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  • License MIT

Tools for helping run the Games in a Snap event on twitch.tv

Package Exports

  • cias

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (cias) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

CiaS

npm install cias

//Required Dependencies

npm install mysql
npm install tmi.js

This library is meant to act as a twitch bot extension to allow for the smooth management and performance of Games in a Snap and other E-Sport events. It originally was written for the "Cities in a Snap" event, which Games in a Snap grew out of.

BEFORE YOU BEGIN

Reserved.

Implementation

Includes

const mysql = require(`mysql`);     // Requirement
const tmi = require('tmi.js');      // Recommended for chat functionality, though not strictly necessary to function.
const config = require('./config'); // Recommended to store variables safely

Building the Config

    const ciasOPTS = {
        initialize: true,                           // Required true/false to initialize DB and Table automatically using the parameters given. Recommended for first use.
        MYSQLhost: `path.to.host`,                  // Required
        MYSQLuser: `sqlUser`,                       // Required
        MYSQLpassword: `sqlPassword`,               // Required
        MYSQLdatabase: `<db_name>`,                 // Required
        EventsTable: `<events_table>`,              // Required
        CompetitorsTable: `<competitors_table>`,    // Required
        UsersTable: `<UsersRegistration_table>`,    // Required
        channel: `<YourChannel>`                    // Required
    }

USE

Announcements

Announces the input text to all participants in an event.

cias.announce(channel, msg);

Route

Announces the input text to a single participant as specified.

cias.announce(participant, msg);

Join

Same as tmi.js client.join(), but cycles through current participants.

cias.join();

Part

Same as tmi.js client.part(), but cycles through current participants.

cias.part();

Participant

Returns single Participant object based on the number given for the event in question.

cias.participant(participant, callback);

Participants

Returns All Participants as objects based on the event in question.

cias.participants(callback);

Refresh

Refreshes Participants list.

cias.refresh(callback);

Errors

Runs the CiaS Module's Error Module. (mostly for internal use)

cias.error(err);

Set Event Number

Sets the event number (integer) for the rest of the module to operate on. See the example for details on how to implement.

cias.setEvent(event, callback);

Timer

Manually runs the CiaS Module's Timer for a length of time (in minutes, float).

cias.timer(channel, length);

Ten Seconds Remaining

Calls the final 10 seconds sequence.

cias.tenseconds(channel);

Starting Timer (30 seconds)

Starts the event. Length (optional) is a value in minutes.

cias.starting(channel, length);

Notes: A length of 0 will result in the starting countdown running on its' own. A valid, non-zero integer (or decimal) will result in the starting countdown followed by the event timer starting. A length of 0 will result in the starting countdown running on its' own.

Developed by Cazgem (https://cazgem.com) for use as part of cities in a snap, and Games in a Snap (https://twitch.tv/gamesinasnap) specifically for his chatbot, Polyphony.