JSPM

  • Created
  • Published
  • Downloads 135
  • Score
    100M100P100Q96232F
  • License Apache-2.0

Module for interfacing with the Plattar API (https://www.plattar.com)

Package Exports

  • @plattar/plattar-api
  • @plattar/plattar-api/index.js

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (@plattar/plattar-api) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

Plattar Logo

install size Minified MinZipped NPM Codacy Badge License

plattar-api allows interfacing with the Plattar API.

Quick Use

// Minified Version ES2015 & ES2019 (Latest)
https://cdn.jsdelivr.net/npm/@plattar/plattar-api/build/es2015/plattar-api.min.js
https://cdn.jsdelivr.net/npm/@plattar/plattar-api/build/es2019/plattar-api.min.js

// Standard Version ES2015 & ES2019 (Latest)
https://cdn.jsdelivr.net/npm/@plattar/plattar-api/build/es2015/plattar-api.js
https://cdn.jsdelivr.net/npm/@plattar/plattar-api/build/es2019/plattar-api.js

Installation

  • Install using npm
npm install @plattar/plattar-api

Building For Browsers

  • Generate ES6 minified JS
cd plattar-api
npm install
npm run build

How to Use

  • Fetch a project from the Plattar API.
const {
    Project
} = require('@plattar/plattar-api');

const project = new Project('your-project-id');

project.get().then((proj) => {
    // do something with a project
}).catch((error) => {
    console.error(error);
});
  • Plattar API supports relationship chaining using a single request. Fetch a project from the Plattar API that includes scenes and pages. The Relationships component has a number of useful queries that can be performed.
const {
    Project,
    Scene,
    Page
} = require('@plattar/plattar-api');

const project = new Project('your-project-id');

// Tell the Plattar API to fetch your Scenes and Pages
// as part of the Project request
project.include(Scene, Page);

project.get().then((proj) => {
    // get a list of all scenes that belong to your project
    const scenes = proj.relationships.filter(Scene);
    // get a list of all pages that belong to your project
    const pages = proj.relationships.filter(Page);
    // get a specific scene that belongs to your project
    const myScene = proj.relationships.find(Scene, 'your-scene-id');
    // get a specific page that belongs to your project
    const myPage = proj.relationships.find(Page, 'your-page-id');
}).catch((error) => {
    console.error(error);
});
  • Plattar API also supports multiple relationship chaining using a single request. In this example we fetch a Project with Scenes and Pages aswell as SceneImage that belongs to a Scene.
const {
    Project,
    Scene,
    Page,
    SceneImage
} = require('@plattar/plattar-api');

const project = new Project('your-project-id');

// Tell the Plattar API to fetch your Scenes, Pages and
// to include SceneImage as part of Scenes
project.include(Page, Scene.include(SceneImage));

project.get().then((proj) => {
    // get a list of all scenes that belong to your project
    const scenes = proj.relationships.filter(Scene);

    scenes.forEach((scene) => {
        // grab the SceneImage that belongs to a Scene
        const sceneImages = scene.relationships.filter(SceneImage);
    });
}).catch((error) => {
    console.error(error);
});
  • Sometimes, we don't want to include everything as part of a single request. We can chain requests based on logic.
const {
    Project,
    Scene,
    SceneImage
} = require('@plattar/plattar-api');

const project = new Project('your-project-id');

// Tell the Plattar API to fetch your scenes.
project.include(Scene);

project.get().then((proj) => {
    // get a list of all scenes that belong to your project
    const scenes = proj.relationships.filter(Scene);

    scenes.forEach((scene) => {
        // grab the SceneImage that belongs to a Scene
        const sceneImage = scene.relationships.find(SceneImage);

        // at this point, since SceneImage data was not fetched, we
        // can grab it directly
        sceneImage.get().then((sceneImage) => {
            // do something with sceneImage
        }).catch((error) => {
            console.error(error);
        });
    });
}).catch((error) => {
    console.error(error);
});