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  • License MIT

node.js package for rolling dice and adding modifiers. ex: 2d6+1

Package Exports

  • roll
  • roll/src/index.js

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (roll) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

roll

Roll is a node.js package for rolling dice and adding modifiers (such as "2d6+1").

NPM

How To Use (From Shell)

Installation (via npm)

$ npm install -g roll

Usage

$ roll 2d6+3
9
$ roll d20
15
$ roll d%
99
$ roll -d 2d20
Dice: 13, 8
Total: 21
$ roll --detail 5d%
Dice: 45, 86, 86, 4, 72
Total: 293

How To Use (As Library)

Installation (via npm)

$ npm install roll

Usage

Get an instance of the library:

var Roll = require('roll'),
  roll = new Roll();

Rolling a single die:

var oneDie = roll.roll('d6');
console.log(oneDie.result); //random number between 1 and 6 (inclusive)

Rolling multiple dice:

var twoTwenties = roll.roll('2d20');
console.log(twoTwenties.result); //random number between 2 and 40 (inclusive)

Rolling multiple sets of dice:

var bunchOfDice = roll.roll('2d20+1d12');
console.log(bunchOfDice.result); //random number between 3 and 52 (inclusive)

Rolling a percentage:

var chance = roll.roll('d%'); //same as '1d100', 'd100', or '1d%'
console.log(chance.result); //random number between 1 and 100 (inclusive)

Simple calculation (+, -, *, /):

var attack = roll.roll('2d6+2');
console.log(attack.result); //random number between 3 and 8 (inclusive)

Seeing what was rolled, rather than the sum:

var yahtzee = roll.roll('5d6');
console.log(yahtzee.rolled); //yahtzee.rolled will return something like [5, 2, 4, 6, 1] rather than the sum

var blessedSneaker = roll.roll('2d20b1+1d4+5');
console.log(blessedSneaker.rolled); // blessedSneaker.rolled will return an array containing an array for each component that is a roll of the dice, in the order in which they occurred, e.g. [[19,3],[1]]

Getting the highest two dice of the set:

var pickBestTwo = roll.roll('6d20b2'); //roll 6 dice and give me the 2 highest
console.log(pickBestTwo.calculations[1]); //pickBestTwo.calculations[0] is the same as .result, .calculations[1] is prior to the sum operation

Processing rolls without parsing a string:

var attack = roll.roll({
    quantity: 2,
    sides: 6,
    transformations: [ //can list n-number of pipeline operations to perform on the result
      'sum', //take the array of rolled dice and sum them together
      ['add', 2] //add 2 to the sum
    ]
});
console.log(attack.result); //random number between 3 and 8 (inclusive)

Using custom transformations:

var dropOnes = function(results){
  return results.filter(function (result) {
    return result !== 1;
  });
};
var noOnes = roll.roll({
  quantity: 5,
  sides: 4,
  transformations: [
    dropOnes, // remove any 1s because we have teh lucky bootz
    'sum'
  ]
});

Using a custom seed:

var srand = require('srand'); //https://github.com/isaacs/node-srand (npm install srand)
srand.seed(1000);

roll = new Roll(function () {
  return srand.random();
});

console.log(roll.roll('2d6+5').result);

Validating user input:

var userInput = 'this isn\'t a valid roll',
  valid = roll.validate(userInput);

if (!valid) {
  console.error('"%s" is not a valid input string for node-roll!', userInput);
}

Credits

Inspired by Phillip Newton's Games::Dice.

License

MIT License

Author

Troy Goode (troygoode@gmail.com)