Package Exports
- tomorrow_web
- tomorrow_web/index.js
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (tomorrow_web) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
Web Utils
Debug
import debug from 'tomorrow_web/utils/debug';
const params = {
seconds: 0,
options: ['A', 'B', 'C'],
clickCount: 0
};
debug.addInput(undefined, params, 'seconds', {
label: 'Seconds'
}).listen();
debug.addOptions(undefined, params, 'options', params.options, (value: any, index: number) => {
console.log(`Option: #${index}, ${value}');
});
debug.addButton(undefined, 'Click', () => {
params.clickCount++;
console.log(`Button clicked: ${params.clickCount}`);
});
DOM
import {
isiPad,
isiPhone,
isiOS,
isChrome,
isSafari,
isFirefox,
isOpera,
isMobile,
hasUserMedia,
supportsWebp,
delay,
fileName,
guid
} from 'tomorrow_web/utils/dom';
console.log(
'test browser support:\n',
`isiPad: ${isiPad}\n`,
`isiPhone: ${isiPhone}\n`,
`isiOS: ${isiOS}\n`,
`isChrome: ${isChrome}\n`,
`isSafari: ${isSafari}\n`,
`isFirefox: ${isFirefox}\n`,
`isOpera: ${isOpera}\n`,
`isMobile: ${isMobile}\n`,
`hasUserMedia: ${hasUserMedia}\n`,
`supportsWebp: ${supportsWebp}`
);
console.log(
'test strings:\n',
`fileName: ${fileName('http://www.website.com/myImage.png')}\n`,
`guid: ${guid()}`
);
Loader
import loader from 'tomorrow_web/utils/loader';
import {
GLTF,
GLTFLoader
} from 'three/examples/jsm/loaders/GLTFLoader';
// Custom loading function
const loadGLTF = (path: string) => {
return new Promise<GLTF>((resolve, reject) => {
const modelLoader = new GLTFLoader();
modelLoader.load(
path,
(gltf: GLTF) => {
resolve(gltf);
},
(event: ProgressEvent) => { },
() => {
reject();
}
);
});
};
loader.supportsBlob = false;
loader.loadAssets(
[
{
'type': 'json',
'file': 'files/data.json'
},
{
'type': 'image',
'file': 'files/logo.png'
},
{
'type': 'custom',
'file': 'files/figure.glb',
'load': loadGLTF
}
],
(progress: number) => {
console.log(`load progress: ${Math.round(progress * 100)}`);
}
).then((files: any) => {
console.log('loaded', files);
}).catch((reason: any) => {
console.log('error with load:', reason);
});
Math
import {
DEGREES,
RADIANS,
TWO_PI,
HALF_PI,
between,
clamp,
normalize,
mix,
map,
roundTo,
distance,
distance2,
distance3,
random,
getAngle,
toRad,
toDeg,
cubicBezier,
mixArrays
} from 'tomorrow_web/utils/math';
console.log(
'test math:\n',
`DEGREES: ${DEGREES}\n`,
`RADIANS: ${RADIANS}\n`,
`TWO_PI: ${TWO_PI}\n`,
`HALF_PI: ${HALF_PI}\n`,
`between: ${between(0, 100, 50)}\n`,
`clamp: ${clamp(0, 100, 150)}\n`,
`normalize: ${normalize(0, 100, 50)}\n`,
`mix: ${mix(100, 200, 0.5)}\n`,
`map: ${map(100, 200, 0, 10, 150)}\n`,
`roundTo: ${roundTo(0.123456789, 3)}\n`,
`distance: ${distance(50, 150)}\n`,
`distance2: ${distance2(0, 0, 100, 100)}\n`,
`distance3: ${distance3(0, 0, 0, 100, 100, 100)}\n`,
`random: ${random(100, 200)}\n`,
`getAngle: ${getAngle(0, 0, 100, 100)}\n`,
`toRad: ${toRad(180)}\n`,
`toDeg: ${toDeg(Math.PI)}\n`,
`cubicBezier: ${cubicBezier(0.25, 0.19, 1, 0.22, 1)}\n`,
`mixArrays: ${mixArrays([0, 0, 0], [10, 20, 30], 0.5)}`
);
RAF
import debug from 'tomorrow_web/utils/debug';
import raf from 'tomorrow_web/utils/raf';
raf.add(() => {
debug.begin();
// Update animation / render calls
debug.end();
});
raf.play();