Package Exports
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (potree-npm) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
About
- Potree is a free open-source WebGL based point cloud renderer for large point clouds. It is based on the TU Wien Scanopy project and research projects Harvest4D, GCD Doctoral College and Superhumans.
- Newest information and work in progress is usually available on twitter
- Contact: Markus Schütz (mschuetz@potree.org)
- References:
Getting Started
Install on your PC
Install node.js
Install dependencies, as specified in package.json, and create a build in ./build/potree.
npm install
Run on your PC
Use the npm start
command to
- create ./build/potree
- watch for changes to the source code and automatically create a new build on change
- start a web server at localhost:1234.
Go to http://localhost:1234/examples/ to test the examples.
Deploy to a server
- Simply upload the Potree folderm with all your point clouds, the build directory, and your html files to a web server.
- It is not required to install node.js on your webserver. All you need is to host your files online.
Convert Point Clouds to Potree Format
Download PotreeConverter and run it like this:
./PotreeConverter.exe C:/pointclouds/data.las -o C:/pointclouds/data_converted
Copy the converted directory into <potreeDirectory>/pointclouds/data_converted. Then, duplicate and rename one of the examples and modify the path in the html file to your own point cloud.
Downloads
- Potree
- PotreeConverter - Convert your point cloud to the Potree format.
- PotreeDesktop - Desktop version of Potree. Allows drag&drop of point clouds into the viewer.
Examples
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Basic Viewer | CA13 (18 billion Points) | Retz (Potree + Cesium) | Classifications | Various Features | Toolbar |
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More Examples
VR
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Heidentor | Eclepens | Morro Bay | Lion | Dechen Cave |
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Showcase
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Matterhorn | Retz | Lake Tahoe | Sorvilier | Grave | Chowilla |
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More
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Chiller | Cooler | Dechen Cave | Ruins | Eclepens | Heidentor |
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Building | LDHI | Lion Head | Overpass | Pielach | pompei |
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Santorini | Skatepark | Subsea Eq. | Subsea Man. | Westend Palais | Whitby |
Funding
Potree is funded by a combination of research projects, companies and institutions.
Research projects who's funding contributes to Potree:
Project Name | Funding Agency |
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LargeClouds2BIM | FFG |
Harvest4D | EU 7th Framework Program 323567 |
GCD Doctoral College | TU Wien |
Superhumans | FWF |
We would like to thank our sponsors for their financial contributions that keep this project up and running!
Diamond € 15,000+ |
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Gold € 10,000+ |
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Silver € 5,000+ |
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Bronze € 1,000+ |
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Credits
- The multi-res-octree algorithms used by this viewer were developed at the Vienna University of Technology by Michael Wimmer and Claus Scheiblauer as part of the Scanopy Project.
- Three.js, the WebGL 3D rendering library on which potree is built.
- plas.io point cloud viewer. LAS and LAZ support have been taken from the laslaz.js implementation of plas.io. Thanks to Uday Verma and Howard Butler for this!
- Harvest4D Potree currently runs as Master Thesis under the Harvest4D Project
- Christian Boucheny (EDL developer) and Daniel Girardeau-Montaut (CloudCompare). The EDL shader was adapted from the CloudCompare source code!
- Martin Isenburg, Georepublic, Veesus, Sigeom Sa, SITN, LBI ArchPro, Pix4D as well as all the contributers to potree and PotreeConverter and many more for their support.