Package Exports
- qml-colorhelpers-raub
- qml-colorhelpers-raub/index.js
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (qml-colorhelpers-raub) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
Color Helpers for QML
This is a part of Node3D project.
npm i -s qml-colorhelpers-raub
Simple HSV-oriented color pickers and colored rectangles for QML. The data flow is similar to React: app.color -> picker.color -> picker.signal -> app.update -> app.color. That is, unless the app accepts the color change, the picker.color will remain the same, and will not override the input.
PickerHsv
Combines PickerSatVal
and PickerHue
. The pickers will occupy the whole
item area. Use widthHue
and widthGap
to control how the area is distributed.
PickerHsv {
// set explicit size or anchors! or it will be 0x0
width: 195
height: 150
widthHue: 30 // the default
widthGap: 15 // the default
color: app.color // <-- must be from outside
onValueChanged: value => {
console.log("PickerHsv onValueChanged", value);
app.color = value;
}
}
PickerHue
A vertical box to select color hue. The picker fills the whole item area.
PickerHue {
// set explicit size or anchors! or it will be 0x0
width: 30
height: 150
crossSize: 12 // the default
crossShape: "boxFlat" // the default,
hue: app.hue // <-- must be from outside
onValueChanged: value => {
console.log("PickerHue onValueChanged", value);
app.hue = value;
}
}
PickerHue
A gradient box to select color saturation and value. The picker fills the whole item area.
PickerSatVal {
// set explicit size or anchors! or it will be 0x0
width: 150
height: 150
crossSize: 12 // the default
crossShape: "circle" // the default
color: app.color // <-- must be from outside
onValueChanged: (sat, val) => {
console.log("PickerSatVal onValueChanged", sat, val);
app.color = Qt.hsva(color.hsvHue, sat, val, 1);
}
}
ColorRect
Convenient gradient Rectangle where you only need to provide the list of colors. The colors will spread uniformly across the area.
ColorRect {
colors: ["white", "black"] // the default
orientation: Gradient.Vertical // the default
}
ColorRectHue
Same as ColorRect
, but prebuilt with hue color list.
ColorRectSatVal
Runs 2 overlayed ColorRect
items to emulate saturation-value
color variations. Provide a hue value to set the base color.
ColorRectSatVal {
hue: 1 // the default
}
Crosshair
Visual handle to show the current value on color pickers. It receives
the position coordinates u, v
in percent, and positions to fit its center over that spot.
Crosshair {
shape: "box" // "box" "boxFlat" "circle" "circleFlat"
u: 0 // 0.0 - 1.0 horizontal location
v: 0 // 0.0 - 1.0 vertical location
size: 12 // the default
color: "white" // the default
}
CrosshairRect
A small helper to draw "outlined" rectangles for crosshairs.
CrosshairRect {
baseW: 12 // the default
baseH: 12 // the default
value: "white" // not "color" because this is in fact a Rectangle
isRound: false // shape - rounded or not
}
MouseRect
A u, v
oriented mouse area. Meaning it will report coordinates in percents,
ranging from 0.0
to 1.0
. Good for sliders and 2D sliders (as in color pickers).
Has optional margins, because slider knobs usually can go past the selection area, and
should still seem interactive.
MouseArea {
uMargin: 0 // the default
vMargin: 0 // the default
onUvChanged: (u, v) => {
console.log("MouseArea onUvChanged", sat, val);
}
Importing
The ./ColorHelpers
directory should be visible to QML engine for importing.
import ColorHelpers
C++ import path
qmlEngine->addImportPath("path to qml-colorhelpers-raub");
Node.js qml-raub
View.libs(require('qml-colorhelpers-raub').absPath);
Manual
Copy this repo or even specifically the ./ColorHelpers
folder to wherever your QML is
ready to grab it. Or use this repo as a submodule if you wish.