JSPM

Found 62 results for game-dev

crossbrowdy

A Multimedia JavaScript framework to create real cross-platform and hybrid game engines, games, emulators, multimedia libraries and apps.

  • v0.99.9-6.33.3
  • 39.26
  • Published

sim-ecs

A type-based, components-first, fully async batteries-included ECS, which is optimized for simulation needs. There's a big emphasis on developer experience, like type-hinting and auto-completions. Sim-ecs will run in NodeJS, Deno, BunJS and the browser

  • v0.6.4
  • 31.66
  • Published

@trap_stevo/rng

Unleash beautifully deterministic randomness with a seedable generator crafted for developers, artists, game designers, and procedural creators. Whether forging alien worlds, generating dynamic narratives, or craving control over chaos, this tool delivers

    • v0.0.2
    • 29.27
    • Published

    sapi-kit

    A development toolkit for Minecraft Bedrock Edition Script API

    • v0.1.6
    • 28.26
    • Published

    inputfusion-js

    Unify input from keyboard, gamepad, touch, and voice into logical actions.

      • v1.0.0
      • 22.77
      • Published

      spine-phaser

      The official Spine Runtimes for the Phaser.

      • v4.1.49
      • 19.96
      • Published

      @ion-cloud/core

      JavaScript game engine with animation, scene management & map generation

      • v2.8.2
      • 16.77
      • Published

      empress-fsm

      Finite State Machine for the Empress.

      • v1.1.2
      • 16.06
      • Published

      phaser-ui

      Easy to use UI components for the Phaser.io game engine

      • v0.0.8
      • 15.73
      • Published

      empress-core

      TypeScript-based ECS framework for high-performance, modular game architecture.

      • v1.1.5
      • 14.40
      • Published

      anthima

      تطبيق أنظمة الألعاب بلغة جافاسكربت

      • v1.1.1
      • 14.32
      • Published

      @ion-cloud/compass

      JavaScript mapping classes and random generation algorithms

      • v1.9.3
      • 13.91
      • Published

      pixi-scenegraph

      typescript scene engine for pixi.js 8.7

      • v2.9.0
      • 13.55
      • Published

      empress-pixi

      Integration of PIXI.js with Empress Core.

      • v1.0.6
      • 12.37
      • Published

      empress-store

      A Store module for Empress Engine. Part of the Empress Ecosystem.

      • v1.0.5
      • 12.07
      • Published

      @ion-cloud/dice

      Take a complex dice string and compute results based on it

      • v1.2.5
      • 11.39
      • Published

      @ion-cloud/ion

      JavaScript particle tweaning and basic 2d animation utility

      • v1.0.0
      • 10.77
      • Published

      cotone

      MIDI tick converter module for rhythm action game development

      • v1.1.0
      • 9.99
      • Published

      ept-ecs

      An easy to use ECS (Entity Component System) lib for gamedev

      • v1.2.7
      • 8.78
      • Published

      v8-spine37

      spine 3.7 plugin for PixiJs v8

      • v1.1.0
      • 7.78
      • Published

      js-physics-engine

      A physics engine made in javascript that supports polygon to polygon and polygon to circle collisions, with spring physics and stuff.

      • v0.0.6
      • 6.98
      • Published

      myshengine-core

      TypeScript-based ECS framework for high-performance, modular game architecture.

      • v0.9.8
      • 6.13
      • Published

      spine-webgl-fixed

      The un-official Spine Runtimes for the web. Patched a bug for personal use

      • v4.0.2-8.1
      • 5.97
      • Published

      @typeonce/ecs

      Entity Component System (ECS) implementation in TypeScript, extensible, working with any renderer, type safe and composable

        • v0.1.0
        • 4.64
        • Published

        @ion-cloud/easel

        A javascript utility library that helps setup and manage a 2d or 3d canvas

        • v1.3.0
        • 4.52
        • Published

        myshengine-pixi

        Integration layer of the Mysh framework for working with the Pixi library. Brings the full power of Mysh to projects that use Pixi.

        • v0.8.3
        • 4.39
        • Published

        grid-like

        A physics engine made for 2D platformers and terraria-likes

        • v1.0.6
        • 2.69
        • Published

        @ion-cloud/cloud

        JavaScript animation coordination and scene management

        • v1.0.0
        • 2.58
        • Published

        @ion-cloud/prefabs

        JavaScript prefab library used by @ion-cloud/compass

        • v1.0.0
        • 0.00
        • Published

        @ion-cloud/phaser

        JavaScript gradient animation and initialization helper

        • v1.0.0
        • 0.00
        • Published

        @ion-cloud/ink

        A tiny javascript color manipulation and translation library

        • v1.0.0
        • 0.00
        • Published

        headless-game-engine

        A minimalistic, framework-agnostic JavaScript game engine.

        • v0.0.2
        • 0.00
        • Published