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reconnectingwebsocket

1.0.0
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  • License MIT

A small JavaScript library that decorates the WebSocket API to provide a WebSocket connection that will automatically reconnect if the connection is dropped.

Package Exports

  • reconnectingwebsocket

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (reconnectingwebsocket) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

ReconnectingWebSocket

A small JavaScript library that decorates the WebSocket API to provide a WebSocket connection that will automatically reconnect if the connection is dropped.

It is API compatible, so when you have:

var ws = new WebSocket('ws://....');

you can replace with:

var ws = new ReconnectingWebSocket('ws://....');

Minified library with gzip compression is less than 600 bytes.

How reconnections occur

With the standard WebSocket API, the events you receive from the WebSocket instance are typically:

onopen
onmessage
onmessage
onmessage
onclose // At this point the WebSocket instance is dead.

With a ReconnectingWebSocket, after an onclose event is called it will automatically attempt to reconnect. In addition, a connection is attempted repeatedly (with a small pause) until it succeeds. So the events you receive may look something more like:

onopen
onmessage
onmessage
onmessage
onclose
// ReconnectingWebSocket attempts to reconnect
onopen
onmessage
onmessage
onmessage
onclose
// ReconnectingWebSocket attempts to reconnect
onopen
onmessage
onmessage
onmessage
onclose

This is all handled automatically for you by the library.

Parameters

var socket = new ReconnectingWebSocket(url, protocols, options);

url

protocols

options

  • Options (see below)

Options

Options can either be passed as the 3rd parameter upon instantiation or set directly on the object after instantiation:

var socket = new ReconnectingWebSocket(url, null, {debug: true, reconnectInterval: 3000});

or

var socket = new ReconnectingWebSocket(url);
socket.debug = true;
socket.timeoutInterval = 5400;

debug

  • Whether this instance should log debug messages or not. Debug messages are printed to console.debug().
  • Accepts true or false
  • Default value: false

automaticOpen

  • Whether or not the websocket should attempt to connect immediately upon instantiation. The socket can be manually opened or closed at any time using ws.open() and ws.close().
  • Accepts true or false
  • Default value: true

reconnectInterval

  • The number of milliseconds to delay before attempting to reconnect.
  • Accepts integer
  • Default: 1000

maxReconnectInterval

  • The maximum number of milliseconds to delay a reconnection attempt.
  • Accepts integer
  • Default: 30000

####reconnectDecay

  • The rate of increase of the reconnect delay. Allows reconnect attempts to back off when problems persist.
  • Accepts integer or float
  • Default: 1.5

timeoutInterval

  • The maximum time in milliseconds to wait for a connection to succeed before closing and retrying.
  • Accepts integer
  • Default: 2000

maxReconnectAttempts

  • The maximum number of reconnection attempts that will be made before giving up. If null, reconnection attempts will be continue to be made forever.
  • Accepts integer or null.
  • Default: null

Methods

ws.open()

  • Open the Reconnecting Websocket

ws.close(code, reason)

ws.refresh()

  • Refresh the connection if still open (close and then re-open it).

ws.send(data)

  • Transmits data to the server over the WebSocket connection.
  • Accepts @param data a text string, ArrayBuffer or Blob

Like this? Check out websocketd for the simplest way to create WebSocket backends from any programming language.

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