JSPM

Found 19 results for collisions

detect-collisions

Points, Lines, Boxes, Polygons (also hollow), Ellipses, Circles. RayCasting, offsets, rotation, scaling, bounding box padding, flags for static and ghost/trigger bodies

  • v9.27.6
  • 66.81
  • Published

harsh

A number-hash ready to go for Talk Like A Pirate Day

  • v1.5.1
  • 23.68
  • Published

bump-ts

![version](https://img.shields.io/npm/v/bump-ts) ![maintenance](https://img.shields.io/maintenance/yes/2021) ![open-issues](https://img.shields.io/github/issues-raw/hood/bump.ts)

  • v0.6.3
  • 21.65
  • Published

2d-collision

💥 A lightweight and customisable JavaScript library for simulating particle physics, including collisions, gravity, and mouse interactivity. Perfect for creating dynamic visual effects.

  • v1.2.0
  • 20.29
  • Published

collision-detect

Simple 2D JavaScript collision detection library

  • v2.0.2
  • 17.73
  • Published

hashbounds

Collision detection optimized 2d datastructure for usage in games

  • v5.0.3
  • 16.04
  • Published

phaser-arcade-slopes

A Phaser CE plugin that brings sloped tile collision handling to Phaser's Arcade Physics engine

  • v0.3.2
  • 15.62
  • Published

box2d-events

Easier event listening for Box2D collisions

  • v0.0.1
  • 13.82
  • Published

detect-collisions-quad-tree

Points, Lines, Boxes, Polygons (also hollow), Ellipses, Circles. RayCasting, offsets, rotation, scaling, bounding box padding, flags for static and ghost/trigger bodies.(based on https://github.com/Prozi/detect-collisions)

  • v1.0.1
  • 9.65
  • Published

@catsums/targetobservers

Observers that can be used for checking specific changes in objects. This mainly consists of a Transform Observer and a Collision Observer for DOM Elements

    • v1.2.0
    • 9.40
    • Published

    holy-quad-tree

    Optimized QuadTree made by Sopur

    • v1.1.0
    • 2.82
    • Published

    extremeqt

    An Extremely fast and lightweight QuadTree made in C++ for NodeJS

    • v1.0.8
    • 0.00
    • Published