JSPM

Found 329 results for Lua

@quenty/math

Utility math functions from Nevermore for Roblox

  • v2.7.3
  • 41.61
  • Published

@quenty/promise

Promise implementation for Roblox

  • v10.11.0
  • 41.30
  • Published

@quenty/throttle

Adds the throttle function to Roblox

  • v10.10.0
  • 41.06
  • Published

@quenty/loader

A simple module loader for Roblox

  • v10.9.0
  • 40.73
  • Published

@quenty/symbol

Unique symbol implementation for Roblox

  • v3.5.0
  • 40.55
  • Published

@quenty/brio

Brios wrap an object and either are alive or dead

  • v14.18.1
  • 40.55
  • Published

@quenty/maid

Easily cleanup event listeners and objects in Roblox

  • v3.5.0
  • 40.16
  • Published

@quenty/valueobject

To work like value objects in Roblox and track a single item with .Changed events

  • v13.18.1
  • 40.11
  • Published

@quenty/ducktype

Utility functions to duck type a value

  • v5.9.0
  • 39.83
  • Published

@quenty/deferred

deferred (otherwise known as fastSpawn) implementation for Roblox

  • v2.3.0
  • 39.69
  • Published

@quenty/rx

Quenty's reactive library for Roblox

  • v13.18.1
  • 39.42
  • Published

@quenty/table

Table and Set utility functions for Roblox

  • v3.8.0
  • 39.05
  • Published

@quenty/signal

A simple signal implementation for Roblox

  • v7.11.1
  • 38.90
  • Published

@quenty/baseobject

BaseObject implementation with Maid attached for Roblox

  • v10.9.0
  • 38.82
  • Published

@quenty/valuebaseutils

Provides utilities for working with valuesbase objects, like IntValue or ObjectValue in Roblox.

  • v13.18.1
  • 38.09
  • Published

@quenty/typeutils

Utility methods for manipulating Luau types

  • v1.1.0
  • 37.89
  • Published

@quenty/steputils

Binds animations into step, where the animation only runs as needed

  • v3.6.0
  • 37.80
  • Published

@quenty/binder

Utility object to Bind a class to Roblox object, and associated helper methods

  • v14.21.1
  • 37.21
  • Published

@quenty/ik

Inverse Kinematics for characters on Roblox

  • v15.28.1
  • 37.20
  • Published

@quenty/attributeutils

Provides utility functions to work with attributes in Roblox

  • v14.18.1
  • 36.96
  • Published

@quenty/settings

Centralized player settings service

  • v11.26.1
  • 36.91
  • Published

@quenty/statestack

Stack of values that allows multiple systems to enable or disable a state

  • v14.19.1
  • 36.44
  • Published

@quenty/remoting

Global remoting retrieval system for Roblox (RemoteFunctions/RemoteEvents)

  • v12.19.1
  • 36.37
  • Published

@quenty/highlight

Animated highlight system for the Roblox highlight object

  • v10.22.1
  • 36.33
  • Published

@quenty/permissionprovider

Permission provider for Roblox, including authenticating against group membership

  • v14.21.1
  • 36.00
  • Published

@quenty/camera

Quenty's camera system for Roblox

  • v14.23.1
  • 35.89
  • Published

@quenty/spring

Spring implementation for Roblox

  • v10.9.0
  • 35.88
  • Published

@quenty/ragdoll

Quenty's Ragdoll system for Roblox - Floppy fun ragdolls

  • v15.27.1
  • 35.87
  • Published

@quenty/linkutils

Utility functions for links. Links are object values pointing to other values!

  • v13.18.1
  • 35.61
  • Published

@quenty/servicebag

Service providing mechanisms for Nevermore

  • v11.13.1
  • 35.38
  • Published

@quenty/gameconfig

Configuration service to specify Roblox badges, products, and other specific assets.

  • v12.27.1
  • 34.87
  • Published

@quenty/gameproductservice

Generalized monetization system for handling products and purchases correctly.

  • v14.27.1
  • 34.79
  • Published

@quenty/string

This module provides utility functions for strings

  • v3.3.3
  • 34.52
  • Published

@quenty/idleservice

Helps track whether or not a player is idle and if so, then can show UI or other cute things.

  • v13.27.1
  • 34.38
  • Published

com.vovgou.loxodon-framework

LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported.It has a very flexible extensibility.It makes your game development faster and easier. For tutorials,e

  • v2.6.7
  • 34.36
  • Published

@quenty/blend

Declarative UI system.

  • v12.19.1
  • 34.31
  • Published

@quenty/tie

Tie allows interfaces to be defined between Lua OOP and Roblox objects.

  • v10.21.1
  • 34.25
  • Published

@quenty/humanoidtracker

HumanoidTracker for Roblox - Tracks a player's character's humanoid

  • v13.18.1
  • 33.71
  • Published

@quenty/cmdrservice

Bridge between cmdr and Nevermore services using servicebag

  • v13.24.1
  • 33.67
  • Published

@quenty/teamtracker

Tracks a player's current team, since the Team property is unreliable

  • v13.18.1
  • 33.66
  • Published

@quenty/hintscoringutils

Utility functions that let you score a proximity prompt (i.e. a Hint) based upon its relation to a character in 3D space.

  • v14.23.1
  • 33.60
  • Published

@quenty/localizedtextutils

Localized text utils which changes translationKey structures to shared locations

  • v12.18.1
  • 33.39
  • Published

@quenty/adorneevalue

Adorneevalue - Helper class to transform a an adornee into relative positions/information.

  • v10.20.1
  • 33.21
  • Published

@quenty/enumutils

Helds encode Roblox enums into a string

  • v3.4.2
  • 33.04
  • Published

@quenty/hide

Utility system that leverages the binder system to hide authored objects. Centralized here for cross-system communication.

  • v11.23.1
  • 32.93
  • Published

@quenty/r15utils

Utility methods for R15 Characters

  • v13.19.2
  • 32.85
  • Published

@quenty/deathreport

Death report service which will track the deaths of players

  • v10.25.1
  • 32.80
  • Published

@quenty/inputmode

Trace input mode state and trigger changes correctly

  • v13.20.1
  • 32.67
  • Published

@quenty/datastore

Quenty's Datastore implementation for Roblox

  • v13.22.1
  • 32.57
  • Published

@quenty/friendutils

Utlity functions to help find friends of a user. Also contains utility to make testing in studio easier.

  • v12.18.1
  • 32.49
  • Published

@quenty/conditions

Adornee based conditional system that is sufficiently generic to script gameplay.

  • v10.21.1
  • 32.24
  • Published

@quenty/lipsum

A Lorem Ipsum generator in Roblox

  • v14.19.1
  • 32.21
  • Published

@quenty/seatutils

Holds utilities to work with Roblox seats

  • v7.21.1
  • 32.19
  • Published

@quenty/cooldown

Generalized networked cooldown system for Roblox

  • v11.22.1
  • 32.18
  • Published

@quenty/resetservice

Handles reset requests since Roblox's reset system doesn't handle ragdolls correctly

  • v11.20.1
  • 32.10
  • Published

@quenty/viewport

Rendering functionality for viewportFrames

  • v11.24.1
  • 32.06
  • Published

@quenty/animationprovider

Provides animations for anything tagged with "AnimationContainer" and from a folder named "Animations" in ReplicatedStorage.

  • v11.19.1
  • 31.95
  • Published

@quenty/qframe

CFrame representation as a quaternion for Roblox

  • v10.11.0
  • 31.83
  • Published

@quenty/playerinputmode

Service that takes active input modes from the player and exposes it to every other player via the server.

  • v9.21.1
  • 31.82
  • Published

@quenty/motor6d

Centralized service to override motors on humanoids and other places

  • v7.22.1
  • 31.80
  • Published

@quenty/bodycolorsutils

Body color helper utilities for merging and representing body colors over the network and datastore

  • v7.19.1
  • 31.75
  • Published

@quenty/textserviceutils

Holds utilities involving the Roblox TextService and text fitting to size.

  • v13.19.1
  • 31.73
  • Published

@quenty/basicpane

Base UI object with visibility and a maid

  • v13.18.1
  • 31.37
  • Published

@quenty/multipleclickutils

Utility library for detecting multiple clicks or taps. Not good UX, but good for opening up a debug menus

  • v13.18.1
  • 31.31
  • Published

@quenty/animations

Utility methods for playing back animations on Roblox

  • v8.19.1
  • 30.97
  • Published

@quenty/contentproviderutils

Utility functions to ensure that content is preloaded (wrapping calls in promises)

  • v12.18.1
  • 30.90
  • Published

@quenty/depthoffield

Depth of field service to allow multiple systems to write depth of field

  • v11.20.1
  • 30.81
  • Published

@quenty/sprites

Spritesheet utility for Roblox including a built-in InputImageLibrary

  • v13.17.1
  • 30.77
  • Published

@quenty/secrets

Secrets storage system and API surface

  • v7.25.1
  • 30.54
  • Published

@quenty/guivisiblemanager

Help manage the visibility of GUIs while only constructing the Gui while visible

  • v12.10.1
  • 30.54
  • Published

@quenty/softshutdown

This service lets you shut down servers without losing a bunch of players. When game.OnClose is called, the script teleports everyone in the server into a reserved server.

  • v9.26.1
  • 30.46
  • Published

@quenty/clipcharacters

Clip characters locally on the client of other clients so they don't interfer with physics.

  • v12.22.1
  • 30.46
  • Published

@quenty/pagesutils

Utilities to advance over the Roblox pages API surface

  • v5.12.0
  • 30.12
  • Published

@quenty/selectionutils

Utility methods around Selection service. Useful for plugins and stories.

  • v8.18.1
  • 29.98
  • Published

@quenty/rigbuilderutils

Utility functions for debugging, builds a Roblox character rig

  • v10.20.2
  • 29.95
  • Published

@quenty/coreguienabler

Key based CoreGuiEnabler, singleton Use this class to load/unload CoreGuis / other GUIs, by disabling based upon keys Keys are additive, so if you have more than 1 disabled, it's ok.

  • v12.20.1
  • 29.80
  • Published

@quenty/timesyncservice

Quenty's TimeSyncService keeps time synchronized between all clients and the server

  • v13.19.1
  • 29.78
  • Published

@quenty/badgeutils

Utility functions involving badges on Roblox

  • v10.11.0
  • 29.72
  • Published

@quenty/flipbook

Handles playing back animated spritesheets

  • v9.18.1
  • 29.68
  • Published

@quenty/snackbar

Snackbars provide lightweight feedback on an operation at the base of the screen. They automatically disappear after a timeout or user interaction. There can only be one on the screen at a time.

  • v11.23.1
  • 29.64
  • Published

@quenty/receiptprocessing

Centralize receipt processing within games since this is a constrained resource.

  • v7.20.1
  • 29.40
  • Published

@quenty/draw

A utility library to debug things in 3D space for Roblox.

  • v7.9.0
  • 29.33
  • Published

@quenty/scrollingframe

Creates an inertia based scrolling frame that is animated and has inertia frames Alternative to a Roblox ScrollingFrame with inertia scrolling and complete control over behavior and style

  • v12.12.1
  • 29.31
  • Published

@quenty/elo

Elo rating utility library.

  • v7.20.1
  • 28.78
  • Published

@quenty/jsonutils

JSON utility functions for Roblox Lua

  • v10.11.0
  • 28.75
  • Published

@quenty/rbxasset

Utility methods to help with Roblox asset id

  • v5.9.0
  • 28.22
  • Published

@quenty/applytagtotaggedchildren

Class that while constructed apply a tag to any children of the parent it is given, assuming that class has the required tag. This lets you bridge tag systems since CollectionService is used as an interop model between many components in scripts.

  • v10.9.0
  • 28.04
  • Published

@quenty/pseudolocalize

Pseudo localizes text. Useful for verifying translation without having actual translations available

  • v3.5.0
  • 27.88
  • Published

@quenty/humanoidanimatorutils

Utility functions to retrieve and manipulate the Animator object on Roblox from a humanoid.

  • v3.2.0
  • 27.85
  • Published

@quenty/soundgroup

Service and utility methods to working with sound groups and sounds in Roblox

  • v1.21.1
  • 27.77
  • Published

@quenty/octree

Octree implementation for Roblox - fast spatial queries

  • v11.9.0
  • 26.97
  • Published

@quenty/sounds

Utility functions involving sounds and their state

  • v10.11.0
  • 26.73
  • Published

@quenty/rotatinglabel

A text label with most general properties of a textlabel, except when text is set, it rotates uniformly like an old clock, animating in a satisfying way

  • v11.9.0
  • 26.67
  • Published

@quenty/streamingutils

Provides utilities for working with Roblox's streaming system

  • v10.11.0
  • 26.57
  • Published

@quenty/playerthumbnailutils

Reimplementation of Player:GetUserThumbnailAsync but as a promise with retry logic

  • v10.11.0
  • 26.02
  • Published

@quenty/optional

Adds the optional function to Roblox for Nevermore require

  • v11.9.0
  • 25.97
  • Published

@quenty/adorneeutils

AdorneeUtils - Generic adornee functions to make attaching to objects in Roblox easier.

  • v3.3.3
  • 25.88
  • Published

@quenty/transparencyservice

Service that orchistrates transparency setting from multiple colliding sources and handle the transparency appropriately. This means that 2 systems can work with transparency without knowing about each other.

  • v11.9.0
  • 25.82
  • Published

@quenty/preferredparentutils

Handles logic for creating a "preferred" parent container or erroring if it already exists

  • v4.4.0
  • 25.55
  • Published

@quenty/camerastoryutils

CameraStoryUtils - utility functions for 3D viewport hoarcekat stories.

  • v10.11.0
  • 25.46
  • Published

com.vovgou.loxodon-framework-data

LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported.It has a very flexible extensibility.It makes your game development faster and easier. For tutorials,e

  • v2.6.7
  • 25.09
  • Published

@quenty/networkropeutils

Utility function to create network ropes which hint to Roblox that two assemblies should be considered to be owned by the same network owner.

  • v10.9.0
  • 24.97
  • Published

@quenty/getpercentexposedutils

Identify parts that are potentially exposed to an explosion using a random vector raycasting

  • v10.9.0
  • 24.79
  • Published

@quenty/httppromise

HttpPromise - Wrapper functions around http requests in Roblox.

  • v10.11.0
  • 24.79
  • Published

@quenty/randomutils

Quenty's RandomUtils, utility functions for Roblox

  • v6.11.0
  • 24.60
  • Published

@quenty/humanoidmovedirectionutils

Gets the relative move direction from the camera and the humanoid allowing Roblox's input system to be layered on top of a camera system.

  • v10.9.0
  • 24.51
  • Published

@quenty/animationgroup

A group of weighted tracks that can be played back with weighted probability. The closest example to this is the idle animation that looks around at a 1:10 ratio when you're standing still in default Roblox animation script.

  • v10.9.0
  • 24.50
  • Published

@quenty/pillbacking

Builds a pill backing for Guis. Substitute for UICorner object.

  • v10.10.0
  • 24.15
  • Published

@quenty/getgroundplane

Function that uses raycasting to determine the groundplane in Roblox

  • v10.9.0
  • 23.65
  • Published

@quenty/boundingboxutils

Bounding box utilties. Prefer model:GetBoundingBox() in most cases. However, sometimes grouping isn't possible.

  • v4.4.0
  • 23.60
  • Published

@quenty/singleton

Provides a way to transform from a class to a singleton

  • v6.9.0
  • 23.54
  • Published

@quenty/modelappearance

Allows the appearance of a model to be overridden. Most commonly used when placing down an object in a building game.

  • v10.9.0
  • 23.32
  • Published

@quenty/queue

Queue class with better performance characteristics than table.remove()

  • v2.4.0
  • 23.32
  • Published

@quenty/rbxthumb

Wraps the rbxthumb URL api surface.

  • v5.10.0
  • 23.23
  • Published

@quenty/mouseovermixin

Mouse over mixin for general utility button mouse over effects

  • v10.9.0
  • 22.84
  • Published

@quenty/cframeserializer

Optimized these functions for speed as well as preserving fidality. In the future, use Roblox's orthogonal angle format.

  • v4.8.0
  • 22.65
  • Published

com.vovgou.loxodon-framework-uitoolkit

LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported.It has a very flexible extensibility.It makes your game development faster and easier. For tutorials,e

  • v2.6.7
  • 22.62
  • Published

com.vovgou.loxodon-framework-obfuscation

This is a library that supports memory obfuscation of numeric types, it ensures that your sensitive data will not be found by the memory scanners and searchers.

  • v2.6.7
  • 21.74
  • Published

@quenty/fzy

Lua implementation of fzy string search algorithm

  • v5.10.0
  • 21.44
  • Published

@quenty/qgui

A group of utility functions to be used to help create visual effectcs with ROBLOX GUIs

  • v2.4.0
  • 20.77
  • Published

@quenty/raycaster

Repeats raycasting attempts while ignoring items via a filter function

  • v3.5.0
  • 20.69
  • Published

@quenty/particles

Holds utilitity for playing back particles

  • v5.10.0
  • 20.52
  • Published

@quenty/ultrawidecontainerutils

Creates a 1920x1080 scaling container to handle ultrawide monitors and screens in a reasonable way. This helps keep UI centered and available for ultrawide screens.

  • v2.5.0
  • 19.97
  • Published

@quenty/gameversionutils

Utility functions to automatically detect the version a game is running at

  • v3.5.0
  • 19.58
  • Published

@quenty/networkownerservice

NetworkOwnerService - Tracks a stack of owners so ownership isn't reverted or overwritten in delayed network owner set.

  • v5.3.0
  • 19.13
  • Published

@quenty/utf8

UTF8 utility library

  • v2.3.3
  • 18.99
  • Published

@quenty/trajectory

Utility function for estimating low and high arcs of projectiles. Solves for bullet drop given

  • v2.9.0
  • 18.93
  • Published

@quenty/experiencecalculator

Calculate experience on an exponential curve and perform relevant calculations Uses formulas from stackoverflow.com/questions/6954874/php-game-formula-to-calculate-a-level-based-on-exp

  • v2.6.0
  • 18.50
  • Published

@quenty/time

Library handles time based parsing / operations. Untested. Based off of PHP's time system. Note: This library is out of date, and does not necessarily work. I recommend using os.time()

  • v2.4.3
  • 18.33
  • Published