JSPM

  • ESM via JSPM
  • ES Module Entrypoint
  • Export Map
  • Keywords
  • License
  • Repository URL
  • TypeScript Types
  • README
  • Created
  • Published
  • Downloads 35
  • Score
    100M100P100Q12120F
  • License ISC

a webgl compiler browserify transform

Package Exports

  • glify

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (glify) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

Build Status

glify

Compiles and links GLSL shaders with glsl-unit.

It can be used either as a browserify transform or as a regular node module.

Install

npm install --save-dev glify

Example

var glify = require('glify');
var shader = glify('./fill.*.glsl');

In node, shader will be an object with vertex and fragment properties containing optimized GLSL source from fill.vertex.glsl and fill.fragment.glsl files.

With browserify, you can run browserify -t glify foo.js > bar.js and bar.js will contain:

var shader = {"vertex":"precision mediump float;attribute vec2 a_pos;uniform mat4 u_posmatrix;void main(){gl_Position=u_posmatrix*vec4(a_pos,0,1);gl_PointSize=2.;}","fragment":"precision mediump float;uniform vec4 u_color;void main(){gl_FragColor=u_color;}"};

Prepend

You can prepend #defines to the source:

var lineShader = glify('./line.*.glsl', '#define FOO bar');