Package Exports
- c2b-session
- c2b-session/src/index.js
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (c2b-session) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
c2b-session
A legacy yet minimalist session-manager for Node.js. Supports Node.js/IO.js from version 0.10 onwards.
Unit-Tests are included.
Table of contents
- API
- Setup
- Set a timeout for sessions (optional)
- Create a session
- Retrieve a session
- Create or retrieve a session
- Test whether session exist
- Test whether session is connected
- Get all sessions
- Get online sessions
- Destroy a session
- Session Handling
- Examples
- How to install
- Unit-Tests
- Use-case
- Contributing
- License
API
Methods (fn) of the module:
* setTimeout(time <minutes>, callback <function>(ident, time)) Fn
* create(config <object>, callback <function>(err, session)) Fn
* retrieve(ident <string>, callback <function>(err, session)) Fn
* createOrRetrieve(config <object>, callback <function>(err, session, state)) Fn
* exists(ident <string>) Boolean
* is_connected(ident <string>) Boolean
* getAll() Object
* getOnline() Array
* destroy() VoidMethods (fn) of a session-object:
* connect(callback <function>(err)) Fn
* disconnect(callback <function>(err)) Fn
* online() Boolean
* put(callback <function>(err)) Fn
* get([key <string> (optional)], callback <function>(err, result)) FnDefault template of session-object:
{
t_connect: Date.now(), //timestamp of a sessions initial connection
t_last_action: Date.now(), //timestamp of a sessions last action, eg. put() [required]
connected: false, //state of a sessions connection [required]
ident: '', //ident of a session [required]
data: {} //storage of session data [required]
}Setup
var sessionManager = require('@burnett01/c2b-session');Set a timeout for sessions (optional)
//Optionally set a timeout (min) for sessions...
sessionManager.setTimeout(1);
//as of version 0.0.3 you can pass a function too
sessionManager.setTimeout(1, function(ident, time){
console.log(`[SESSION] ID ${ident} timed-out (${time})`);
});Create a session
sessionManager.create({
ident: "my-session-name"
}, function(err, session){
if(err){ return console.log(err); };
console.log("[SESSION] Successfully created!");
console.log(session);
});
//You may also pass some default data to your session
sessionManager.create({
ident: "my-session-name",
data: {
A: "Data 1",
B: "Data 2",
C: "Data 3"
}
}, function(err, session){
if(err){ return console.log(err); };
console.log("[SESSION] Successfully created!");
console.log(session);
});Retrieve a session
sessionManager.retrieve("my-session-name", function(err, session){
if(err){ return console.log(err); };
console.log("[SESSION] Successfully retrieved!");
console.log(session);
});Create or retrieve a session
sessionHandler.createOrRetrieve({
ident: "my-session-name"
}, function(err, session, state){
if(err){ return console.log(err); };
if(state == 1){ console.log("Successfully created!"); }
if(state == 2){ console.log("Successfully retrieved!"); }
console.log(session);
});Test whether session exist
if(sessionManager.exists("my-session-name")){
console.log("[SESSION] Exist!");
}else{
console.log("[SESSION] Invalid session!");
}Test whether session is connected
if(sessionManager.is_connected("my-session-name")){
console.log("[SESSION] Online!");
}else{
console.log("[SESSION] Offline!");
}Get all sessions
sessionManager.getAll();
//or
sessionManager.sessions;Get online sessions
sessionManager.getOnline();Destroy a session
sessionManager.destroy("my-session-name");Session Handling
A session-object is returned by the modules create and retrieve methods.
Connect a session
session.connect(function(err){
if(err){ return console.log(err); };
console.log("[SESSION] Successfully connected!");
});Disconnect a session
session.disconnect(function(err){
if(err){ return console.log(err); };
console.log("[SESSION] Successfully disconnected!");
});Test status
if(session.online()){
console.log("[SESSION] Online!");
}else{
console.log("[SESSION] Offline!");
}Store session-data
session.put({
D: "Data 4",
E: "Data 5",
F: "Data 6"
}, function(err){
if(err){ return console.log(err); };
console.log("[SESSION] Successfully stored the data!");
});Query session-data
//Query by key
session.get("E", function(err, result){
if(err){ return console.log(err); };
console.log("[SESSION] Successfully fetched the data!");
console.log(result);
});
//Query all
session.get(function(err, result){
if(err){ return console.log(err); };
console.log("[SESSION] Successfully fetched the data!");
console.log(result);
});Example 1
Create a session if it does not exist, otherwise retrieve the exisiting session:
if(!sessionHandler.exists("my-session-name")){
sessionHandler.create({
ident: "my-session-name"
}, function(err, session){
if(err){ return console.log(err); };
console.log("[SESSION] Successfully created!");
console.log(session);
//You may now connect via session.connect(...)
});
}else{
sessionHandler.retrieve("my-session-name", function(err, session){
if(err){ return console.log(err); };
console.log("[SESSION] Successfully retrieved!");
console.log(session);
//You may now connect via session.connect(...)
});
}Example 2 (recommended)
This example is the recommended approach.
sessionHandler.createOrRetrieve({
ident: "my-session-name"
}, function(err, session, state){
if(err){ return console.log(err); };
if(state == 1){ console.log("Successfully created!"); }
if(state == 2){ console.log("Successfully retrieved!"); }
if(!session.online()){
session.connect(function(err){
if(err){ return console.log(err); };
console.log("Successfully connected!");
});
}
});How to install:
Use npm install @burnett01/c2b-session
Unit-Tests
The testing-framework used by this module is Mocha with the BDD / TDD assertion library Chai.
- test/test.default.js
Performs 13 tests| Source
Simply run those tests as you please:
Make
make test
NPM
npm test
Use-case:
This module is used for a Twitch-like channel application.
Contributing
You're very welcome and free to contribute. Thank you.