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@quenty/tie

4.4.0
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  • License MIT

Tie allows interfaces to be defined between Lua OOP and Roblox objects.

Package Exports

    This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (@quenty/tie) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

    Readme

    Tie

    Tie allows interfaces to be defined between Lua OOP and Roblox objects. This is designed in part to replace BinderGroups, which were a way to previously allow systems to interface with each other in a generic way. Instead, an object may implement a TieInterface, which is basically bindable functions/events.

    Installation

    npm install @quenty/tie --save

    Design philosophy

    This package does two things. First of all, it basically automates the creation of interfaced definitions, that is, tying a Lua object to BindableEvent/BindableFunction definitions. Second of all, it lets objects be centralized as an interface definition.

    Changes to make

    1. Ensure tie properties can be attributes
    2. Allow tie functions instead of methods
    3. Add tie library as a primary interface (less OOP)
    4. Ensure you can ad-hoc create a tie (low-level scripting)
    5. Support tagged ties with
    6. Ensure ties can be queried via CollectionService
    7. Allow client implementation of server-based ties