@math.gl/core
Array-based 3D Math Classes optimized for WebGL applications
Found 4 results for vector4
Array-based 3D Math Classes optimized for WebGL applications
Culling Functionality for 3D Classes
With which you can create transformation matrices similar to how it is done in OpenGL.
N-dimensions classes for vectors. Abstraction for a vector class, implementation of Vector2, Vector3, Vector4.