Package Exports
- stop-if
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (stop-if) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
stop-if
stop-if is a tiny function that fills the need of an assert statement in javascript. However, if the function is run in a production environment:
process.env.NODE_ENV === "production"then stop-if will do nothing.
The goal of stop-if is to catch bugs early without ever risking uncaught production errors.
Install
With npm
$ npm install --save stop-ifWith yarn
$ yarn add stop-ifExample
import stopIf from 'stop-if';
function addToList(item) {
stopIf(list == undefined)
list.add(item)
}You can also add a message if you would like:
stopIf(foo, "Fee fi fo fum, I smell the code of a hum-ity-dum.");Why is this not called assert?
Javascript testing frameworks frequently use terms like assert or expect to prove a statement. stopIf is named differently to avoid any confusion with these sorts of statements.
When should I use stop-if?
Stop-if, as with all assert statements, should be used as a way of expressing original intent of a function. It should be used to prove pre or post conditions or to standardize a way a function should be used.
When should I not use stop-if?
You should not use stop-if as a regular throw statement. A regular throw statement should only be used in excepttional circumstances that are theoretically possible in the function, but not desired. For example, opening a file and then noticing that it doesn't exist would be an exception that you should use a regular throw statement.
It follows that you should not ever attempt to catch a stopIf function. The function will not run in production and therefore your catch is entirely useless.
Never do this:
try { // no
stopIf(true); // no
} catch (Error e) { // no
console.error(e); // no
} // no wtf no