JSPM

pixelforge-mcp

0.2.0
  • ESM via JSPM
  • ES Module Entrypoint
  • Export Map
  • Keywords
  • License
  • Repository URL
  • TypeScript Types
  • README
  • Created
  • Published
  • Downloads 10
  • Score
    100M100P100Q56092F
  • License MIT

MCP server that forges pixel art sprites & game assets using Google Gemini

Package Exports

  • pixelforge-mcp
  • pixelforge-mcp/dist/index.js

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (pixelforge-mcp) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

pixelforge-mcp

MCP server that forges pixel art sprites & game assets using Google Gemini — generate, crop, split & process, all from your AI assistant.

Features

  • AI-powered generation — sprites, animations, backgrounds, thumbnails via Google Gemini
  • Smart post-processing — background removal, auto-crop, pixelation downscale, square padding
  • Sprite sheet splitting — auto-detect and split sheets into individual frames
  • Style presets — neon, retro, gameboy, snes, clean
  • Pure PNG pipeline — zero-dependency PNG encoder/decoder, no native modules
  • Reference matching — pass existing sprites to match visual style

Installation

Claude Code (CLI)

claude mcp add pixelforge npx pixelforge-mcp@latest \
  --env GEMINI_API_KEY=your-api-key

Claude Code (Plugin)

/plugin marketplace add freema/pixelforge-mcp
/plugin install pixelforge-mcp

Restart Claude Code to load the MCP server (check with /mcp).

Claude Desktop

Add to your claude_desktop_config.json:

{
  "mcpServers": {
    "pixelforge": {
      "command": "npx",
      "args": ["-y", "pixelforge-mcp@latest"],
      "env": {
        "GEMINI_API_KEY": "your-api-key"
      }
    }
  }
}

Manual (any MCP client)

Add to your .mcp.json or equivalent config:

{
  "mcpServers": {
    "pixelforge": {
      "command": "npx",
      "args": ["-y", "pixelforge-mcp@latest"],
      "env": {
        "GEMINI_API_KEY": "your-api-key"
      }
    }
  }
}

Requirements

Tools

forge_sprite

Generate a single pixel art sprite with automatic post-processing (crop, bg removal, downscale, square padding).

"Generate a green slime enemy sprite, 48px, retro style"

Required: description, outputPath Optional: size (default: 48), style, background, aspect, square, model, references

forge_animation

Generate animation frames as a sprite sheet, then auto-split into individual frame PNGs.

"Animate a slime bouncing, 4 frames"

Required: description, action, outputPrefix Optional: frames (default: 3), frameDescriptions, names, size, style, model, references

forge_background

Generate a full game background — no cropping, outputs the image as-is.

"Deep space background with stars and nebula, 16:9"

Required: description, outputPath, aspect Optional: style, model

forge_thumbnail

Generate a game thumbnail/screenshot. Pass references for visual consistency with your sprites.

"Space shooter scene with player ship vs alien rows"

Required: description, outputPath Optional: references, aspect (default: 4:3), style, model

process_sprite

Post-process an existing PNG — background removal, auto-crop, sprite sheet splitting.

"Split this sprite sheet into individual frames"

Required: inputPath Optional: outputPath, split, names, threshold, square, padding, skipCrop, skipTransparent

optimize_sprite

Downscale oversized AI images to true pixel art resolution using area-averaging (not blurry bilinear).

"Optimize this 1024px image down to 48px pixel art"

Required: inputPath, size Optional: outputPath, removeBackground, square

Full parameter docs: see docs/tools.md

Models

Alias Model ID Notes
nano-banana, banana nano-banana-pro-preview Default — best for pixel art
flash, gemini-flash gemini-3.1-flash-image-preview Fast, reliable
pro, gemini-pro gemini-3-pro-image-preview Best quality
25, gemini-25 gemini-2.5-flash-image Stable fallback

Prompts

pixel_art_guide

Built-in MCP prompt with comprehensive pixel art generation guidelines — prompting rules, style tips, size recommendations, and best practices.

License

MIT — see LICENSE


Built by Tomas Grasl