JSPM

Found 28 results for pex

pex-context

Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands.

  • v3.3.1
  • 38.82
  • Published

pex-renderer

Physically Based Renderer (PBR) and scene graph designed as ECS for PEX: define entities to be rendered as collections of components with their update orchestrated by systems.

  • v4.0.0
  • 36.56
  • Published

pex-math

Array-based vector, quaternion and matrix math with utils for PEX.

  • v4.1.2
  • 34.64
  • Published

pex-color

Color utilities (css, p3, hex, hsl, hsv, hwb, lab, lch, xyz, okhsl, okhsv, oklab, oklch, hpluv, hsluv, lchuv, bytes) for PEX.

  • v2.3.0
  • 34.19
  • Published

pex-geom

Geometry intersection and bounding volume helpers for PEX.

  • v3.1.0
  • 33.98
  • Published

pex-gl

Create a RenderingContext (2d, webgl, webgl2, webgpu) for use in PEX.

  • v3.0.2
  • 33.60
  • Published

pex-cam

Cameras models and controllers for 3D rendering in PEX.

  • v3.0.1
  • 32.72
  • Published

pex-shaders

Shader library and manipulation for PEX.

  • v1.0.0
  • 30.13
  • Published

pex-gui

GUI controls for PEX.

  • v3.2.0
  • 29.81
  • Published

pex-loaders

Resource loader for PEX.

  • v1.0.0
  • 27.90
  • Published

pex-io

File I/O in PEX.

  • v3.0.2
  • 27.60
  • Published

geom-revolve

Create a simplicial complex geometry by revolving a path around Y axis.

  • v3.0.0
  • 26.75
  • Published

pex-random

Random value generators (float, int, vector and noise) for PEX.

  • v2.1.2
  • 26.47
  • Published

geom-parse-obj

Parse Wavefront .obj geometry files.

  • v2.0.0
  • 23.37
  • Published

geom-builder

Simplicial-complex-like geometry builder backed by typed arrays.

  • v3.0.1
  • 20.25
  • Published

geom-center-and-normalize

Center a simplicial complex geometry's positions in place and scale them to fill a defined bounding box.

  • v2.2.0
  • 18.65
  • Published

pex

Pex is a javascript 3d library / engine allowing for seamless development between Plask and WebGL in the browser.

  • v1.0.2
  • 17.75
  • Published

geom-normals

Compute normals for a simplicial complex geometry based on faces/cells information.

  • v2.1.0
  • 17.64
  • Published

geom-split-vertices

Creates a new geometry with unique vertices for each face.

  • v2.1.0
  • 16.72
  • Published

geom-sweep

Extrudes a shape along a path

  • v2.0.0
  • 14.41
  • Published

geom-triangulate

Splits quad or polygon faces into triangles.

  • v2.0.1
  • 8.89
  • Published

geom-edges

Computes unique edges for a list of faces.

  • v2.0.0
  • 8.74
  • Published

pex-physics-springs

Simple spring physics for Pex library, working with floats, Vec2, and Vec3.

  • v0.0.2
  • 7.61
  • Published

pex-screensize

Screen size module for pex library

  • v0.0.4
  • 6.36
  • Published

geom-merge

Merge a list of geometries (simplicial complex) into one geometry and concat all other attributes.

  • v3.0.0
  • 6.35
  • Published

pex-video

Video wrapper for the PEX library

  • v0.4.1
  • 6.33
  • Published

@pex-craft/state

This package for global state management for React.js & Next.js

  • v1.2.1
  • 6.33
  • Published