self-reinforcing-paths
shortest paths that become 'more popular' with repeated use. simulate forest trail formation, infrastructure network growth, plant root growth, mold growth, other analogous phenomena, etc.
Found 24 results for reinforcement
shortest paths that become 'more popular' with repeated use. simulate forest trail formation, infrastructure network growth, plant root growth, mold growth, other analogous phenomena, etc.
A simple agent that will explore a game world.
immutable memory implementation for markovjs
Adaptive feedback loop for tuning healing fallback agents based on session outcomes.