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a-big-triangle

1.0.3
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  • License MIT

Draws a big triangle

Package Exports

  • a-big-triangle

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (a-big-triangle) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

a-big-triangle

Draws a big triangle that covers the entire viewport. Useful for GPGPU or when applying fullscreen postprocessing effects.

If you're wondering why a big triangle and not a big square made from two smaller triangles, there are potentially significant performance advantages in taking the former approach.

Example

var shell = require("gl-now")()
var drawTriangle = require("a-big-triangle")
var createShader = require("gl-shader")

var shader

shell.on("gl-init", function() {
  shader = createShader(shell.gl, 
  "precision mediump float;\
  attribute vec2 position;\
  varying vec2 uv;\
  void main() {\
    uv = position.xy;\
    gl_Position = vec4(position.xy, 0.0, 1.0);\
  }",
  "precision mediump float;\
  varying vec2 uv;\
  void main() {\
    gl_FragColor = vec4(uv, 0, 1);\
  }")
})

shell.on("gl-render", function() {
  shader.bind()
  drawTriangle(shell.gl)
})

Check it out in your browser

Install

npm install a-big-triangle

API

require("a-big-triangle")(gl)

Draws a fullscreen triangle.

  • gl is a WebGL context

Credits

(c) 2013