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  • License MIT

Simple, but naughty, control flow for Node.js.

Package Exports

  • zig

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (zig) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

Zig - Simple, but naughty, control flow for Node.js

Why have an if statement when you can have an if function?

A special case solution for callback hell that focuses on developer ease-of-use. Executes your functions in series or parallel, tracks errors and results, and provides conditionals.

Allows you to move blocks of code around to change the order of execution.

Current Version: 0.1.1

Tested on: Node 0.10.38

Build Status

Annotated Source

Support

If you're using this module, feel free to contact me on twitter if you have any questions! :) @rjrodger

Gitter chat

Install

npm install zig

Quick Example

Some callbacks:

function color(val,callback) {
  callback(null,{color:val})
}

function quality(val,callback) {
  callback(null,{quality:val})
}

function sound(val,callback) {
  callback(null,{sound:val})
}

function texture(val,callback) {
  callback(null,{texture:val})
}

Nice and linear down the page.

var zig = require('..')

var result = {}

zig()
  .start()

  .wait(function(data,done){
    color('red',done)
  })
  .step(function(data){
    console.log('color:'+data.color)
    return result.color = data.color
  })

  .wait(function(data,done){
    quality('high',done)
  })
  .step(function(data){
    console.log('quality:'+data.quality)
    return result.quality = data.quality
  })

  .if( Math.random() < 0.5 )
  .wait(function(data,done){
    sound('violin',done)
  })
  .step(function(data){
    console.log('sound:'+data.sound)
    return result.sound = data.sound
  })
  .endif()

  .wait(function(data,done){
    texture('rough',done)
  })
  .step(function(data){
    console.log('texture:'+data.texture)
    return result.texture = data.texture
  })

  .end(function(err){
    if( err ) return console.log(err)
    console.log(result)
  })

Versus callback hell:

var result = {}

color('red', function(err,data){
  if( err ) return console.log(err)

  result.color = data.color
  console.log('color:'+data.color)

  quality('high', function(err,data){
    if( err ) return console.log(err)

    result.quality = data.quality
    console.log('quality:'+data.quality)

    if( Math.random() < 0.5 ) {
      sound('violin',function(err,data){
        if( err ) return console.log(err)

        result.sound = data.sound
        console.log('sound:'+data.sound)
        do_texture()
      })
    }
    else do_texture()

    function do_texture() {
      texture('rough', function(err,data){
        if( err ) return console.log(err)

        result.texture = data.texture
        console.log('texture:'+data.texture)

        console.log(result)
      })
    }
  })
})

Testing

npm test

Releases

  • 0.1.0: normalize test, build, and readme
  • 0.0.2: steps can exit
  • 0.0.1: first working version