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triangle-circle-collision

1.0.4
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  • License MIT

detect if a 2D triangle and circle collide

Package Exports

  • triangle-circle-collision

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (triangle-circle-collision) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

triangle-circle-collision

stable

Detects if a circle collides with or is fully inside of a triangle.

var collide = require('triangle-circle-collision')

var triangle = [[350,300], [450,450], [350, 450]]
var point = [25, 15],
    radius = 15

//returns true if collision occurs
console.log( collide(triangle, point, radius) )

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Usage

NPM

collide(triangle, circle, radius)

Returns true if the circle intersects a triangle edge or if it's fully enclosed by the triangle. Returns false if no collision occurs.

This uses barycentric coordinates to determine if the point is within the circle, and then tests the circle against each edge of the triangle.

License

MIT, see LICENSE.md for details.