JSPM

Found 114 results for game-dev

grid-like

A physics engine made for 2D platformers and terraria-likes

  • v1.0.6
  • 10.70
  • Published

@erhansiraci/ue-mcp

Comprehensive MCP server for Unreal Engine Remote Control API - Control actors, assets, levels, and editor through Claude and other AI assistants

  • v1.0.1
  • 10.58
  • Published

sprite2bitmap

Convert sprite images to binary bitmap arrays for embedded systems and game development

    • v1.0.0
    • 9.47
    • Published

    anthima

    تطبيق أنظمة الألعاب بلغة جافاسكربت

    • v1.1.1
    • 9.40
    • Published

    myshengine-pixi

    Integration layer of the Mysh framework for working with the Pixi library. Brings the full power of Mysh to projects that use Pixi.

    • v0.8.3
    • 9.33
    • Published

    ilcm

    A lightweight input and camera library for browser canvas applications

    • v1.0.4
    • 9.30
    • Published

    spine-phaser

    The official Spine Runtimes for the Phaser.

    • v4.1.49
    • 8.73
    • Published

    caml-trace

    CAML-Trace: minimal JSONL runtime trace format + validator for CAML adventures and sims.

      • v0.1.0
      • 7.78
      • Published

      svelte-sprite

      A Svelte 5 sprite animation library for building game entities with frame-based animations

      • v0.0.1
      • 7.74
      • Published

      caml-lint

      Validate and explain CAML adventure files (CAML Lite). Works alongside existing tools (Ink/Yarn/Unity/VTTs).

        • v0.1.0
        • 7.23
        • Published

        lwjgl-bridge

        A Node.js bridge for LWJGL (Lightweight Java Game Library) that provides access to LWJGL JAR APIs from JavaScript.

          • v0.1.1
          • 6.87
          • Published

          v8-spine37

          spine 3.7 plugin for PixiJs v8

          • v1.1.0
          • 6.03
          • Published

          path-of-least-regret

          Lightweight 2D polygon navmesh pathfinding: triangulation + A* + funnel + smoothing.

          • v0.1.0
          • 6.03
          • Published

          phaser-begin

          A simple CLI tool for initializing vanilla Phaser 3 projects — no React, no Vue, just easy setup for beginners.

            • v1.0.0
            • 5.75
            • Published

            js-physics-engine

            A physics engine made in javascript that supports polygon to polygon and polygon to circle collisions, with spring physics and stuff.

            • v0.0.6
            • 4.30
            • Published

            inputfusion-js

            Unify input from keyboard, gamepad, touch, and voice into logical actions.

              • v1.0.0
              • 4.30
              • Published

              headless-game-engine

              A minimalistic, framework-agnostic JavaScript game engine.

              • v0.0.2
              • 4.28
              • Published

              solitaire-utils

              Node.js package providing card game logic and game dev utilities for building solitaire and card games. Open source game development tools.

              • v1.0.0
              • 2.54
              • Published

              pixellab-forge-mcp

              MCP server for the PixelLab pixel art generation API

              • v1.3.0
              • 0.00
              • Published