react-force-graph
React component for 2D, 3D, VR and AR force directed graphs
Found 648 results for vr
React component for 2D, 3D, VR and AR force directed graphs
A 3D Force-Directed Graph component for A-Frame.
Add-ons and examples for A-Frame VR.
A web framework for building virtual reality experiences.
UI component for a 3D force-directed graph in VR
VR/AR for react-three-fiber
A Cardboard VR implementation of a WebVR 1.1 VRDisplay for polyfilling the WebVR API
Use WebVR today, on mobile or desktop, without requiring a special browser build.
PlayCanvas WebGL game engine
VR/AR for threejs
framework agnostic expandable handle implementation for threejs
Pannellum React Component
Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard.
a library on top of three.js to help in creating 3D user interfaces
React component for VR force directed graphs
Caffeine package is a collection of utility methods, design patterns, and extensions for creating, previewing, and distributing interactive courses within Unity.
A collection of design patterns for the Unity software that can be beneficial in (but not limited to) spatial computing development.
Avaturn web SDK.
Tools to more easily create VR and AR experiences with Threlte
Build virtual reality experiences with A-Frame and React.
Infinite environments for your A-Frame VR scene in just one file.
Rotate an entity to face towards another entity in A-Frame
Physics system for A-Frame VR, built on Cannon.js & Ammo.js
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
Set properties in response to events in A-Frame
Particle systems for A-Frame.
a library on top of three.js to help in creating 3D user interfaces
Pannellum React Component
A data visualization set of components for A-Frame.
Orbit controls for A-Frame.
All-in-one natural hand controller interaction component for A-Frame.
Basic A-Frame support for the new three.ar.js library and WebARonARKit/Core browsers, as well as WebXR Viewer.
Encapsulate groups of entities, use templating engines, and do string interpolations in A-Frame
a web component to display stereographic pictures on web pages, with VR support
Animations in A-Frame using anime.js
This SDK allows you to integrate your Javascript Applications with Cognitive3D, which provides analytics and insights about your VR/AR/MR project.
Library that creates a UI wrapping the WebVR experience
Cannon API interface components the A-Frame Physics System.
An A-Frame component that provides and normalizes directional events for thumbpads and thumbsticks.
Javascript web browser for AR, VR, and WebGL sites
A Tracked Alias prefab providing generic aliases to the active camera rig prefab for the Unity software.
Input wrappers for the Unity Input System and a collection of common input prefabs.
Input wrappers for the Unity Input Manager and a collection of common input prefabs.
A camera rig prefab that simulates spatial hardware for the Unity software.
Physics system for A-Frame VR, built on Cannon.js
Provides a component that constructs a toggle-able dialog with a title, description, image, and close button.
A camera rig prefab utilizing the XR Plugin Framework for the Unity software.
A 3D Globe component for A-Frame.
A web framework for building multi-user virtual reality experiences.
Pannellum React Component
Randomize color, position, rotation, and scale in A-Frame
Shared components for XREngine server
A modular Three.js library for creating immersive underwater/dive model viewers with VR support
A collection of productive prefabs for rapidly building spatial computing solutions in the Unity software.
panolens and threejs module
A-Frame Mouse Cursor Component for A-Frame VR.
A visual inspector tool for A-Frame.
A framework for building VR applications with Vue
A camera rig prefab that simulates spatial hardware for the Unity software.
A camera rig prefab utilizing the legacy XR management system for the Unity software.
State management for A-Frame using single global state modified through actions. State flows down to application via declarative binding.
Pannellum React Component
Orbiting Controls component for A-Frame VR
This npm listing has been deprecated. Please see: https://github.com/ValveSoftware/steamvr_unity_plugin
Position and layout child entities in 3D space for A-Frame
Web-based 3D visualization of streets using A-Frame and WebXR
A-Frame teleport controls component
A library for p5.js that allows coders to easily render p5.js sketches in AR/VR using WebXR
A VR web component for galaxy simulation using Three.js and WebXR
Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard.
Implements Tilt Brush/Open Brush related glTF extensions in three.js
An entry point for WebXR tools.
Provides a component that makes an entity into a clickable link hotspot. Simple alternative to using <a-link>.
a library on top of three.js to help in creating 3D user interfaces
Pannellum React Component
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications. Forked by Hunter Barclay for use in Synthesis.
This project allows you to display product renderings in full 360° glory. See below to get started! 
The `PanoramaViewer` component is a React component that provides a panoramic image viewer using the Pannellum library. It allows you to display a 360-degree image and add interactive hotspots to it.
A Slice9 component for A-Frame.
A starting point for cross-platform web-based VR experiences.
Flat-shaded, animated ocean primitive and component.
Vue component for 2D, 3D, VR and AR force directed graphs
A shader to render DOM Element for A-Frame VR.
Particle systems for A-Frame.
General purpose command-line tool for A-Frame.
Geometry-based text for A-Frame
An axis-aligned bounding box component for A-Frame.
Stereoscopic component for A-Frame VR.
This package contains a universal player working in URP & HDRP for Mouse+Keyboard or VR
WebXR Plugin
A-Frame GUI components
Javascript web browser for the post-screen world
基于PSV全景图组件的全功能导航插件,包括标注、场景(全景图,环物图,含声音)、布局沙盘图和VR组合发布等辅助管理、设计和展示。
WebXR mixed reality utilities library
Blink controls component for A-Frame.
Animation mixer for JSON and glTF models.
A-Frame motion capture components
Geometry-based text in A-Frame
Boilerplate for building virtual reality experiences with A-Frame and React.
A timeline component to use with the A-Frame animation component.
Loader for THREE.ObjectLoader-compatible models.
Audio visualizations in A-Frame using Web Audio (AnalyserNode)
The Mixed Reality Extension SDK enables developers to build 3D world extensions for AltspaceVR, using Node.JS. This package is the community edition.
Source code / text editor component for A-Frame (wraps ACE)
An Engine for Web-Based Immersive UI!
Blend4Web is a framework for creating interactive web-based 3D, VR and AR content using webgl. The framework can be used for showcasing products, e-learning, game development, advertising and web design.
A controller haptics (vibrations) component for A-Frame.
Lightweight, functional, and fully customizable VR keyboard for A-Frame.
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications. Forked and maintained by Azalea Colburn for use in Synthesis.
Build virtual and augmented reality experiences with React and A-Frame.
Autores:
A shader to display GIF for A-Frame VR.
A simple node.js addon for interfacing with the Oculus Rift.
A component to declaratively proxy events for A-Frame.
[](https://github.com/playkit-js-vr/actions/workflows/run_canary_full_flow.yaml) [ and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
Rounded primitive/component for AFrame (https://aframe.io).
Square grid primitive for scene debugging.
A component that enables sorting and manually defining render order for transparent objects.
nodejs server app to analyze brand-safety of newspaper articles (text and images)
Cursor component for tracked controls in A-Frame.
A react library to integrate with AFrame and Entity-Component design.
Hook in Redux reducers, data bindings, and action dispatches for A-Frame
An A-Frame component to merge geometries to reduce draw calls.
Revolutionary hand tracking and gesture control for the web. Transform any webcam into a powerful 3D controller with MediaPipe and Three.js.
ARCore and ARKit for React native
Multi-user in A-Frame using Firebase
A camera rig prefab utilizing the OpenXR Framework for the Unity software.
Cubemap component for A-Frame.
A 360° HTML5 video player as a React Component
An A-Frame component to set UVs onto a plane geometry given a gridded texture atlas.
A web framework for building virtual reality experiences.
Generate glTF buffers on the fly from vertex data
A 3d geographic map component for AFrame that uses Cesium data.
A (almost) direct port of the ThreeJS OrbitControls as a component for A-Frame.
A Proxemic Interactions component for A-Frame.
A-Frame Component that allows entities to follow predefined paths
A shader to display videos with transparency (alpha channel) for A-Frame.
Generate a number of entities in A-Frame given a mixin
Physics system for A-Frame VR, built on Cannon.js
Map entity & component for A-Frame.
A distributed computing environment
Audio visualizer components for A-Frame.
Generate glTF buffers on the fly from vertex data
Video Controls for video assets
Gradient sky with adjustable sun in A-Frame
Native VR and AR engine for JavaScript
React components and hooks for creating VR/AR applications with react-three-fiber
Make 3D Charts with this component based on A-Frame.
A-Frame kit of components for making a simple WebVR shooter minigame.
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
An A-Frame component for creating maps in VR using d3-geo projections
EducationXR Elements package is a collection of utility methods, design patterns, and extensions for creating, previewing, and distributing interactive courses within Unity.
A-Frame GIF Component to display GIF animation as a material for A-Frame VR.
This package utilize loading, selection gamepads models for current vr device, positioning them relative head. Typescript ready. ### Supported devices: 1. Lenovo DayDream 2. Oculus Rift 3. Oculus Go 4. Oculus Quest 5. Gear VR 6. HTC Vive 7. Win
A linear interpolation component for A-Frame.
A A-Frame component to move cursor along objects' surface.
Some helpful glTF components for A-Frame
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
L-System/LSystem component for A-Frame to draw 3D turtle graphics. Using Lindenmayer as backend.
A-Frame MMD component
A web framework for building multi-user virtual reality experiences.
Leap Motion components for A-Frame VR
Two-pass Outline effect component for A-Frame
AROS 3D WebApp devtools
A-Frame wrapper for Three.js Rect Area Light
Pannellum React Component Working With NextJs and React 17 and Typescript Support
A shader to render DOM Element for A-Frame VR.
stereo effect for three js ( VR )
Charts of data built on A-Frame
An A-Frame component for quickly creating rooms connected by doors.
In-VR console logs for A-Frame.
A web framework for building multi-user virtual reality experiences.
All-in-one natural hand controller interaction component for A-Frame.
Using input element in AFRAME!
An A-Frame cursor that sticks to things and has fuse.
A GLTF Exporter component for A-Frame.
Renders 3D plots of functions and data
Fit Texture component for A-Frame.
Easily add multiple 360-panoramic viewers to a page using Panolens.js
Provides helper functions, behaviors and A-Frame components for common functionality compatible with AltspaceSDK.
stereo effect for three js ( VR )
GearVR Controller Component component for A-Frame.
Speech Command component for A-Frame.
A one-liner component for viewing Stereo/Mono 360/180 videos in WebVR, including a control bar for it
Javascript web browser for the post-screen world
React Native 360 exploits Google VR Cardboard SDK to load and display 360-degree panoramic photos and to define a view that renders a 360 video using OpenGL
Simple teleport navigation for non-XR devices.
Boilerplate for aframe-typescript-toolkit projects.
Javascript API for the 3dRudder controller
Viewer for Tilt Brush / Open Brush files and derivatives
CPU-based particles for A-Frame from pre-simulated particle systems.
Decorate component functions to have them automatically subscribe/unsubscribe to events.
An optionated postMessage component for A-Frame.
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
This package contains a basic scene loader as well as some basic scripts to trigger events as to make a project more interactive
This VR Streaming Package contains a minimal SDK & prefabs to implement VR Streaming (CloudXR) using WebRTC and Unity Remote Rendering
vr plugin
Selected component for A-Frame VR.
Drag Look Controls component for A-Frame VR.
A Tangram terrain component for A-Frame.
A component to film and record A-Frame scenes with a controlled camera (pans, dollies, tilts).
A Input Mapping component for A-Frame.
Mirror effect material that works with snapshots of the scene.
Physics components for A-Frame VR.
Video Billboard entity & component for A-Frame.
A Point component for A-Frame.
A Pointcloud component for A-Frame.
Auto-Detect Controllers component for A-Frame.
Tube following a custom path, primitive and component.
A chromakey material for A-Frame.
A component to add a configurable lens-flare (and optional light) to an entity
A Ambisonic Audio component for A-Frame.
An A-Frame WebVR primitive that has a circle of high-resolution terrain near the origin, surrounded by a low-resolution plain that stretches to the horizon
Terrain model components for A-Frame.
stats-in-vr component for A-Frame.
A-Frame component to proxy keyboard/gamepad controls between devices over WebRTC.
Initializes aframe components using json
An A-Frame component for placing raytraced surfaces in a scene.
A component to extract parts from a GLTF model into their own A-Frame entities.
Fork of A-Frame v0.3.0 look controls component with reversed mouse drag.
A-Frame component for high-quality mirrors
A touch of a visual inspector tool inspired by A-Frame-Inspector for A-Frame
A component and primitive to draw a series of lines, for A-Frame WebXR. Similar to the line primitive, but draws multiple lines.
HTML5 canvas component for A-Frame VR.
A map component using Mapbox for A-Frame.
One-liner to start THREE.js WebVR projects.
An A-Frame WebVR component for cheaply creating thousands of boxy buildings.
HTML Embed is a component created for A-Frame. The HTML Embed component allows for arbitrary html to be inserted into your aframe scene. It allows you to update the display within A-Frame simply by manipulating the DOM as you normally would.
Load Tilt Brush / Open Brush files in three.js applications
A Curve component to draw curves with some extras in A-Frame.
Asset OnDemand component for A-Frame.
股票技术指标库 hxc3 technical indicator support ie7+
WMS (Web Map Service) in A-Frame
Sends OSC messages over a WebSocket connection.
A NodeJS addon/port of the Sixense SDK for "six-degrees-of-freedom" controllers.
A A-Frame Bring To Front Component component for A-Frame.
Dynamically translate HTML and CSS to A-Frame 3D world for virtual reality.
A Tooltip component for A-Frame.
Hyper Link component for A-Frame.
Controls for spherical movements by looking for A-Frame.
Visualize GeoJSON/TopoJSON documents in A-Frame with the help of the D3 library
Connects A-Frame Inspector to 3d.io APIs
This library was generated with [Nx](https://nx.dev).
Angular UI component library for [three.js](https://threejs.org/)
A Line component for A-Frame.
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme