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  • License MIT

Riot Games MCP server, Express integration, and AI SDK toolkit for League of Legends data.

Package Exports

  • @qforge/lol-mcp
  • @qforge/lol-mcp/dist/index.js

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (@qforge/lol-mcp) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

Riot MCP Server (TypeScript)

This project implements an MCP-compatible Riot Games data server using the @modelcontextprotocol/sdk.

Prerequisites

  • Node.js 18+
  • A Riot Games Developer API key (RIOT_API_KEY)

Setup

npm install

Create a local .env (or otherwise export the variable) with your Riot key:

export RIOT_API_KEY="your-riot-api-key"

If you prefer using a file, create .env alongside the project with:

RIOT_API_KEY=your-riot-api-key

Running

  • Development (TS with live reload):

    npm run dev
  • Production build + run:

    npm run build
    npm start

The server listens on stdio, so hook it into an MCP-compatible client (e.g. Claude Desktop, VS Code MCP, MCP Inspector) by configuring the command npm run dev (or the built build output) as the server entrypoint.

Available Tools

Tool ID Description Key Arguments
riot.getTopChampions Lists the champions a player has the highest mastery on. gameName, tagLine, optional platformRouting (default na1), optional regionalRouting, optional language (default en_US), count (max 10).
riot.getChampionMastery Returns mastery stats for a specific champion. Same region/language args as above plus championName (locale aware).
riot.getMatchHistory Retrieves recent matches with win/loss, KDA, vision, CS, and damage statistics. count (max 10), optional start, optional queue filter, plus standard routing args.
riot.getMatchSummary Detailed stats for a single match for the specified player. matchId, either puuid or gameName+tagLine, plus routing args.
riot.getPlayerSummary Aggregates profile info, ranks, top champions, and recent match stats. matchCount and topChampionCount control list sizes; accepts routing and language overrides.

Region & Routing

  • platformRouting corresponds to the platform shard (e.g. na1, euw1, kr, br1, sg2).
  • regionalRouting corresponds to the match/account routing group (americas, europe, asia, sea). If omitted, it is derived from the platform automatically; you can override it when necessary (e.g. TFT or Valorant endpoints).

Localization

Champion names are pulled from Data Dragon using the requested language (default en_US). Invalid locales result in a descriptive error.

Development Notes

  • npm run dev uses tsx watch for a fast development loop.
  • npm run build outputs compiled files in dist/.
  • The code caches champion metadata per language to avoid repeated Data Dragon requests.
  • All tool responses include both a readable text summary and structuredContent validated against Zod schemas, making the data easy for clients to consume programmatically.

License

MIT License.