule({
        imports: [
          GoogleMapsModule
        ],
        declarations: [
          AppComponent
        ],
        bootstrap: [AppComponent]
    })
    1. Add MapView to your markup.
    <MapView
        (ready)="onReady($event)" 
        (mapTap)="onTap($event)"
        (mapLongPress)="onLongPress($event)"
        (markerTap)="onMarkerTap($event)"
    >
    </MapView>
    1. To manage the mapping features, listen to the map view's ready event and get the reference to the GoogleMap instance from the event data.

    Use @nativescript/google-maps with Vue

    1. In the app.ts file, register the plugin by passing its reference to the use() method to the app instance.

    Vue

    import { createApp,registerElement } from 'nativescript-vue';
    import GoogleMaps from '@nativescript/google-maps/vue'
    
    import Home from './components/Home.vue';
    
    const app = createApp(Home)
    app.use(GoogleMaps)
    

    Note To handle the map features, see the GoogleMap object API.


    1. Add the MapView component to the markup.
    <MapView
        @ready="onReady"
        @mapTap="onTap"
        @mapLongPress="onLongPress"
        @markerTap="onMarkerTap"
    
    />

    Note To handle the map features, see the GoogleMap object API.

    1. To manage the mapping features, listen to the map view's ready event and get the reference to the GoogleMap instance from the event data.

    API

    MapView Class

    Properties

    The following properties are available for adjusting the camera view on initialization:

    Property Type Description
    lat number Latitude, in degrees
    lng number Longitude, in degrees
    zoom number Zoom level (described here)
    bearing number Bearing, in degrees
    tilt number Tilt, in degrees
    preventDefaultMarkerTapBehavior boolean Prevents the default marker event handling (panning/info windows) done by Google Maps

    Events

    MapView provides the following events:

    Event Description
    ready Fires when the MapView is ready for use and provides a GoogleMap instance for managing mapping featurees.
    mapTap Fires when a coordinate is tapped on the map
    mapLongPress Fires when a coordinate is long-pressed on the map
    markerTap Fires when a marker is tapped
    myLocationTap Fires when 'My Location' is tapped
    myLocationButtonTap Fires when the 'My Location' button is tapped
    markerDragStart Fires when a marker begins dragging
    markerDragging Fires while a marker is being dragged
    markerDragEnd Fires when a marker ends dragging
    tileRenderingStart Fires when tile rendering begins
    tileRenderingEnd Fires when tile rendering ends
    cameraPosition Fires when the map viewport state changes, camera states include idle | start | moving
    circle Fires when a circle is tapped
    polygon Fires when a polygon is tapped
    polyline Fires when a polyline is tapped
    poi Fires when a POI is tapped
    groundOverlay Fires when a ground overlay is tapped
    infoWindowTap Fires when a marker's info window is tapped
    infoWindowLongPress Fires when a marker's info window is long-pressed
    infoWindowClose Fires when a marker's info window is closed
    markerInfoContents If this method returns a view, it will be placed within the default info window frame.
    markerInfoWindow Called when a marker is about to become selected, and provides an optional custom info window to use for that marker if this method returns a view.
    activeBuilding Fires when a building is focused on
    activeLevel Fires when the level of the focused building changes

    GoogleMap Object

    This class encapsulates the core, cross-platform mapping features. Its instance is made available when the MapView fires the ready event, and this is where you'll perform the majority of your mapping tasks.

    function onReady(event: MapReadyEvent) {
        const map: GoogleMap = event.map;
    }

    Properties

    Property Type Description
    buildingsEnabled boolean Enables Buildings
    maxZoomLevel number Maximum level of zoom
    minZoomLevel number Minimum level of zoom
    myLocationEnabled boolean Enables "My Location"
    trafficEnabled boolean Enables traffic
    cameraPosition CameraPosition See Camera Position
    projection Projection See Projection
    uiSettings IUISettings See UISettings Interface
    mapStyle Style[] See Map Styles
    mapType MapType See MapType
    native any readonly: Platform-specific instance of the GoogleMap class. com.google.android.gms.maps.GoogleMap for Android and GMSMapView for iOS.

    Methods

    Method Returns Description
    addMarker(marker: MarkerOptions) Marker Adds a marker to the map
    removeMarker(marker: Marker) void Removes a marker from the map
    addTileOverlay(options: TileOverlayOptions) TileOverlay Adds a tile overlay to the map
    removeTileOverlay(overlay: TileOverlay) void Removes a tile overlay from the map
    addCircle(circle: CircleOptions) Circle Adds a circle to the map
    removeCircle(circle: Circle) void Removes a circle from the map
    addGroundOverlay(options: GroundOverlayOptions) GroundOverlay Adds a ground overlay to the map
    removeGroundOverlay(groundOverlay: GroundOverlay) Removes a ground overlay from the map
    addPolygon(options: PolygonOptions) Polygon Adds a polygon to the map
    removePolygon(polygon: Polygon) Removes a polygon from the map
    addPolyline(options: PolylineOptions) Polyline Adds a polyline to the map
    removePolyline(polyline: Polyline) void Removes a polyline from the map
    animateCamera(update: CameraUpdate) void Animates camera to a new position
    snapshot() Promise<ImageSource> Returns a platform-specific image of the map's current viewport
    clear() void Clears all objects added to the map

    Native Map Object

    GoogleMap gives you access to the platforms native map objects native | android | ios

    consult the appropriate SDK reference on how to use it: iOS | Android

    Control the camera

    To programmatically update the camera position, call the animateCamera() method on the GoogleMap object and pass it a CameraUpdate instance.

    import { CameraUpdate } from '@nativescript/google-maps';
    
    googleMap.animateCamera(
        CameraUpdate.fromCoordinate({
                lat: -32.1234,
                lng: 125.1234
            },
            googleMap.cameraPosition.zoom
        )
    );

    See CameraUpdate for more methods you can call and pass to the animateCamera() method.

    Camera Position

    The map's current camera position can be read from the cameraPosition property of a GoogleMap object.

    Property Type Description
    target Coordinate The camera target is the location of the center of the map, specified as lat and lng.
    bearing number The direction in which the camera points measured in degrees clockwise from north.
    tilt number The viewing angle of the camera measured in degrees
    zoom number The scale of the map

    CameraUpdate Class

    CameraUpdate provides multiple methods to create a target CameraPosition.

    Method Description
    fromCoordinate(coordinate: Coordinate, zoom: number) Returns a CameraUpdate from a single coordinate
    fromCoordinates(coordinates: Coordinate[], padding: number) Returns a CameraUpdate from multiple coordinates
    fromCoordinates(coordinates: Coordinate[], width: number, height: number, padding: number) Returns a CameraUpdate from multiple coordinates with specified height, width and padding
    fromCameraPosition(position: CameraPosition) Returns a CameraUpdate from a CameraPosition
    zoomIn() Returns a CameraUpdate that has zoomed in
    zoomOut() Returns a CameraUpdate that has zoomed out
    zoomTo(value: number) Returns a CameraUpdate that has zoomed to a value
    zoomBy(amount: number, point?: { x: number; y: number }) Returns a CameraUpdate that has zoomed and panned
    scrollBy(x: number, y: number) Returns a panned CameraUpdate

    Projection

    A projection is used to translate between on screen location and geographic coordinates on the surface of the Earth.

    Method Description
    fromScreenLocation(point: { x: number; y: number }) Returns the geographic location that corresponds to a screen location.
    getVisibleRegion() Gets a projection of the viewing frustum for converting between screen coordinates and geo-latitude/longitude coordinates.
    toScreenLocation(coordinate: Coordinate) Returns a screen location that corresponds to a geographical coordinate.
    containsCoordinate(coordinate: Coordinate) Returns true if the coordinate is visible in the current viewport.

    Map Customization

    UISettings Interface

    You can adjust the maps UI settings from the GoogleMap object by configuring the following properties of the uiSettings property:

    Property Type Description
    compassEnabled boolean Whether the compass is enabled or not
    indoorLevelPickerEnabled boolean Whether the indoor level picker is enabled or not
    mapToolbarEnabled boolean Whether the map toolbar is enabled or not
    myLocationButtonEnabled boolean Whether the 'My Location' button is enabled or not
    rotateGesturesEnabled boolean Whether the compass is enabled or not
    scrollGesturesEnabled boolean Whether map scroll gestures are enabled or not
    tiltGesturesEnabled boolean Whether map tilt gestures are enabled or not
    zoomGesturesEnabled boolean Whether map zoom gestures are enabled or not
    zoomControlsEnabled boolean Whether map zoom controls are enabled or not
    scrollGesturesEnabledDuringRotateOrZoom boolean Whether scroll gestures are enabled while rotating or zooming

    Setting the map type

    To set the map type, set the mapType property to one of the MapType options.

    import { GoogleMap, MapType } from '@nativescript/google-maps';
    
    map: GoogleMap;
    map.mapType = MapType.Hybrid;

    MapType enum

    The Google Maps API offers the following five types of maps:

    Type Description
    None No tiles. The map is rendered as an empty grid with no tiles loaded.
    Normal Typical road map. Shows roads, some features built by humans, and important natural features such as rivers. Road and feature labels are also visible.
    Satellite Satellite photograph data. Road and feature labels are not visible.
    Terrain Topographic data. The map includes colors, contour lines and labels, and perspective shading. Some roads and labels are also visible.
    Hybrid Satellite photograph data with road maps added. Road and feature labels are also visible.

    Styling the map

    You can style the map's items, such as roads, parks, businesses, and other points of interest.

    Styling works only on the normal map type. Styling does not affect indoor maps.

    To style your map, use a JSON file generated by the Google Maps APIs Styling Wizard. In addition to changing the appearance of features, you can also hide features completely.

    [
      {
        "featureType": "all",
        "stylers": [
          { "color": "#C0C0C0" }
        ]
      },{
        "featureType": "road.arterial",
        "elementType": "geometry",
        "stylers": [
          { "color": "#CCFFFF" }
        ]
      },{
        "featureType": "landscape",
        "elementType": "labels",
        "stylers": [
          { "visibility": "off" }
        ]
      }
    ]

    To apply a custom style to your map you can set the mapStyle property on your GoogleMap object:

    import { GoogleMap } from '@nativescript/google-maps';
    
    map: GoogleMap;
    map.mapStyle = [{
        "featureType": "landscape",
        "elementType": "labels",
        "stylers": [
            { "visibility": "off" }
        ]
    }];

    Markers

    Adding Markers

    You can create markers using the GoogleMap's object addMarker method by passing it a MarkerOptions object.

    function addMarker(map: GoogleMap, markerOptions: MarkerOptions): Marker {
        return map.addMarker(markerOptions);
    }

    addMarker returns a Marker

    Marker Object

    It implements the [MarkerOptions] interface and has the following additional methods.

    Method Returns
    hideInfoWindow() void
    showInfoWindow() void

    MarkerOptions

    Property Type Description
    position Coordinate The position of the marker, specified as lat and lng
    color string | Color Color of the marker, shades are unavailable.
    opacity number Opacity of the marker.
    title string A string that's displayed in the info window when the user taps the marker
    snippet string Additional text that's displayed below the title
    icon ImageSource | UIImage | Bitmap A image that's displayed in place of the default marker image
    draggable boolean Set to true if you want to allow the user to move the marker. Defaults to false
    flat boolean By default, markers are oriented against the screen, and will not rotate or tilt with the camera. Flat markers are oriented against the surface of the earth, and will rotate and tilt with the camera
    rotation boolean The orientation of the marker, specified in degrees clockwise
    anchorU number Horizontal icon offset from the marker position
    anchorV number Vertical icon offset from the marker position
    userData any Additional information assigned to the marker
    zIndex number Z-index of the marker

    Coordinate

    Property Type
    lat number
    lng number

    Removing Markers

    To remove a marker from the map, call the removeMarker() method on the GoogleMap instance and pass it the marker to be removed.

    function removeMarker(map: GoogleMap, marker: Marker) {
        map.removeMarker(marker);
    }

    Circles

    Adding Circles

    To add a circle to the map, call the addCircle() method and specify its properties with a CircleOptions object.

    function addCircle(map: GoogleMap, circleOptions: CircleOptions): Circle {
        return map.addCircle(circleOptions);
    }

    CircleOptions

    Property Type
    center Coordinate
    fillColor Color | string
    radius number
    strokeColor Color | string
    strokePattern PatternItem & Partial<NativeObject>[]
    strokeWidth number
    tappable boolean
    visible boolean
    zIndex number
    userData { [key: string]: any }

    Removing Circles

    You can remove a circle using the GoogleMap's removeCircle() method.

    function removeCircle(map: GoogleMap, circle: Circle) {
        map.removeCircle(circle);
    }

    Polygons

    Adding Polygons

    You can create polygons using the GoogleMap's object addPolygon() method by passing in the specified PolygonOptions.

    function addPolygon(map: GoogleMap, polygonOptions: PolygonOptions): Polygon {
        return map.addPolygon(polygonOptions);
    }

    PolygonOptions

    Property Type
    points Coordinate[]
    holes Coordinate[]
    tappable boolean
    strokeWidth number
    strokeColor Color | string
    fillColor Color | string
    strokePattern PatternItem & Partial<NativeObject>[]
    zIndex number
    geodesic boolean
    strokeJointType JointType
    visible boolean
    userData { [key: string]: any }

    Removing Polygons

    You can remove a Polygon using the GoogleMap's removePolygon function, like so:

    function removePolygon(map: GoogleMap, polygon: Polygon) {
        map.removePolygon(polygon);
    }

    Polylines

    Adding Polylines

    You can create Polylines using the GoogleMap's object addPolyline function by passing it a PolylineOptions object.

    function addPolyline(map: GoogleMap, polylineOptions: PolylineOptions): Polyline {
        return map.addPolyline(polylineOptions);
    }

    PolylineOptions

    Property Type
    width number
    points Coordinate[]
    tappable boolean
    geodesic boolean
    visible boolean
    zIndex number
    jointType JointType
    pattern PatternItem & Partial<NativeObject>[]
    color Color | string
    startCap Cap & Partial<NativeObject>
    endCap Cap & Partial<NativeObject>
    userData { [key: string]: any }

    Removing Polylines

    You can remove a Polyline using the GoogleMap's removePolyline function, like so:

    function removePolyline(map: GoogleMap, polyline: Polyline) {
        map.removePolyline(polyline);
    }

    Ground Overlays

    Adding Ground Overlays

    You can create Ground Overlays using the GoogleMap's object addGroundOverlay function by passing in the specified GroundOverlay Options.

    function addGroundOverlay(map: GoogleMap, groundOverlayOptions: GroundOverlayOptions): GroundOverlay {
        return map.addGroundOverlay(groundOverlayOptions);
    }

    GroundOverlayOptions

    Property Type
    zIndex number
    visible boolean
    transparency number
    position Coordinate
    bounds CoordinateBounds
    tappable boolean
    bearing number
    image ImageSource
    userData any
    width number
    height number
    anchorU number
    anchorV number

    Removing Ground Overlays

    You can remove a GroundOverlay using the GoogleMap's removeGroundOverlay function, like so:

    function removeGroundOverlay(map: GoogleMap, groundOverlay: GroundOverlay) {
        map.removeGroundOverlay(groundOverlay);
    }

    Tile Overlays

    Adding Tile Overlays

    You can create Tile Overlays using the GoogleMap's object addTileOverlay function by passing in the specified TileOverlay Options.

    function addTileOverlay(map: GoogleMap, tileOverlayOptions: TileOverlayOptions): TileOverlay {
        return map.addTileOverlay(tileOverlayOptions);
    }

    TileOverlayOptions

    Property Type
    fadeIn boolean
    transparency number
    visible boolean
    tileProvider TileProvider & Partial<NativeObject>
    zIndex number
    clearTileCache() void

    Setting tile overlay options after the tile overlay has been added to the map can have no effect on the tile overlay. To update the tile overlay, you may need to call clearTileCache().

    Removing Tile Overlays

    You can remove a TileOverlay using the GoogleMap's removeTileOverlay function, like so:

    function removeTileOverlay(map: GoogleMap, tileOverlay: TileOverlay) {
        map.removeTileOverlay(tileOverlay);
    }

    Tile Providers

    Tile providers are objects that provide tiles to be used in a Tile Overlay.

    Provider Description
    TileProvider Base class for tile providers
    UrlTileProvider Tile provider that returns a tile from a URL

    For example a UrlTileProvider can be created like so:

    const tileProvider = new UrlTileProvider((x, y, z) => {
        return `https://tiles.example.com/${z}/${x}/${y}.png`;
    });

    License

    Apache License Version 2.0