Package Exports
- gl-mat3
- gl-mat3/copy
- gl-mat3/create
- gl-mat3/determinant
- gl-mat3/identity
- gl-mat3/invert
- gl-mat3/multiply
- gl-mat3/normalFromMat4
- gl-mat3/rotate
- gl-mat3/scale
- gl-mat3/translate
- gl-mat3/transpose
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (gl-mat3) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
gl-mat3 
Part of a fork of @toji's
gl-matrix split into smaller pieces: this
package contains glMatrix.mat3
.
Usage
mat3 = require('gl-mat3')
Will load all of the module's functionality and expose it on a single object. Note that any of the methods may also be required directly from their files.
For example, the following are equivalent:
var scale = require('gl-mat3').scale
var scale = require('gl-mat3/scale')
API
- mat3.adjoint()
- mat3.clone()
- mat3.copy()
- mat3.create()
- mat3.determinant()
- mat3.frob()
- mat3.fromMat2d()
- mat3.fromMat4()
- mat3.fromQuat()
- mat3.identity()
- mat3.invert()
- mat3.multiply()
- mat3.normalFromMat4()
- mat3.rotate()
- mat3.scale()
- mat3.str()
- mat3.translate()
- mat3.transpose()
mat3.adjoint(out:mat3, a:mat3)
Calculates the adjugate of a mat3
mat3.clone(a:mat3)
Creates a new mat3 initialized with values from an existing matrix
mat3.copy(out:mat3, a:mat3)
Copy the values from one mat3 to another
mat3.create()
Creates a new identity mat3
mat3.determinant(a:mat3)
Calculates the determinant of a mat3
mat3.frob(a:mat3)
Returns Frobenius norm of a mat3
mat3.fromMat2d(out:mat3, a:mat2d)
Copies the values from a mat2d into a mat3
mat3.fromMat4(out:mat3, a:mat4)
Copies the upper-left 3x3 values into the given mat3.
mat3.fromQuat(out:mat3, q:quat)
Calculates a 3x3 matrix from the given quaternion
mat3.identity(out:mat3)
Set a mat3 to the identity matrix
mat3.invert(out:mat3, a:mat3)
Inverts a mat3
mat3.multiply(out:mat3, a:mat3, b:mat3)
Multiplies two mat3's
mat3.normalFromMat4(out:mat3, a:mat4)
Calculates a 3x3 normal matrix (transpose inverse) from the 4x4 matrix
mat3.rotate(out:mat3, a:mat3, rad:Number)
Rotates a mat3 by the given angle
mat3.scale(out:mat3, a:mat3, v:vec2)
Scales the mat3 by the dimensions in the given vec2
mat3.str(mat:mat3)
Returns a string representation of a mat3
mat3.translate(out:mat3, a:mat3, v:vec2)
Translate a mat3 by the given vector
mat3.transpose(out:mat3, a:mat3)
Transpose the values of a mat3
License
zlib. See LICENSE.md for details.