JSPM

Found 154 results for glslify

glsl-color

Color manipulation in glsl

  • v1.0.0
  • 5.46
  • Published

glsl-circular-arc

draw anti-aliased circular arcs in a shader with glslify

    • v1.0.1
    • 5.35
    • Published

    glsl-sharpen

    Image sharpening using convolution

    • v1.0.0
    • 4.28
    • Published

    glsl-shapes

    2d shapes in glsl

    • v0.0.2
    • 4.23
    • Published

    biggyparticules

    A simple boilerplate to start projects with Three.js using webpack.

      • v1.0.5
      • 4.18
      • Published

      glsl-hue-filter

      filter specific hue by range, and make other color to gray

      • v0.0.2
      • 4.13
      • Published

      glsl-y-pi

      A GLSL Module which defines PI, PI*2, PI/2 and PI/4

      • v1.1.0
      • 4.05
      • Published

      glsl-ggx

      glsl ggx lighting model

      • v1.0.0
      • 4.05
      • Published

      glsl-proj4-camera

      use proj4 strings to map lonlat geometry to screen coordinates in a shader

      • v1.0.1
      • 4.05
      • Published

      glsl-intersect

      GLSL Intersection Functions for Ray Tracing. Can be required from glslify.

      • v0.0.6
      • 3.98
      • Published

      glsl-float-to-rgba

      WebGL shader function to encode a 32-bit float to the RGBA color channels of a texel

      • v1.0.0
      • 2.51
      • Published

      webpack-threejs

      A simple boilerplate to start projects with Three.js using webpack.

        • v1.0.1
        • 2.51
        • Published

        glsl-ntsc-video

        modulate and demodulate an ntsc video signal in a shader

          • v2.0.2
          • 2.51
          • Published

          glslify-simple-include

          glslify LOCAL transform for a simple "#pragma include" directive in shader files.

          • v1.0.5
          • 2.51
          • Published

          glslify-squish

          A transform stream for glslify that minifys with optional mangling

          • v1.0.4
          • 2.45
          • Published

          glsl-rgba-to-float

          WebGL shader function to decode a 32-bit float from the RGBA color channels of a texel

          • v1.0.0
          • 2.45
          • Published

          glslify-brunch

          Run glsl files through glslify in brunch

          • v1.0.3
          • 2.37
          • Published

          glsl-y-compare

          A GLSL Module which is substitution for comparison operators

          • v1.0.0
          • 2.33
          • Published

          glsl-polar-decart

          Polar to Decart and Decart to polar transformations.

          • v1.0.1
          • 0.00
          • Published

          html-shader-plugin

          Webpack plugin to inject shader files into the project template

          • v1.0.5
          • 0.00
          • Published

          shader-reload-cli

          A simple GLSL development server for testing and expreimentation.

          • v1.0.0
          • 0.00
          • Published

          glsl-y-repeat

          calculate repeated values for glslify.

          • v1.1.0
          • 0.00
          • Published

          glsl-ray-sphere

          Ray-sphere intersection in GLSL bypassing precision issues

          • v0.0.1
          • 0.00
          • Published