Package Exports
- js-tts-wrapper
- js-tts-wrapper/browser
Readme
js-tts-wrapper
A JavaScript/TypeScript library that provides a unified API for working with multiple cloud-based Text-to-Speech (TTS) services. Inspired by py3-TTS-Wrapper, it simplifies the use of services like Azure, Google Cloud, IBM Watson, and ElevenLabs.
Table of Contents
- Features
- Supported TTS Engines
- Installation
- Quick Start
- Core Functionality
- SSML Support
- Speech Markdown Support
- Engine-Specific Examples
- Browser Support
- API Reference
- Contributing
- License
Features
- Unified API: Consistent interface across multiple TTS providers.
- SSML Support: Use Speech Synthesis Markup Language to enhance speech synthesis
- Speech Markdown: Optional support for easier speech markup
- Voice Selection: Easily browse and select from available voices
- Streaming Synthesis: Stream audio as it's being synthesized
- Playback Control: Pause, resume, and stop audio playback
- Word Boundaries: Get callbacks for word timing (where supported)
- File Output: Save synthesized speech to audio files
- Browser Support: Works in both Node.js (server) and browser environments (see engine support table below)
Supported TTS Engines
Factory Name | Class Name | Environment | Provider | Dependencies |
---|---|---|---|---|
azure |
AzureTTSClient |
Both | Microsoft Azure Cognitive Services | @azure/cognitiveservices-speechservices , microsoft-cognitiveservices-speech-sdk |
google |
GoogleTTSClient |
Both | Google Cloud Text-to-Speech | @google-cloud/text-to-speech |
elevenlabs |
ElevenLabsTTSClient |
Both | ElevenLabs | node-fetch@2 (Node.js only) |
watson |
WatsonTTSClient |
Both | IBM Watson | None (uses fetch API) |
openai |
OpenAITTSClient |
Both | OpenAI | openai |
upliftai |
UpliftAITTSClient |
Both | UpLiftAI | None (uses fetch API) |
playht |
PlayHTTTSClient |
Both | PlayHT | node-fetch@2 (Node.js only) |
polly |
PollyTTSClient |
Both | Amazon Web Services | @aws-sdk/client-polly |
sherpaonnx |
SherpaOnnxTTSClient |
Node.js | k2-fsa/sherpa-onnx | sherpa-onnx-node , decompress , decompress-bzip2 , decompress-tarbz2 , decompress-targz , tar-stream |
sherpaonnx-wasm |
SherpaOnnxWasmTTSClient |
Browser | k2-fsa/sherpa-onnx | None (WASM included) |
espeak |
EspeakNodeTTSClient |
Node.js | eSpeak NG | text2wav |
espeak-wasm |
EspeakBrowserTTSClient |
Both | eSpeak NG | mespeak (Node.js) or meSpeak.js (browser) |
sapi |
SAPITTSClient |
Node.js | Windows Speech API (SAPI) | None (uses PowerShell) |
witai |
WitAITTSClient |
Both | Wit.ai | None (uses fetch API) |
Factory Name: Use with createTTSClient('factory-name', credentials)
Class Name: Use with direct import import { ClassName } from 'js-tts-wrapper'
Environment: Node.js = server-side only, Browser = browser-compatible, Both = works in both environments
Important: SherpaONNX is optional and does not affect other engines
- Importing
js-tts-wrapper
does NOT loadsherpa-onnx-node
. - Cloud engines (Azure, Google, Polly, OpenAI, etc.) work without any SherpaONNX packages installed.
- Only when you instantiate
SherpaOnnxTTSClient
(Node-only) will the library look forsherpa-onnx-node
and its platform package. If SherpaONNX is not installed, the Sherpa engine will gracefully warn/fallback, and other engines remain unaffected. - See the Installation section below for how to install SherpaONNX dependencies only if you plan to use that engine.
Timing and Audio Format Capabilities
Word Boundary and Timing Support
Engine | Word Boundaries | Timing Source | Character-Level | Accuracy |
---|---|---|---|---|
ElevenLabs | ✅ | Real API data | ✅ NEW! | High |
Azure | ✅ | Real API data | ❌ | High |
✅ | Estimated | ❌ | Low | |
Watson | ✅ | Estimated | ❌ | Low |
UpLiftAI | ✅ | Estimated | ❌ | Low |
OpenAI | ✅ | Estimated | ❌ | Low |
WitAI | ✅ | Estimated | ❌ | Low |
PlayHT | ✅ | Estimated | ❌ | Low |
Polly | ✅ | Estimated | ❌ | Low |
eSpeak | ✅ | Estimated | ❌ | Low |
eSpeak-WASM | ✅ | Estimated | ❌ | Low |
SherpaOnnx | ✅ | Estimated | ❌ | Low |
SherpaOnnx-WASM | ✅ | Estimated | ❌ | Low |
SAPI | ✅ | Estimated | ❌ | Low |
Character-Level Timing: Only ElevenLabs provides precise character-level timing data via the /with-timestamps
endpoint, enabling the most accurate word highlighting and speech synchronization.
Audio Format Conversion Support
Engine | Native Format | WAV Support | MP3 Conversion | Conversion Method |
---|---|---|---|---|
All Engines | Varies | ✅ | ✅ | Pure JavaScript (lamejs) |
Format Conversion: All engines support WAV and MP3 output through automatic format conversion. The wrapper uses pure JavaScript conversion (lamejs) when FFmpeg is not available, ensuring cross-platform compatibility without external dependencies.
Installation
The library uses a modular approach where TTS engine-specific dependencies are optional. You can install the package and its dependencies as follows:
npm install (longer route but more explicit)
# Install the base package
npm install js-tts-wrapper
# Install dependencies for specific engines
npm install @azure/cognitiveservices-speechservices microsoft-cognitiveservices-speech-sdk # For Azure
npm install @google-cloud/text-to-speech # For Google Cloud
npm install @aws-sdk/client-polly # For AWS Polly
npm install node-fetch@2 # For ElevenLabs and PlayHT
npm install openai # For OpenAI
npm install sherpa-onnx-node decompress decompress-bzip2 decompress-tarbz2 decompress-targz tar-stream # For SherpaOnnx
npm install text2wav # For eSpeak NG (Node.js)
npm install mespeak # For eSpeak NG-WASM (Node.js)
npm install say # For System TTS (Node.js)
npm install sound-play pcm-convert # For Node.js audio playback
Using npm scripts
After installing the base package, you can use the npm scripts provided by the package to install specific engine dependencies:
# Navigate to your project directory where js-tts-wrapper is installed
cd your-project
# Install Azure dependencies
npx js-tts-wrapper@latest run install:azure
# Install SherpaOnnx dependencies
npx js-tts-wrapper@latest run install:sherpaonnx
# Install eSpeak NG dependencies (Node.js)
npx js-tts-wrapper@latest run install:espeak
# Install eSpeak NG-WASM dependencies (Node.js)
npx js-tts-wrapper@latest run install:espeak-wasm
# Install System TTS dependencies (Node.js)
npx js-tts-wrapper@latest run install:system
# Install Node.js audio playback dependencies
npx js-tts-wrapper@latest run install:node-audio
# Install all development dependencies
npx js-tts-wrapper@latest run install:all-dev
Quick Start
Direct Instantiation
ESM (ECMAScript Modules)
import { AzureTTSClient } from 'js-tts-wrapper';
// Initialize the client with your credentials
const tts = new AzureTTSClient({
subscriptionKey: 'your-subscription-key',
region: 'westeurope'
});
// List available voices
const voices = await tts.getVoices();
console.log(voices);
// Set a voice
tts.setVoice('en-US-AriaNeural');
// Speak some text
await tts.speak('Hello, world!');
// Use SSML for more control
const ssml = '<speak>Hello <break time="500ms"/> world!</speak>';
await tts.speak(ssml);
CommonJS
const { AzureTTSClient } = require('js-tts-wrapper');
// Initialize the client with your credentials
const tts = new AzureTTSClient({
subscriptionKey: 'your-subscription-key',
region: 'westeurope'
});
// Use async/await within an async function
async function runExample() {
// List available voices
const voices = await tts.getVoices();
console.log(voices);
// Set a voice
tts.setVoice('en-US-AriaNeural');
// Speak some text
await tts.speak('Hello, world!');
// Use SSML for more control
const ssml = '<speak>Hello <break time="500ms"/> world!</speak>';
await tts.speak(ssml);
}
runExample().catch(console.error);
Using the Factory Pattern
The library provides a factory function to create TTS clients dynamically based on the engine name:
ESM (ECMAScript Modules)
import { createTTSClient } from 'js-tts-wrapper';
// Create a TTS client using the factory function
const tts = createTTSClient('azure', {
subscriptionKey: 'your-subscription-key',
region: 'westeurope'
});
// Use the client as normal
await tts.speak('Hello from the factory pattern!');
CommonJS
const { createTTSClient } = require('js-tts-wrapper');
// Create a TTS client using the factory function
const tts = createTTSClient('azure', {
subscriptionKey: 'your-subscription-key',
region: 'westeurope'
});
async function runExample() {
// Use the client as normal
await tts.speak('Hello from the factory pattern!');
}
runExample().catch(console.error);
The factory supports all engines: 'azure'
, 'google'
, 'polly'
, 'elevenlabs'
, 'openai'
, 'playht'
, 'watson'
, 'witai'
, 'sherpaonnx'
, 'sherpaonnx-wasm'
, 'espeak'
, 'espeak-wasm'
, 'sapi'
, etc.
Core Functionality
All TTS engines in js-tts-wrapper implement a common set of methods and features through the AbstractTTSClient class. This ensures consistent behavior across different providers.
Voice Management
// Get all available voices
const voices = await tts.getVoices();
// Get voices for a specific language
const englishVoices = await tts.getVoicesByLanguage('en-US');
// Set the voice to use
tts.setVoice('en-US-AriaNeural');
The library includes a robust Language Normalization system that standardizes language codes across different TTS engines. This allows you to:
- Use BCP-47 codes (e.g., 'en-US') or ISO 639-3 codes (e.g., 'eng') interchangeably
- Get consistent language information regardless of the TTS engine
- Filter voices by language using any standard format
Credential Validation
All TTS engines support standardized credential validation to help you verify your setup before making requests:
// Basic validation - returns boolean
const isValid = await tts.checkCredentials();
if (!isValid) {
console.error('Invalid credentials!');
}
// Detailed validation - returns comprehensive status
const status = await tts.getCredentialStatus();
console.log(status);
/*
{
valid: true,
engine: 'openai',
environment: 'node',
requiresCredentials: true,
credentialTypes: ['apiKey'],
message: 'openai credentials are valid and 10 voices are available'
}
*/
Engine Requirements:
- Cloud engines (OpenAI, Azure, Google, etc.): Require API keys/credentials
- Local engines (eSpeak, SAPI, SherpaOnnx): No credentials needed
- Environment-specific: Some engines work only in Node.js or browser
See the Credential Validation Guide for detailed requirements and troubleshooting.
Text Synthesis
// Convert text to audio bytes (Uint8Array)
const audioBytes = await tts.synthToBytes('Hello, world!');
// Stream synthesis with word boundary information
const { audioStream, wordBoundaries } = await tts.synthToBytestream('Hello, world!');
Audio Playback
// Traditional text synthesis and playback
await tts.speak('Hello, world!');
// NEW: Play audio from different sources without re-synthesizing
// Play from file
await tts.speak({ filename: 'path/to/audio.mp3' });
// Play from audio bytes
const audioBytes = await tts.synthToBytes('Hello, world!');
await tts.speak({ audioBytes: audioBytes });
// Play from audio stream
const { audioStream } = await tts.synthToBytestream('Hello, world!');
await tts.speak({ audioStream: audioStream });
// All input types work with speakStreamed too
await tts.speakStreamed({ filename: 'path/to/audio.mp3' });
// Playback control
tts.pause(); // Pause playback
tts.resume(); // Resume playback
tts.stop(); // Stop playback
// Stream synthesis and play with word boundary callbacks
await tts.startPlaybackWithCallbacks('Hello world', (word, start, end) => {
console.log(`Word: ${word}, Start: ${start}s, End: ${end}s`);
});
Benefits of Multi-Source Audio Playback
- Avoid Double Synthesis: Use
synthToFile()
to save audio, then play the same file withspeak({ filename })
without re-synthesizing - Platform Independent: Works consistently across browser and Node.js environments
- Efficient Reuse: Play the same audio bytes or stream multiple times without regenerating
- Flexible Input: Choose the most convenient input source for your use case
Note: Audio playback with
speak()
andspeakStreamed()
methods is supported in both browser environments and Node.js environments with the optionalsound-play
package installed. To enable Node.js audio playback, install the required packages withnpm install sound-play pcm-convert
or use the npm scriptnpx js-tts-wrapper@latest run install:node-audio
.
File Output
// Save synthesized speech to a file
await tts.synthToFile('Hello, world!', 'output', 'mp3');
Event Handling
// Register event handlers
tts.on('start', () => console.log('Speech started'));
tts.on('end', () => console.log('Speech ended'));
tts.on('boundary', (word, start, end) => {
console.log(`Word: ${word}, Start: ${start}s, End: ${end}s`);
});
// Alternative event connection
tts.connect('onStart', () => console.log('Speech started'));
tts.connect('onEnd', () => console.log('Speech ended'));
Word Boundary Events and Timing
Word boundary events provide precise timing information for speech synchronization, word highlighting, and interactive applications.
Basic Word Boundary Usage
// Enable word boundary events
tts.on('boundary', (word, startTime, endTime) => {
console.log(`"${word}" spoken from ${startTime}s to ${endTime}s`);
});
await tts.speak('Hello world, this is a test.');
// Output:
// "Hello" spoken from 0.000s to 0.300s
// "world," spoken from 0.300s to 0.600s
// "this" spoken from 0.600s to 0.900s
// ...
Advanced Timing with Character-Level Precision (ElevenLabs)
// ElevenLabs: Enable character-level timing for maximum accuracy
const tts = createTTSClient('elevenlabs');
// Method 1: Using synthToBytestream with timestamps
const result = await tts.synthToBytestream('Hello world', {
useTimestamps: true
});
console.log(`Generated ${result.wordBoundaries.length} word boundaries:`);
result.wordBoundaries.forEach(wb => {
const startSec = wb.offset / 10000;
const durationSec = wb.duration / 10000;
console.log(`"${wb.text}": ${startSec}s - ${startSec + durationSec}s`);
});
// Method 2: Using enhanced callback support
await tts.startPlaybackWithCallbacks('Hello world', (word, start, end) => {
console.log(`Precise timing: "${word}" from ${start}s to ${end}s`);
});
Real-Time Word Highlighting Example
// Example: Real-time word highlighting for accessibility
const textElement = document.getElementById('text');
const words = 'Hello world, this is a test.'.split(' ');
let wordIndex = 0;
tts.on('boundary', (word, startTime, endTime) => {
// Highlight current word
if (wordIndex < words.length) {
textElement.innerHTML = words.map((w, i) =>
i === wordIndex ? `<mark>${w}</mark>` : w
).join(' ');
wordIndex++;
}
});
await tts.speak('Hello world, this is a test.', { useWordBoundary: true });
SSML Support
The library provides comprehensive SSML (Speech Synthesis Markup Language) support with engine-specific capabilities:
SSML-Supported Engines
The following engines support SSML:
- Google Cloud TTS - Full SSML support with all elements
- Microsoft Azure - Full SSML support with voice-specific features
- Amazon Polly - Dynamic SSML support based on voice engine type (standard/long-form: full, neural/generative: limited)
- WitAI - Full SSML support
- SAPI (Windows) - Full SSML support
- eSpeak/eSpeak-WASM - SSML support with subset of elements
Non-SSML Engines
The following engines automatically strip SSML tags and convert to plain text:
- ElevenLabs - SSML tags are removed, plain text is synthesized
- OpenAI - SSML tags are removed, plain text is synthesized
- PlayHT - SSML tags are removed, plain text is synthesized
- SherpaOnnx/SherpaOnnx-WASM - SSML tags are removed, plain text is synthesized
Usage Examples
// Use SSML directly (works with supported engines)
const ssml = `
<speak>
<prosody rate="slow" pitch="low">
This text will be spoken slowly with a low pitch.
</prosody>
<break time="500ms"/>
<emphasis level="strong">This text is emphasized.</emphasis>
</speak>
`;
await tts.speak(ssml);
// Or use the SSML builder
const ssmlText = tts.ssml
.prosody({ rate: 'slow', pitch: 'low' }, 'This text will be spoken slowly with a low pitch.')
.break(500)
.emphasis('strong', 'This text is emphasized.')
.toString();
await tts.speak(ssmlText);
Engine-Specific SSML Notes
- Amazon Polly: SSML support varies by voice engine type:
- Standard voices: Full SSML support including all tags
- Long-form voices: Full SSML support including all tags
- Neural voices: Limited SSML support (no emphasis, limited prosody)
- Generative voices: Limited SSML support (partial tag support)
- The library automatically detects voice engine types and handles SSML appropriately
- Microsoft Azure: Supports voice-specific SSML elements and custom voice tags
- Google Cloud: Supports the most comprehensive set of SSML elements
- WitAI: Full SSML support according to W3C specification
- SAPI: Windows-native SSML support with system voice capabilities
- eSpeak: Supports SSML subset including prosody, breaks, and emphasis elements
Speech Markdown Support
The library supports Speech Markdown for easier speech formatting across all engines:
How Speech Markdown Works
- SSML-supported engines: Speech Markdown is converted to SSML, then processed natively
- Non-SSML engines: Speech Markdown is converted to SSML, then SSML tags are stripped to plain text
Usage
// Use Speech Markdown with any engine
const markdown =
"Hello [500ms] world! ++This text is emphasized++ (slowly)[rate:\"slow\"] (high)[pitch:\"high\"] (loudly)[volume:\"loud\"]";
await tts.speak(markdown, { useSpeechMarkdown: true });
// Speech Markdown works with all engines
const ttsGoogle = new TTSClient('google');
const ttsElevenLabs = new TTSClient('elevenlabs');
// Both will handle Speech Markdown appropriately
await ttsGoogle.speak(markdown, { useSpeechMarkdown: true }); // Converts to SSML
await ttsElevenLabs.speak(markdown, { useSpeechMarkdown: true }); // Converts to plain text
Supported Speech Markdown Elements
[500ms]
or[break:"500ms"]
- Pauses/breaks++text++
or+text+
- Text emphasis(text)[rate:"slow"]
- Speech rate control(text)[pitch:"high"]
- Pitch control(text)[volume:"loud"]
- Volume control
Node: Enabling Full Speech Markdown Conversion
By default, js-tts-wrapper uses a lightweight built-in fallback for Speech Markdown conversion in Node.js (sufficient for basic patterns like breaks). To enable the full speechmarkdown-js library at runtime in Node, set the environment variable before running your app or tests:
SPEECHMARKDOWN_ENABLE=true npm test
# or on Windows PowerShell
$env:SPEECHMARKDOWN_ENABLE="true"; npm test
If the library is not available or the flag is not set, the fallback remains active and tests still pass for the basic features.
Engine Compatibility
Engine | Speech Markdown Support | Processing Method |
---|---|---|
Google Cloud TTS | ✅ Full | → SSML → Native processing |
Microsoft Azure | ✅ Full | → SSML → Native processing |
Amazon Polly | ✅ Full | → SSML → Dynamic processing (engine-dependent) |
WitAI | ✅ Full | → SSML → Native processing |
SAPI | ✅ Full | → SSML → Native processing |
eSpeak | ✅ Full | → SSML → Native processing |
ElevenLabs | ✅ Converted | → SSML → Plain text |
OpenAI | ✅ Converted | → SSML → Plain text |
PlayHT | ✅ Converted | → SSML → Plain text |
SherpaOnnx | ✅ Converted | → SSML → Plain text |
Engine-Specific Examples
Each TTS engine has its own specific setup. Here are examples for each supported engine in both ESM and CommonJS formats:
Azure
ESM
import { AzureTTSClient } from 'js-tts-wrapper';
const tts = new AzureTTSClient({
subscriptionKey: 'your-subscription-key',
region: 'westeurope'
});
await tts.speak('Hello from Azure!');
CommonJS
const { AzureTTSClient } = require('js-tts-wrapper');
const tts = new AzureTTSClient({
subscriptionKey: 'your-subscription-key',
region: 'westeurope'
});
// Inside an async function
await tts.speak('Hello from Azure!');
Google Cloud
Note: Google Cloud TTS supports both authentication methods — Service Account (Node SDK) and API key (REST, browser‑safe).
ESM
import { GoogleTTSClient } from 'js-tts-wrapper';
const tts = new GoogleTTSClient({
keyFilename: '/path/to/service-account-key.json'
});
await tts.speak('Hello from Google Cloud!');
CommonJS
const { GoogleTTSClient } = require('js-tts-wrapper');
const tts = new GoogleTTSClient({
keyFilename: '/path/to/service-account-key.json'
});
// Inside an async function
await tts.speak('Hello from Google Cloud!');
API key mode (Node or Browser)
Google Cloud Text-to-Speech also supports an API key over the REST API. This is browser-safe and requires no service account file. Restrict the key in Google Cloud Console (enable only Text-to-Speech API and restrict by HTTP referrer for browser use).
ESM (Node or Browser):
import { GoogleTTSClient } from 'js-tts-wrapper';
const tts = new GoogleTTSClient({
apiKey: process.env.GOOGLECLOUDTTS_API_KEY || 'your-api-key',
// optional defaults
voiceId: 'en-US-Wavenet-D',
lang: 'en-US'
});
await tts.speak('Hello from Google TTS with API key!');
CommonJS (Node):
const { GoogleTTSClient } = require('js-tts-wrapper');
const tts = new GoogleTTSClient({
apiKey: process.env.GOOGLECLOUDTTS_API_KEY || 'your-api-key'
});
(async () => {
await tts.speak('Hello from Google TTS with API key!');
})();
Notes:
- REST v1 does not return word timepoints; the wrapper provides estimated timings for boundary events.
- For true timings, use service account credentials (Node) where the beta client can be used.
- Environment variable supported by examples/tests:
GOOGLECLOUDTTS_API_KEY
.
AWS Polly
ESM
import { PollyTTSClient } from 'js-tts-wrapper';
const tts = new PollyTTSClient({
region: 'us-east-1',
accessKeyId: 'your-access-key-id',
secretAccessKey: 'your-secret-access-key'
});
await tts.speak('Hello from AWS Polly!');
CommonJS
const { PollyTTSClient } = require('js-tts-wrapper');
const tts = new PollyTTSClient({
region: 'us-east-1',
accessKeyId: 'your-access-key-id',
secretAccessKey: 'your-secret-access-key'
});
// Inside an async function
await tts.speak('Hello from AWS Polly!');
ElevenLabs
ESM
import { ElevenLabsTTSClient } from 'js-tts-wrapper';
const tts = new ElevenLabsTTSClient({
apiKey: 'your-api-key'
});
await tts.speak('Hello from ElevenLabs!');
CommonJS
const { ElevenLabsTTSClient } = require('js-tts-wrapper');
const tts = new ElevenLabsTTSClient({
apiKey: 'your-api-key'
});
// Inside an async function
await tts.speak('Hello from ElevenLabs!');
OpenAI
ESM
import { OpenAITTSClient } from 'js-tts-wrapper';
const tts = new OpenAITTSClient({
apiKey: 'your-api-key'
});
await tts.speak('Hello from OpenAI!');
CommonJS
const { OpenAITTSClient } = require('js-tts-wrapper');
const tts = new OpenAITTSClient({
apiKey: 'your-api-key'
});
// Inside an async function
await tts.speak('Hello from OpenAI!');
PlayHT
ESM
import { PlayHTTTSClient } from 'js-tts-wrapper';
const tts = new PlayHTTTSClient({
apiKey: 'your-api-key',
userId: 'your-user-id'
});
await tts.speak('Hello from PlayHT!');
CommonJS
const { PlayHTTTSClient } = require('js-tts-wrapper');
const tts = new PlayHTTTSClient({
apiKey: 'your-api-key',
userId: 'your-user-id'
});
// Inside an async function
await tts.speak('Hello from PlayHT!');
IBM Watson
ESM
import { WatsonTTSClient } from 'js-tts-wrapper';
const tts = new WatsonTTSClient({
apiKey: 'your-api-key',
region: 'us-south',
instanceId: 'your-instance-id'
});
await tts.speak('Hello from IBM Watson!');
CommonJS
const { WatsonTTSClient } = require('js-tts-wrapper');
const tts = new WatsonTTSClient({
apiKey: 'your-api-key',
region: 'us-south',
instanceId: 'your-instance-id'
});
// Inside an async function
await tts.speak('Hello from IBM Watson!');
Wit.ai
ESM
import { WitAITTSClient } from 'js-tts-wrapper';
const tts = new WitAITTSClient({
token: 'your-wit-ai-token'
});
await tts.speak('Hello from Wit.ai!');
CommonJS
const { WitAITTSClient } = require('js-tts-wrapper');
const tts = new WitAITTSClient({
token: 'your-wit-ai-token'
});
// Inside an async function
await tts.speak('Hello from Wit.ai!');
SherpaOnnx (Offline TTS)
ESM
import { SherpaOnnxTTSClient } from 'js-tts-wrapper';
const tts = new SherpaOnnxTTSClient();
// The client will automatically download models when needed
await tts.speak('Hello from SherpaOnnx!');
CommonJS
const { SherpaOnnxTTSClient } = require('js-tts-wrapper');
const tts = new SherpaOnnxTTSClient();
// The client will automatically download models when needed
// Inside an async function
await tts.speak('Hello from SherpaOnnx!');
Note: SherpaOnnx is a server-side only engine and requires specific environment setup. See the SherpaOnnx documentation for details on setup and configuration. For browser environments, use SherpaOnnx-WASM instead.
eSpeak NG (Node.js)
ESM
import { EspeakNodeTTSClient } from 'js-tts-wrapper';
const tts = new EspeakNodeTTSClient();
await tts.speak('Hello from eSpeak NG!');
CommonJS
const { EspeakNodeTTSClient } = require('js-tts-wrapper');
const tts = new EspeakNodeTTSClient();
// Inside an async function
await tts.speak('Hello from eSpeak NG!');
Note: This engine uses the
text2wav
package and is designed for Node.js environments only. For browser environments, use the eSpeak NG Browser engine instead.
eSpeak NG (Browser)
ESM
import { EspeakBrowserTTSClient } from 'js-tts-wrapper';
const tts = new EspeakBrowserTTSClient();
await tts.speak('Hello from eSpeak NG Browser!');
CommonJS
const { EspeakBrowserTTSClient } = require('js-tts-wrapper');
const tts = new EspeakBrowserTTSClient();
// Inside an async function
await tts.speak('Hello from eSpeak NG Browser!');
Note: This engine works in both Node.js (using the
mespeak
package) and browser environments (using meSpeak.js). For browser use, include meSpeak.js in your HTML before using this engine.
Backward Compatibility
For backward compatibility, the old class names are still available:
EspeakTTSClient
(alias forEspeakNodeTTSClient
)EspeakWasmTTSClient
(alias forEspeakBrowserTTSClient
)
However, we recommend using the new, clearer names in new code.
Windows SAPI (Windows-only)
ESM
import { SAPITTSClient } from 'js-tts-wrapper';
const tts = new SAPITTSClient();
await tts.speak('Hello from Windows SAPI!');
CommonJS
const { SAPITTSClient } = require('js-tts-wrapper');
const tts = new SAPITTSClient();
// Inside an async function
await tts.speak('Hello from Windows SAPI!');
Note: This engine is Windows-only
API Reference
Factory Function
Function | Description | Return Type |
---|---|---|
createTTSClient(engine, credentials) |
Create a TTS client for the specified engine | AbstractTTSClient |
Common Methods (All Engines)
Method | Description | Return Type |
---|---|---|
getVoices() |
Get all available voices | Promise<UnifiedVoice[]> |
getVoicesByLanguage(language) |
Get voices for a specific language | Promise<UnifiedVoice[]> |
setVoice(voiceId, lang?) |
Set the voice to use | void |
synthToBytes(text, options?) |
Convert text to audio bytes | Promise<Uint8Array> |
synthToBytestream(text, options?) |
Stream synthesis with word boundaries | Promise<{audioStream, wordBoundaries}> |
speak(text, options?) |
Synthesize and play audio | Promise<void> |
speakStreamed(text, options?) |
Stream synthesis and play | Promise<void> |
synthToFile(text, filename, format?, options?) |
Save synthesized speech to a file | Promise<void> |
startPlaybackWithCallbacks(text, callback, options?) |
Play with word boundary callbacks | Promise<void> |
pause() |
Pause audio playback | void |
resume() |
Resume audio playback | void |
stop() |
Stop audio playback | void |
on(event, callback) |
Register event handler | void |
connect(event, callback) |
Connect to event | void |
checkCredentials() |
Check if credentials are valid | Promise<boolean> |
checkCredentialsDetailed() |
Check if credentials are valid with detailed response | Promise<CredentialsCheckResult> |
getProperty(propertyName) |
Get a property value | PropertyType |
setProperty(propertyName, value) |
Set a property value | void |
The checkCredentialsDetailed()
method returns a CredentialsCheckResult
object with the following properties:
{
success: boolean; // Whether the credentials are valid
error?: string; // Error message if credentials are invalid
voiceCount?: number; // Number of voices available if credentials are valid
}
SSML Builder Methods
The ssml
property provides a builder for creating SSML:
Method | Description |
---|---|
prosody(attrs, text) |
Add prosody element |
break(time) |
Add break element |
emphasis(level, text) |
Add emphasis element |
sayAs(interpretAs, text) |
Add say-as element |
phoneme(alphabet, ph, text) |
Add phoneme element |
sub(alias, text) |
Add substitution element |
toString() |
Convert to SSML string |
Browser Support
The library works in both Node.js and browser environments. In browsers, use the ESM or UMD bundle:
<!-- Using ES modules (recommended) -->
<script type="module">
import { SherpaOnnxWasmTTSClient } from 'js-tts-wrapper/browser';
// Create a new SherpaOnnx WebAssembly TTS client
const ttsClient = new SherpaOnnxWasmTTSClient();
// Initialize the WebAssembly module
await ttsClient.initializeWasm('./sherpaonnx-wasm/sherpaonnx.js');
// Get available voices
const voices = await ttsClient.getVoices();
console.log(`Found ${voices.length} voices`);
// Set the voice
await ttsClient.setVoice(voices[0].id);
// Speak some text
await ttsClient.speak('Hello, world!');
</script>
SherpaOnnx-WASM (Browser) – options and capabilities
- Auto-load WASM: pass either
wasmBaseUrl
(directory with sherpaonnx.js + .wasm) orwasmPath
(full glue JS URL). The runtime loads the glue and points Module.locateFile to fetch the .wasm. - Models index: set
mergedModelsUrl
to your hosted merged_models.json (defaults to ./data/merged_models.json when available). - Capabilities: each client exposes
client.capabilities
to help UIs filter engines.
<script type="module">
import { SherpaOnnxWasmTTSClient } from 'js-tts-wrapper/browser';
const tts = new SherpaOnnxWasmTTSClient({
wasmBaseUrl: '/assets/sherpaonnx', // or: wasmPath: '/assets/sherpaonnx/sherpaonnx.js'
mergedModelsUrl: '/assets/data/merged_models.json',
});
console.log(tts.capabilities); // { browserSupported: true, nodeSupported: false, needsWasm: true }
await tts.speak('Hello from SherpaONNX WASM');
</script>
Hosted WASM assets (optional)
For convenience, we publish prebuilt SherpaONNX TTS WebAssembly files to a separate assets repository. You can use these as a quick-start base URL, or self-host them for production.
Default CDN base (via jsDelivr):
- https://cdn.jsdelivr.net/gh/willwade/js-tts-wrapper-assets@main/sherpaonnx/tts/vocoder-models
- Files included (loader-only build: no .data file):
- sherpa-onnx-tts.js (glue; sometimes named sherpa-onnx.js depending on upstream tag)
- sherpa-onnx-wasm-main-tts.wasm (or sherpa-onnx-wasm-main.wasm)
- sherpa-onnx-wasm-main-tts.js (or sherpa-onnx-wasm-main.js)
Models index (merged_models.json):
- Canonical latest: https://cdn.jsdelivr.net/gh/willwade/js-tts-wrapper-assets@main/sherpaonnx/models/merged_models.json
- Snapshot for this WASM tag: https://cdn.jsdelivr.net/gh/willwade/js-tts-wrapper-assets@main/sherpaonnx/tts/
/merged_models.json
Example (using hosted artifacts):
<script type="module">
import { SherpaOnnxWasmTTSClient } from 'js-tts-wrapper/browser';
const base = 'https://cdn.jsdelivr.net/gh/willwade/js-tts-wrapper-assets@main/sherpaonnx/tts/<sherpa_tag>';
const tts = new SherpaOnnxWasmTTSClient({
// Prefer explicit glue filename from upstream
wasmPath: `${base}/sherpa-onnx-tts.js`,
// Use canonical models index (or the per-tag snapshot URL)
mergedModelsUrl: 'https://cdn.jsdelivr.net/gh/willwade/js-tts-wrapper-assets@main/sherpaonnx/models/merged_models.json',
});
await tts.speak('Hello from SherpaONNX WASM');
</script>
Notes:
Hosting on Hugging Face (avoids jsDelivr 50 MB cap)
You can self-host the loader-only WASM on Hugging Face (recommended for large artifacts):
- Create a Dataset or Model repo, e.g. datasets/willwade/js-tts-wrapper-wasm
- Upload these files into a folder like sherpaonnx/tts/vocoder-models:
- sherpa-onnx-tts.js
- sherpa-onnx-wasm-main-tts.wasm
- (optionally) sherpa-onnx-wasm-main-tts.js
- Optional: also upload merged_models.json to sherpaonnx/models/merged_models.json
- Use the Hugging Face raw URLs with the “resolve” path:
Example:
<script type="module">
import { SherpaOnnxWasmTTSClient } from 'js-tts-wrapper/browser';
const tts = new SherpaOnnxWasmTTSClient({
wasmPath: 'https://huggingface.co/datasets/your-user/your-repo/resolve/main/sherpaonnx/tts/vocoder-models/sherpa-onnx-tts.js',
mergedModelsUrl: 'https://huggingface.co/datasets/your-user/your-repo/resolve/main/sherpaonnx/models/merged_models.json'
});
await tts.speak('Hello from SherpaONNX WASM hosted on HF');
</script>
Notes:
Hugging Face supports large files via Git LFS and serves them over a global CDN with proper CORS.
The glue JS will fetch the .wasm next to it automatically; ensure correct MIME types are served (HF does this by default).
For best performance, keep models separate and load them at runtime via their original URLs (or mirror selected ones to HF if needed).
For production, we recommend self-hosting to ensure stable availability and correct MIME types (application/wasm for .wasm, text/javascript for .js). If your server uses different filenames, just point
wasmPath
at your glue JS file; the runtime will find the .wasm next to it.Our engine also accepts
wasmBaseUrl
if you host with filenames matching your environment; when using the upstream build outputs shown above,wasmPath
is the safest choice.
Contributing
Contributions are welcome! Please feel free to submit a Pull Request.
Optional Dependencies
The library uses a peer dependencies approach to minimize the installation footprint. You can install only the dependencies you need for the engines you plan to use.
# Install the base package
npm install js-tts-wrapper
# Install dependencies for specific engines
npm install @azure/cognitiveservices-speechservices microsoft-cognitiveservices-speech-sdk # For Azure TTS
npm install @google-cloud/text-to-speech # For Google TTS
npm install @aws-sdk/client-polly # For AWS Polly
npm install openai # For OpenAI TTS
npm install sherpa-onnx-node decompress decompress-bzip2 decompress-tarbz2 decompress-targz tar-stream # For SherpaOnnx TTS
npm install text2wav # For eSpeak NG (Node.js)
npm install mespeak # For eSpeak NG-WASM (Node.js)
# Install dependencies for Node.js audio playback
npm install sound-play speaker pcm-convert # For audio playback in Node.js
You can also use the npm scripts provided by the package to install specific engine dependencies:
# Navigate to your project directory where js-tts-wrapper is installed
cd your-project
# Install specific engine dependencies
npx js-tts-wrapper@latest run install:azure
npx js-tts-wrapper@latest run install:google
npx js-tts-wrapper@latest run install:polly
npx js-tts-wrapper@latest run install:openai
npx js-tts-wrapper@latest run install:sherpaonnx
npx js-tts-wrapper@latest run install:espeak
npx js-tts-wrapper@latest run install:espeak-wasm
npx js-tts-wrapper@latest run install:system
# Install Node.js audio playback dependencies
npx js-tts-wrapper@latest run install:node-audio
# Install all development dependencies
npx js-tts-wrapper@latest run install:all-dev
Node.js Audio Playback
The library supports audio playback in Node.js environments with the optional sound-play
package. This allows you to use the speak()
and speakStreamed()
methods in Node.js applications, just like in browser environments.
To enable Node.js audio playback:
Install the required dependencies:
npm install sound-play pcm-convert
Or use the npm script:
npx js-tts-wrapper@latest run install:node-audio
Use the TTS client as usual:
import { TTSFactory } from 'js-tts-wrapper'; const tts = TTSFactory.createTTSClient('mock'); // Play audio in Node.js await tts.speak('Hello, world!');
If the sound-play
package is not installed, the library will fall back to providing informative messages and suggest installing the package.
Testing and Troubleshooting
Unified Test Runner
The library includes a comprehensive unified test runner that supports multiple testing modes and engines:
# Basic usage - test all engines
node examples/unified-test-runner.js
# Test a specific engine
node examples/unified-test-runner.js [engine-name]
# Test with different modes
node examples/unified-test-runner.js [engine-name] --mode=[MODE]
Available Test Modes
Mode | Description | Usage |
---|---|---|
basic |
Basic synthesis tests (default) | node examples/unified-test-runner.js azure |
audio |
Audio-only tests with playback | PLAY_AUDIO=true node examples/unified-test-runner.js azure --mode=audio |
playback |
Playback control tests (pause/resume/stop) | node examples/unified-test-runner.js azure --mode=playback |
features |
Comprehensive feature tests | node examples/unified-test-runner.js azure --mode=features |
example |
Full examples with SSML, streaming, word boundaries | node examples/unified-test-runner.js azure --mode=example |
debug |
Debug mode for troubleshooting | node examples/unified-test-runner.js sherpaonnx --mode=debug |
stream |
Streaming tests with real-time playback | PLAY_AUDIO=true node examples/unified-test-runner.js playht --mode=stream |
Testing Audio Playback
To test audio playback with any TTS engine, use the PLAY_AUDIO
environment variable:
# Test a specific engine with audio playback
PLAY_AUDIO=true node examples/unified-test-runner.js [engine-name] --mode=audio
# Examples:
PLAY_AUDIO=true node examples/unified-test-runner.js witai --mode=audio
PLAY_AUDIO=true node examples/unified-test-runner.js azure --mode=audio
PLAY_AUDIO=true node examples/unified-test-runner.js polly --mode=audio
PLAY_AUDIO=true node examples/unified-test-runner.js system --mode=audio
SherpaOnnx Specific Testing
SherpaOnnx requires special environment setup. Use the helper script:
# Test SherpaOnnx with audio playback
PLAY_AUDIO=true node scripts/run-with-sherpaonnx.cjs examples/unified-test-runner.js sherpaonnx --mode=audio
# Debug SherpaOnnx issues
node scripts/run-with-sherpaonnx.cjs examples/unified-test-runner.js sherpaonnx --mode=debug
# Use npm scripts (recommended)
npm run example:sherpaonnx:mac
PLAY_AUDIO=true npm run example:sherpaonnx:mac
Using npm Scripts
The package provides convenient npm scripts for testing specific engines:
# Test specific engines using npm scripts
npm run example:azure
npm run example:google
npm run example:polly
npm run example:openai
npm run example:elevenlabs
npm run example:playht
npm run example:system
npm run example:sherpaonnx:mac # For SherpaOnnx with environment setup
# With audio playback
PLAY_AUDIO=true npm run example:azure
PLAY_AUDIO=true npm run example:system
PLAY_AUDIO=true npm run example:sherpaonnx:mac
Getting Help
For detailed help and available options:
# Show help and available engines
node examples/unified-test-runner.js --help
# Show available test modes
node examples/unified-test-runner.js --mode=help
Audio Format Conversion
The library includes automatic format conversion for engines that don't natively support the requested format:
// Request MP3, get MP3 if supported, WAV with warning if not
const audioBytes = await client.synthToBytes("Hello world", { format: "mp3" });
await client.synthToFile("Hello world", "output", "mp3");
await client.speak("Hello world", { format: "mp3" });
Supported Formats: WAV, MP3, OGG
Engine Behavior:
- Native Support: Azure, Polly, PlayHT support multiple formats natively
- Automatic Conversion: SAPI, SherpaOnnx convert from WAV when possible
- Graceful Fallback: Returns native format with helpful warnings when conversion isn't available
Environment Support:
- Node.js: Full format conversion support (install
ffmpeg
for advanced conversions) - Browser: Engines return their native format (no conversion)
Common Issues
- No Audio in Node.js: Install audio dependencies with
npm install sound-play speaker pcm-convert
- SherpaOnnx Not Working: Use the helper script and ensure environment variables are set correctly
- WitAI Audio Issues: The library automatically handles WitAI's raw PCM format conversion
- Sample Rate Issues: Different engines use different sample rates (WitAI: 24kHz, Polly: 16kHz) - this is handled automatically
- Format Conversion: Install
ffmpeg
for advanced audio format conversion in Node.js
For detailed troubleshooting, see the docs/ directory, especially:
License
This project is licensed under the MIT License - see the LICENSE file for details.