Package Exports
- overtrack.js
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (overtrack.js) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
OverTrack.js
Installing
NOTE
Node 8.x is required
npm install --save overtrack.js
Example
const ot = require('overtrack.js')
ot.player('eeveea')
.then((games) => console.log(games))
.catch(console.error)
NOTE
I plan on writing better docs before release.
Methods
NOTE
All methods return Promises
ot.player(key)
ot.sr(key[, options])
ot.clientVersion()
ot.lastMatch(key)
ot.player(key)
Returns: Simple game object.
Example:
ot.player('eeveea')
.then((games) => {
const game = games[0]
console.log('Simple game object:', game)
return game.detailed()
})
.then((game) => console.log('Detailed game object:', game))
.catch(console.error)
ot.sr(key[, options])
options
- multipleAccounts:
Boolean
Default:false
Returns: Number
or Array
[
{ name: String, sr: Number },
{...}
]
Example:
ot.sr('eeveea')
.then((sr) => console.log(sr))
.catch(console.error)
ot.sr('eeveea', { multipleAccounts: true })
.then((accounts) => {
const message = accounts
.map((x) => `${x.name}: ${x.sr}`)
.join('\n')
console.log(message)
})
.catch(console.error)
ot.clientVersion()
Returns: Object
{
message: String,
number: String
}
Example:
ot.clientVersion()
.then((version) => console.log(version.message))
.catch(console.error)
ot.lastMatch(key)
NOTE
Some fields may be null.
Returns: Simple game object.
Example:
ot.lastMatch('eeveea')
.then((game) => {
console.log('Last match:', game)
return game.detailed()
})
.then((game) => console.log('Detailed game object:', game))
.catch(console.error)
Objects
simple
detailed
- Function, Returns: Promise<Detailed game object>
heroesPlayed
map
misc
result
season
sr
time
detailed
heroStatistics
{
elims: Number,
damage: Number,
objectiveKills: Number,
healing: Number,
objectiveTime: Number,
deaths: Number,
tabHealth: Number,
timePlayed: Number,
specific: [
{ value: Number, name: String },
{...}
]
}
heroesPlayed
[
{ hero: String, percent: Number },
{...}
]
killfeed
NOTE
There are two different types of objects in the array kills, and resurrects.
[
{
left: {
hero: String,
player: String,
team: 'blue' || 'red'
},
resurrect: true,
right: {
hero: String,
player: String,
team: 'blue' || 'red'
},
timestamp: Number
},
{
assisters: [
String
],
killicon: {
hero: String,
ability: String
},
left: {
hero: String,
player: String,
team: 'blue' || 'red'
},
resurrect: false,
right: {
hero: String,
player: String,
team: 'blue' || 'red'
},
timestamp: Number
},
{...}
]
map
{
name: String,
type: String
}
misc
customGame: Boolean || null,
key: String || null,
url: String|| null,
userId: Number || null,
user: String || null,
player: String || null,
json: String || null,
viewable: Boolean || null
objectiveStages
This has not been parsed yet and is the raw info form overtarck api
result
{
blue: {
score: Number,
outcome: String
},
red: {
score: Number,
outcome: String
}
}
season
{
name: String,
number: Number,
offSeason: Boolean
}
sr
{
diff: Number,
end: Number || null,
name: String,
start: Number || null
}
teams
{
blue: {
sr: Number,
players: [
{ name: String, rank: String },
{...}
]
},
red: {
sr: Number,
players: [
{ name: String, rank: String },
{...}
]
}
}
time
{
start: Number,
end: Number || null,
length: Number
}
Development
Pull requests are welcome.