aframe-stats-panel
A-Frame statistics panel for additional statistics, in the style of A-Frame stats
Found 29 results for A-Frame
A-Frame statistics panel for additional statistics, in the style of A-Frame stats
Physics for A-Frame using Nvidia PhysX
Utilities for automated functional testing in A-Frame scenes and components
A Discrete Event Simulation Library in TypeScript
A modular WebAR library for use with A-Frame and Three.js
A set of components that can be used to add labels to entities in desktop & VR experiences.
Uses the A-Frame "line" component to draw a line between points on two entities.
Position elements directly on screen in A-Frame..
Dataarts dat.gui for A-Frame components
A basic A-Frame component for building rooms and block based enviroments - edit maps with the map editing tool, export to json and then use A-Frame to render them via a componenet
Enables configuration of the proximity thresholds for raycasting against lines and points.
Render wireframes composed of polygons, rather than triangles.
This is a modified version of the AFrame Orbict Controls Component. It allows users to rotate the camera around the center of the screen.
Enables the user to move objects in 3D space using a mouse on desktop.
Changes the object3D parent of an A-Frame entity.
Set on an entity to track the orientation of the cursor's ray.
Simulates a VR controller on the desktop, controllable using mouse & keyboard.
IIIF Manifest -> A-Frame Entities
Enables the user to move objects around using a laser pointer.
Anchor A-Frame scene
Simplify implementation of thumbstick-based controls in A-Frame.
Components to track and report the 2D screen position of an A-Frame entity.
Adjust WebXR frame rate for A-Frame applications
Using VRM model component for A-Frame
Record A-Frame scenes with MediaRecorder
Dynamically Connected Graphs for A-Frame
Simulation of XR Planes on Desktop, for A-Frame
Give an A-Frame object a transform (i.e. position, rotation & scale) that is a weighted blend of two different object transforms.
Simple utility component that is used to enable proxy raycasting.