Package Exports
- neat-audio
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (neat-audio) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
neatAudio
A simple, neat promise wrapper for the web Audio Context API, designed for use with browserify. Get and play sounds from urls with ease.
Usage
You'll need to use a Promise pattern with neatAudio, since it returns promises.
Fetch a Sound
var neatAudio = require('neat-audio');
// Init neatAudio
neatAudio.init(window);
// Load the sound buffers into variable
neatAudio.fetchSound('willhelm_scream.wav').then(function(soundBuffer) {
var scream = soundBuffer;
// Play the sound
neatAudio.playSound(scream);
}).catch(function(err) {
console.error('Could not fetch sound!', err);
});Fetch Multiple Sounds
var neatAudio = require('neat-audio');
var Promise = require('es6-promise'); // or some other promise lib/polyfill
// Init neatAudio
neatAudio.init(window);
// Declare some variables to look after your sound buffers
var sounds = {
click: null,
shick: null,
boom: null
};
// Load the sound buffers into local variables
Promise.all([
neatAudio.fetchSound('click.wav'),
neatAudio.fetchSound('shick.wav'),
neatAudio.fetchSound('boom.wav')
]).then(function(values) {
sounds.click = values[0];
sounds.shick = values[1];
sounds.boom = values[2];
// Playing any of them
neatAudio.playSound(sounds.boom);
});Todo
- Modify project to show browserify bundling
- Test with browser
window - Add tests for getting and playing sounds