aframe-forcegraph-component
A 3D Force-Directed Graph component for A-Frame.
Found 648 results for vr
A 3D Force-Directed Graph component for A-Frame.
A web framework for building virtual reality experiences.
React component for 2D, 3D, VR and AR force directed graphs
Add-ons and examples for A-Frame VR.
UI component for a 3D force-directed graph in VR
VR/AR for react-three-fiber
A Cardboard VR implementation of a WebVR 1.1 VRDisplay for polyfilling the WebVR API
Use WebVR today, on mobile or desktop, without requiring a special browser build.
PlayCanvas WebGL game engine
VR/AR for threejs
framework agnostic expandable handle implementation for threejs
Pannellum React Component
Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard.
a library on top of three.js to help in creating 3D user interfaces
Caffeine package is a collection of utility methods, design patterns, and extensions for creating, previewing, and distributing interactive courses within Unity.
React component for VR force directed graphs
A collection of design patterns for the Unity software that can be beneficial in (but not limited to) spatial computing development.
Tools to more easily create VR and AR experiences with Threlte
Avaturn web SDK.
Build virtual reality experiences with A-Frame and React.
Infinite environments for your A-Frame VR scene in just one file.
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
A data visualization set of components for A-Frame.
Rotate an entity to face towards another entity in A-Frame
a library on top of three.js to help in creating 3D user interfaces
Particle systems for A-Frame.
Physics system for A-Frame VR, built on Cannon.js & Ammo.js
Set properties in response to events in A-Frame
Pannellum React Component
All-in-one natural hand controller interaction component for A-Frame.
Basic A-Frame support for the new three.ar.js library and WebARonARKit/Core browsers, as well as WebXR Viewer.
Orbit controls for A-Frame.
a web component to display stereographic pictures on web pages, with VR support
Animations in A-Frame using anime.js
Encapsulate groups of entities, use templating engines, and do string interpolations in A-Frame
Physics system for A-Frame VR, built on Cannon.js
A web framework for building multi-user virtual reality experiences.
Javascript web browser for AR, VR, and WebGL sites
Library that creates a UI wrapping the WebVR experience
Cannon API interface components the A-Frame Physics System.
Input wrappers for the Unity Input System and a collection of common input prefabs.
A Tracked Alias prefab providing generic aliases to the active camera rig prefab for the Unity software.
A modular Three.js library for creating immersive underwater/dive model viewers with VR support
Input wrappers for the Unity Input Manager and a collection of common input prefabs.
An A-Frame component that provides and normalizes directional events for thumbpads and thumbsticks.
A camera rig prefab utilizing the XR Plugin Framework for the Unity software.
A camera rig prefab that simulates spatial hardware for the Unity software.
Native VR and AR engine for JavaScript
panolens and threejs module
This SDK allows you to integrate your Javascript Applications with Cognitive3D, which provides analytics and insights about your VR/AR/MR project.
A collection of productive prefabs for rapidly building spatial computing solutions in the Unity software.
Position and layout child entities in 3D space for A-Frame
Randomize color, position, rotation, and scale in A-Frame
Shared components for XREngine server
A 3D Globe component for A-Frame.
A visual inspector tool for A-Frame.
State management for A-Frame using single global state modified through actions. State flows down to application via declarative binding.
Pannellum React Component
A camera rig prefab utilizing the legacy XR management system for the Unity software.
A camera rig prefab that simulates spatial hardware for the Unity software.
A framework for building VR applications with Vue
A-Frame teleport controls component
Pannellum React Component
Web-based 3D visualization of streets using A-Frame and WebXR
This npm listing has been deprecated. Please see: https://github.com/ValveSoftware/steamvr_unity_plugin
A-Frame Mouse Cursor Component for A-Frame VR.
A library for p5.js that allows coders to easily render p5.js sketches in AR/VR using WebXR
An entry point for WebXR tools.
A Slice9 component for A-Frame.
A VR web component for galaxy simulation using Three.js and WebXR
a library on top of three.js to help in creating 3D user interfaces
Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard.
An axis-aligned bounding box component for A-Frame.
Vue component for 2D, 3D, VR and AR force directed graphs
Implements Tilt Brush/Open Brush related glTF extensions in three.js
The `PanoramaViewer` component is a React component that provides a panoramic image viewer using the Pannellum library. It allows you to display a 360-degree image and add interactive hotspots to it.
Particle systems for A-Frame.
Provides a component that constructs a toggle-able dialog with a title, description, image, and close button.
Geometry-based text for A-Frame
A component to declaratively proxy events for A-Frame.
Stereoscopic component for A-Frame VR.
Flat-shaded, animated ocean primitive and component.
基于PSV全景图组件的全功能导航插件,包括标注、场景(全景图,环物图,含声音)、布局沙盘图和VR组合发布等辅助管理、设计和展示。
This project allows you to display product renderings in full 360° glory. See below to get started! 
Javascript web browser for the post-screen world
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications. Forked by Hunter Barclay for use in Synthesis.
The Mixed Reality Extension SDK enables developers to build 3D world extensions for AltspaceVR, using Node.JS. This package is the community edition.
Orbiting Controls component for A-Frame VR
A controller haptics (vibrations) component for A-Frame.
A starting point for cross-platform web-based VR experiences.
Blend4Web is a framework for creating interactive web-based 3D, VR and AR content using webgl. The framework can be used for showcasing products, e-learning, game development, advertising and web design.
Lightweight, functional, and fully customizable VR keyboard for A-Frame.
Pannellum React Component
A shader to render DOM Element for A-Frame VR.
Source code / text editor component for A-Frame (wraps ACE)
A-Frame GUI components
A component that enables sorting and manually defining render order for transparent objects.
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
General purpose command-line tool for A-Frame.
This package contains a universal player working in URP & HDRP for Mouse+Keyboard or VR
Animation mixer for JSON and glTF models.
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
WebXR mixed reality utilities library
Charts of data built on A-Frame
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
Blink controls component for A-Frame.
A-Frame motion capture components
A shader to display GIF for A-Frame VR.
A web framework for building virtual reality experiences.
A timeline component to use with the A-Frame animation component.
nodejs server app to analyze brand-safety of newspaper articles (text and images)
WebXR Plugin
Click & Drag component for A-Frame.
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
Geometry-based text in A-Frame
A Proxemic Interactions component for A-Frame.
An Engine for Web-Based Immersive UI!
Audio visualizations in A-Frame using Web Audio (AnalyserNode)
Build virtual and augmented reality experiences with React and A-Frame.
Rounded primitive/component for AFrame (https://aframe.io).
A shader to display videos with transparency (alpha channel) for A-Frame.
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
Cursor component for tracked controls in A-Frame.
A simple node.js addon for interfacing with the Oculus Rift.
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications. Forked and maintained by Azalea Colburn for use in Synthesis.
EducationXR Elements package is a collection of utility methods, design patterns, and extensions for creating, previewing, and distributing interactive courses within Unity.
Loader for THREE.ObjectLoader-compatible models.
An A-Frame component to set UVs onto a plane geometry given a gridded texture atlas.
Generate a number of entities in A-Frame given a mixin
Generate glTF buffers on the fly from vertex data
A 3d geographic map component for AFrame that uses Cesium data.
[](https://github.com/playkit-js-vr/actions/workflows/run_canary_full_flow.yaml) [ and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
React Native 360 exploits Google VR Cardboard SDK to load and display 360-degree panoramic photos and to define a view that renders a 360 video using OpenGL
Cubemap component for A-Frame.
A (almost) direct port of the ThreeJS OrbitControls as a component for A-Frame.
Make 3D Charts with this component based on A-Frame.
Square grid primitive for scene debugging.
Multi-user in A-Frame using Firebase
A 360° HTML5 video player as a React Component
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
An A-Frame component for creating maps in VR using d3-geo projections
A camera rig prefab utilizing the OpenXR Framework for the Unity software.
Revolutionary hand tracking and gesture control for the web. Transform any webcam into a powerful 3D controller with MediaPipe and Three.js.
An A-Frame component to merge geometries to reduce draw calls.
A react library to integrate with AFrame and Entity-Component design.
A-Frame kit of components for making a simple WebVR shooter minigame.
ARCore and ARKit for React native
A A-Frame component to move cursor along objects' surface.
Map entity & component for A-Frame.
Visualize GeoJSON/TopoJSON documents in A-Frame with the help of the D3 library
Boilerplate for building virtual reality experiences with A-Frame and React.
In-VR console logs for A-Frame.
Gradient sky with adjustable sun in A-Frame
A linear interpolation component for A-Frame.
Some helpful glTF components for A-Frame
A distributed computing environment
stereo effect for three js ( VR )
Infinite grounds for your A-Frame VR scene in just one file.
Video Controls for video assets
CPU-based particles for A-Frame from pre-simulated particle systems.
L-System/LSystem component for A-Frame to draw 3D turtle graphics. Using Lindenmayer as backend.
A-Frame GIF Component to display GIF animation as a material for A-Frame VR.
Audio visualizer components for A-Frame.
A Tangram terrain component for A-Frame.
Simple teleport navigation for non-XR devices.
A-Frame MMD component
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
Two-pass Outline effect component for A-Frame
A Tooltip component for A-Frame.
React components and hooks for creating VR/AR applications with react-three-fiber
[](https://badge.fury.io/js/centro-ui)
A web framework for building multi-user virtual reality experiences.
A Input Mapping component for A-Frame.
Mirror effect material that works with snapshots of the scene.
A one-liner component for viewing Stereo/Mono 360/180 videos in WebVR, including a control bar for it
Leap Motion components for A-Frame VR
A Curve component to draw curves with some extras in A-Frame.
A simple FPS counter component to measure performance in VR for A-Frame.
Viewer for Tilt Brush / Open Brush files and derivatives
A Ambisonic Audio component for A-Frame.
An A-Frame component for quickly creating rooms connected by doors.
A touch of a visual inspector tool inspired by A-Frame-Inspector for A-Frame
vr plugin
An optionated postMessage component for A-Frame.
stereo effect for three js ( VR )
GearVR Controller Component component for A-Frame.
A Tangram component for A-Frame.
Modelos typescript para las entidades comunes de los proyectos de VR.
A-Frame wrapper for Three.js Rect Area Light
Decorate component functions to have them automatically subscribe/unsubscribe to events.
A shader to render DOM Element for A-Frame VR.
Hook in Redux reducers, data bindings, and action dispatches for A-Frame
A web framework for building multi-user virtual reality experiences.
Provides helper functions, behaviors and A-Frame components for common functionality compatible with AltspaceSDK.
HTML Embed is a component created for A-Frame. The HTML Embed component allows for arbitrary html to be inserted into your aframe scene. It allows you to update the display within A-Frame simply by manipulating the DOM as you normally would.
Connects A-Frame Inspector to 3d.io APIs
A Pointcloud component for A-Frame.
# usage
Physics system for A-Frame VR, built on Cannon.js
A Google Poly component for A-Frame.
Boilerplate for aframe-typescript-toolkit projects.
An A-Frame cursor that sticks to things and has fuse.
A GLTF Exporter component for A-Frame.
An A-Frame component for graphing audio responsive points.
Pannellum React Component Working With NextJs and React 17 and Typescript Support
Speech Command component for A-Frame.
robot soccerball
All-in-one natural hand controller interaction component for A-Frame.
Javascript API for the 3dRudder controller
Auto-Detect Controllers component for A-Frame.
Load Tilt Brush / Open Brush files in three.js applications
An A-Frame WebVR component for cheaply creating thousands of boxy buildings.
Terrain model components for A-Frame.
Selected component for A-Frame VR.
A component to add a configurable lens-flare (and optional light) to an entity
Easily add multiple 360-panoramic viewers to a page using Panolens.js
A map component using Mapbox for A-Frame.
A-Frame component for high-quality mirrors
Renders 3D plots of functions and data
BMFont Text component for A-Frame.
Javascript web browser for the post-screen world
An A-Frame WebVR primitive that has a circle of high-resolution terrain near the origin, surrounded by a low-resolution plain that stretches to the horizon
Controls for spherical movements by looking for A-Frame.
Aframe component loading remixable google blocks models.
A-Frame Color Wheel component, designed for A-Frame Material
Using input element in AFRAME!
UI Widgets for A-Frame.
Loads PointClouds using Potree
A quick way to add a sphere of stars to an A-Frame project
Physics components for A-Frame VR.
This VR Streaming Package contains a minimal SDK & prefabs to implement VR Streaming (CloudXR) using WebRTC and Unity Remote Rendering
This package contains a basic scene loader as well as some basic scripts to trigger events as to make a project more interactive
A Toggle Controls component for A-Frame.
toolkit for interior apps
Tube following a custom path, primitive and component.
A-Frame components for smooth locomotion and snap turning
股票技术指标库 hxc3 technical indicator support ie7+
AROS 3D WebApp devtools
stats-in-vr component for A-Frame.
Fit Texture component for A-Frame.
Provides a component that makes an entity into a clickable link hotspot. Simple alternative to using <a-link>.
One-liner to start THREE.js WebVR projects.
A component and primitive to draw a series of lines, for A-Frame WebXR. Similar to the line primitive, but draws multiple lines.