Package Exports
- easy-signal
Readme
Easy Signal
Two types of signals for reactive programming. Event signals are functions for listening to and emitting events. Store signals are reactive data containers that track changes and automatically update dependents, similar to Solid.js signals.
Full type safety with TypeScript for both.
Installation
npm install easy-signalSignal Usage
A Signal is a function that represents a single event. Call it with a function to subscribe. Use .emit() to dispatch.
Unlike the browser's EventTarget API where all events share a generic Event object, each signal has its own typed
signature. This makes signals excellent for TypeScript — you can see exactly what data each event produces.
Basic Usage
// file seconds.ts
import { signal } from 'easy-signal';
// Create the signal with a typed subscriber signature
export const onSecond = signal<(seconds: number) => void>();
setInterval(() => {
const currentSecond = Math.floor(Date.now() / 1000);
onSecond.emit(currentSecond);
}, 1000);import { onSecond } from './seconds';
// TypeScript knows that seconds is a number
const unsubscribe = onSecond(seconds => {
console.log(seconds, 'since epoch');
});Error Handling
Subscribe to errors separately and emit them with .emitError():
import { signal } from 'easy-signal';
const dataStream = signal<(data: any) => void>();
dataStream(data => console.log('data:', data));
dataStream.error(error => console.log('error:', error));
stream.on('data', obj => dataStream.emit(obj));
stream.on('error', err => dataStream.emitError(err));Clearing Subscribers
import { signal } from 'easy-signal';
const onSomething = signal();
onSomething.clear(); // removes all subscribers and error listenersStore Usage
A store is a reactive container for a single value. Read and write with .state, subscribe to changes with
.subscribe(), and use computed() and watch() for automatic dependency tracking.
Basic Usage
// file seconds.ts
import { store } from 'easy-signal';
export const seconds = store(0);
setInterval(() => {
seconds.state = Math.floor(Date.now() / 1000);
}, 1000);import { seconds } from './seconds';
// Read the value at any time
console.log(seconds.state, 'since epoch');
// Subscribe to changes (calls immediately with the current value, then on every change)
const unsubscribe = seconds.subscribe(value => {
console.log(value, 'since epoch');
});
// Pass false to skip the initial call and only listen for future changes
seconds.subscribe(value => {
console.log('changed to', value);
}, false);readonly Stores
Create a store that exposes only the .state getter and .subscribe(), hiding the setter. Useful for encapsulating
stores where the value is set internally via a start notifier.
import { readonly } from 'easy-signal';
const time = readonly<number>(undefined, set => {
const id = setInterval(() => set(Date.now()), 1000);
return () => clearInterval(id);
});
console.log(time.state); // current time, updated every secondwatch
Run a function whenever any store accessed within it changes. Dependencies are tracked automatically.
import { store, watch, onAnimationFrame } from 'easy-signal';
const user = store(userData);
const billing = store(billingData);
const updateDom = onAnimationFrame((name: string, plan: string) => {
document.body.innerText = `${name} has the plan ${plan}`;
});
const unwatch = watch(() => {
updateDom(user.state.name, billing.state.plan);
});computed
Create a read-only store whose value is computed from other stores. Re-runs automatically when dependencies change.
import { computed } from 'easy-signal';
import { user, billing } from './my-stores';
const delinquent = computed(() => {
if (user.state.subscribed) {
return billing.state.status === 'delinquent';
}
return false;
});
delinquent.subscribe(value => {
console.log(`The user is${value ? '' : ' not'} delinquent`);
});batch
Update multiple stores and only notify subscribers once at the end:
import { store, computed, batch } from 'easy-signal';
const a = store(1);
const b = store(2);
const c = computed(() => a.state + b.state);
c.subscribe(aPlusB => console.log('a + b =', aPlusB));
batch(() => {
a.state = 10;
b.state = 20;
// subscribers are notified once here, not twice, "a + b = 30" is only logged once
});whenReady and whenMatches
Await a store reaching a certain condition:
import { store, whenReady, whenMatches } from 'easy-signal';
const user = store<User | null>(null);
// Resolves when the store is no longer null or undefined
const value = await whenReady(user);
// Resolves when a custom condition is met
const admin = await whenMatches(user, u => u?.role === 'admin');afterChange
Await the next change to a store:
import { store, afterChange } from 'easy-signal';
const count = store(0);
// Wait for the next change
const newValue = await afterChange(count);Store Classes
ReadonlyStoreClass<T> and StoreClass<T> are base classes for building your own store-like classes. Use them when
you want a class that behaves as a store without manually delegating .state and .subscribe().
import { ReadonlyStoreClass } from 'easy-signal';
class Timer extends ReadonlyStoreClass<number> {
constructor() {
super(0, set => {
const id = setInterval(() => set(Date.now()), 1000);
return () => clearInterval(id);
});
}
}
const timer = new Timer();
timer.subscribe(value => console.log(value)); // reactive
console.log(timer.state); // current valueStoreClass<T> extends ReadonlyStoreClass<T> and exposes the .state setter publicly:
import { StoreClass } from 'easy-signal';
class Counter extends StoreClass<number> {
constructor() {
super(0);
}
increment() {
this.state++;
}
}The ReadonlyStore<T> and Store<T> interfaces remain available for typing. Use implements for the type contract
and extends for the base class:
import type { ReadonlyStore } from 'easy-signal';
function logStore(store: ReadonlyStore<number>) {
store.subscribe(v => console.log(v));
}
logStore(new Timer()); // works — Timer satisfies ReadonlyStore<number>clearAllContext
Reset the global reactive context. Useful for test isolation:
import { clearAllContext } from 'easy-signal';
afterEach(() => {
clearAllContext();
});Debounce Utilities
Three debounce functions for controlling how often effects run:
onTick(fn)— debounce until the next microtaskonTimeout(fn, delay?)— debounce until the nextsetTimeoutonAnimationFrame(fn)— debounce until the next animation frame
import { onAnimationFrame } from 'easy-signal';
const render = onAnimationFrame((x: number, y: number) => {
element.style.transform = `translate(${x}px, ${y}px)`;
});
// Called many times, but only the last values are used per frame
document.addEventListener('mousemove', e => render(e.clientX, e.clientY));