Package Exports
- @stdlib/complex-float64-base-mul-add
- @stdlib/complex-float64-base-mul-add/dist
- @stdlib/complex-float64-base-mul-add/dist/index.js
- @stdlib/complex-float64-base-mul-add/lib/index.js
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (@stdlib/complex-float64-base-mul-add) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
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muladd
Perform a multiply-add operation involving three double-precision complex floating-point numbers.
Installation
npm install @stdlib/complex-float64-base-mul-addUsage
var muladd = require( '@stdlib/complex-float64-base-mul-add' );muladd( alpha, x, y )
Performs a multiply-add operation involving three double-precision complex floating-point numbers.
var Complex128 = require( '@stdlib/complex-float64-ctor' );
var z1 = new Complex128( 5.0, 3.0 );
var z2 = new Complex128( -2.0, 1.0 );
var z3 = new Complex128( 7.0, -8.0 );
// Compute `alpha*x + y`:
var v = muladd( z1, z2, z3 );
// returns <Complex128>[ -6.0, -9.0 ]The function supports the following parameters:
- alpha: first complex number.
- x: second complex number.
- y: third complex number.
muladd.assign( ar, ai, xr, xi, yr, yi, out, strideOut, offsetOut )
Performs a multiply-add operation involving three double-precision complex floating-point numbers and assigns the results to an output strided array.
var Float64Array = require( '@stdlib/array-float64' );
var out = new Float64Array( 2 );
var v = muladd.assign( 5.0, 3.0, -2.0, 1.0, 7.0, -8.0, out, 1, 0 );
// returns <Float64Array>[ -6.0, -9.0 ]
var bool = ( out === v );
// returns trueThe function supports the following parameters:
- ar: real component of the first complex number.
- ai: imaginary component of the first complex number.
- xr: real component of the second complex number.
- xi: imaginary component of the second complex number.
- yr: real component of the third complex number.
- yi: imaginary component of the third complex number.
- out: output array.
- strideOut: stride length for
out. - offsetOut: starting index for
out.
muladd.strided( alpha, sa, oa, x, sx, ox, y, sy, oy, out, so, oo )
Performs a multiply-add operation involving three double-precision complex floating-point numbers stored in real-valued strided array views and assigns results to a provided strided output array.
var Float64Array = require( '@stdlib/array-float64' );
var z1 = new Float64Array( [ 5.0, 3.0 ] );
var z2 = new Float64Array( [ -2.0, 1.0 ] );
var z3 = new Float64Array( [ 7.0, -8.0 ] );
var out = new Float64Array( 2 );
var v = muladd.strided( z1, 1, 0, z2, 1, 0, z3, 1, 0, out, 1, 0 );
// returns <Float64Array>[ -6.0, -9.0 ]
var bool = ( out === v );
// returns trueThe function supports the following parameters:
- alpha: first complex number strided array view.
- sa: stride length for
alpha. - oa: starting index for
alpha. - x: second complex number strided array view.
- sx: stride length for
x. - ox: starting index for
x. - y: third complex number strided array view.
- sy: stride length for
y. - oy: starting index for
y. - out: output array.
- so: stride length for
out. - oo: starting index for
out.
Examples
var Complex128Array = require( '@stdlib/array-complex128' );
var discreteUniform = require( '@stdlib/random-array-discrete-uniform' );
var logEachMap = require( '@stdlib/console-log-each-map' );
var muladd = require( '@stdlib/complex-float64-base-mul-add' );
// Generate arrays of random values:
var z1 = new Complex128Array( discreteUniform( 200, -50, 50 ) );
var z2 = new Complex128Array( discreteUniform( 200, -50, 50 ) );
var z3 = new Complex128Array( discreteUniform( 200, -50, 50 ) );
// Perform element-wise computation:
logEachMap( '( (%s) * (%s) ) + (%s) = %s', z1, z2, z3, muladd );C APIs
Usage
#include "stdlib/complex/float64/base/mul_add.h"stdlib_base_complex128_muladd( alpha, x, y )
Performs a multiply-add operation involving three double-precision complex floating-point numbers.
#include "stdlib/complex/float64/ctor.h"
#include "stdlib/complex/float64/real.h"
#include "stdlib/complex/float64/imag.h"
stdlib_complex128_t z1 = stdlib_complex128( 5.0, 3.0 );
stdlib_complex128_t z2 = stdlib_complex128( -2.0, 1.0 );
stdlib_complex128_t z3 = stdlib_complex128( 7.0, -8.0 );
stdlib_complex128_t out = stdlib_base_complex128_muladd( z1, z2, z3 );
double re = stdlib_complex128_real( out );
// returns -6.0
double im = stdlib_complex128_imag( out );
// returns -9.0The function accepts the following arguments:
- alpha:
[in] stdlib_complex128_tinput value. - x:
[in] stdlib_complex128_tinput value. - y:
[in] stdlib_complex128_tinput value.
stdlib_complex128_t stdlib_base_complex128_muladd( const stdlib_complex128_t alpha, const stdlib_complex128_t x, const stdlib_complex128_t y );Examples
#include "stdlib/complex/float64/base/mul_add.h"
#include "stdlib/complex/float64/ctor.h"
#include "stdlib/complex/float64/reim.h"
#include <stdio.h>
int main( void ) {
const stdlib_complex128_t x[] = {
stdlib_complex128( 3.14, 1.5 ),
stdlib_complex128( -3.14, 1.5 ),
stdlib_complex128( 0.0, -0.0 ),
stdlib_complex128( 0.0/0.0, 0.0/0.0 )
};
stdlib_complex128_t v;
stdlib_complex128_t y;
double re;
double im;
int i;
for ( i = 0; i < 4; i++ ) {
v = x[ i ];
stdlib_complex128_reim( v, &re, &im );
printf( "z = %lf + %lfi\n", re, im );
y = stdlib_base_complex128_muladd( v, v, v );
stdlib_complex128_reim( y, &re, &im );
printf( "z*z + z = %lf + %lfi\n", re, im );
}
}Notice
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For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.
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License
See LICENSE.
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