JSPM

Found 63 results for game-dev

@ion-cloud/core

JavaScript game engine with animation, scene management & map generation

  • v2.8.2
  • 16.80
  • Published

empress-fsm

Finite State Machine for the Empress.

  • v1.1.2
  • 16.49
  • Published

phaser-ui

Easy to use UI components for the Phaser.io game engine

  • v0.0.8
  • 15.82
  • Published

empress-core

TypeScript-based ECS framework for high-performance, modular game architecture.

  • v1.1.5
  • 14.49
  • Published

anthima

تطبيق أنظمة الألعاب بلغة جافاسكربت

  • v1.1.1
  • 14.20
  • Published

@ion-cloud/compass

JavaScript mapping classes and random generation algorithms

  • v1.9.3
  • 13.99
  • Published

pixi-scenegraph

typescript scene engine for pixi.js 8.7

  • v2.9.0
  • 13.44
  • Published

empress-pixi

Integration of PIXI.js with Empress Core.

  • v1.0.6
  • 12.70
  • Published

inputfusion-js

Unify input from keyboard, gamepad, touch, and voice into logical actions.

    • v1.0.0
    • 12.42
    • Published

    @ion-cloud/dice

    Take a complex dice string and compute results based on it

    • v1.2.5
    • 11.70
    • Published

    @ion-cloud/ion

    JavaScript particle tweaning and basic 2d animation utility

    • v1.0.0
    • 10.83
    • Published

    cotone

    MIDI tick converter module for rhythm action game development

    • v1.1.0
    • 10.06
    • Published

    ept-ecs

    An easy to use ECS (Entity Component System) lib for gamedev

    • v1.2.7
    • 8.85
    • Published

    empress-store

    A Store module for Empress Engine. Part of the Empress Ecosystem.

    • v1.0.5
    • 8.63
    • Published

    js-physics-engine

    A physics engine made in javascript that supports polygon to polygon and polygon to circle collisions, with spring physics and stuff.

    • v0.0.6
    • 7.17
    • Published

    myshengine-core

    TypeScript-based ECS framework for high-performance, modular game architecture.

    • v0.9.8
    • 6.16
    • Published

    spine-webgl-fixed

    The un-official Spine Runtimes for the web. Patched a bug for personal use

    • v4.0.2-8.1
    • 5.92
    • Published

    v8-spine37

    spine 3.7 plugin for PixiJs v8

    • v1.1.0
    • 4.78
    • Published

    @typeonce/ecs

    Entity Component System (ECS) implementation in TypeScript, extensible, working with any renderer, type safe and composable

      • v0.1.0
      • 4.66
      • Published

      @ion-cloud/easel

      A javascript utility library that helps setup and manage a 2d or 3d canvas

      • v1.3.0
      • 4.48
      • Published

      myshengine-pixi

      Integration layer of the Mysh framework for working with the Pixi library. Brings the full power of Mysh to projects that use Pixi.

      • v0.8.3
      • 4.42
      • Published

      grid-like

      A physics engine made for 2D platformers and terraria-likes

      • v1.0.6
      • 2.71
      • Published

      @ion-cloud/cloud

      JavaScript animation coordination and scene management

      • v1.0.0
      • 2.65
      • Published

      @ion-cloud/prefabs

      JavaScript prefab library used by @ion-cloud/compass

      • v1.0.0
      • 0.00
      • Published

      @ion-cloud/phaser

      JavaScript gradient animation and initialization helper

      • v1.0.0
      • 0.00
      • Published

      @ion-cloud/ink

      A tiny javascript color manipulation and translation library

      • v1.0.0
      • 0.00
      • Published

      headless-game-engine

      A minimalistic, framework-agnostic JavaScript game engine.

      • v0.0.2
      • 0.00
      • Published