vue-force-graph
Vue component for 2D, 3D, VR and AR force directed graphs
Found 648 results for vr
Vue component for 2D, 3D, VR and AR force directed graphs
Particle systems for A-Frame.
A shader to render DOM Element for A-Frame VR.
Pannellum React Component
General purpose command-line tool for A-Frame.
Geometry-based text for A-Frame
Stereoscopic component for A-Frame VR.
An axis-aligned bounding box component for A-Frame.
This package contains a universal player working in URP & HDRP for Mouse+Keyboard or VR
WebXR Plugin
Javascript web browser for the post-screen world
A-Frame GUI components
WebXR mixed reality utilities library
基于PSV全景图组件的全功能导航插件,包括标注、场景(全景图,环物图,含声音)、布局沙盘图和VR组合发布等辅助管理、设计和展示。
Animation mixer for JSON and glTF models.
A-Frame motion capture components
Blink controls component for A-Frame.
Geometry-based text in A-Frame
Boilerplate for building virtual reality experiences with A-Frame and React.
A timeline component to use with the A-Frame animation component.
Loader for THREE.ObjectLoader-compatible models.
Audio visualizations in A-Frame using Web Audio (AnalyserNode)
The Mixed Reality Extension SDK enables developers to build 3D world extensions for AltspaceVR, using Node.JS. This package is the community edition.
An Engine for Web-Based Immersive UI!
Source code / text editor component for A-Frame (wraps ACE)
A controller haptics (vibrations) component for A-Frame.
Blend4Web is a framework for creating interactive web-based 3D, VR and AR content using webgl. The framework can be used for showcasing products, e-learning, game development, advertising and web design.
Lightweight, functional, and fully customizable VR keyboard for A-Frame.
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications. Forked and maintained by Azalea Colburn for use in Synthesis.
Build virtual and augmented reality experiences with React and A-Frame.
Autores:
A shader to display GIF for A-Frame VR.
A component to declaratively proxy events for A-Frame.
A simple node.js addon for interfacing with the Oculus Rift.
[](https://github.com/playkit-js-vr/actions/workflows/run_canary_full_flow.yaml) [ and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
Rounded primitive/component for AFrame (https://aframe.io).
Square grid primitive for scene debugging.
A component that enables sorting and manually defining render order for transparent objects.
nodejs server app to analyze brand-safety of newspaper articles (text and images)
A react library to integrate with AFrame and Entity-Component design.
Hook in Redux reducers, data bindings, and action dispatches for A-Frame
An A-Frame component to merge geometries to reduce draw calls.
Cursor component for tracked controls in A-Frame.
ARCore and ARKit for React native
Revolutionary hand tracking and gesture control for the web. Transform any webcam into a powerful 3D controller with MediaPipe and Three.js.
Multi-user in A-Frame using Firebase
A 360° HTML5 video player as a React Component
A camera rig prefab utilizing the OpenXR Framework for the Unity software.
An A-Frame component to set UVs onto a plane geometry given a gridded texture atlas.
Cubemap component for A-Frame.
A web framework for building virtual reality experiences.
Generate glTF buffers on the fly from vertex data
A 3d geographic map component for AFrame that uses Cesium data.
A (almost) direct port of the ThreeJS OrbitControls as a component for A-Frame.
A Proxemic Interactions component for A-Frame.
A-Frame Component that allows entities to follow predefined paths
A shader to display videos with transparency (alpha channel) for A-Frame.
Map entity & component for A-Frame.
Physics system for A-Frame VR, built on Cannon.js
Generate a number of entities in A-Frame given a mixin
A distributed computing environment
Audio visualizer components for A-Frame.
Generate glTF buffers on the fly from vertex data
Video Controls for video assets
Gradient sky with adjustable sun in A-Frame
Native VR and AR engine for JavaScript
React components and hooks for creating VR/AR applications with react-three-fiber
Make 3D Charts with this component based on A-Frame.
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
An A-Frame component for creating maps in VR using d3-geo projections
A-Frame kit of components for making a simple WebVR shooter minigame.
EducationXR Elements package is a collection of utility methods, design patterns, and extensions for creating, previewing, and distributing interactive courses within Unity.
A-Frame GIF Component to display GIF animation as a material for A-Frame VR.
A linear interpolation component for A-Frame.
A A-Frame component to move cursor along objects' surface.
This package utilize loading, selection gamepads models for current vr device, positioning them relative head. Typescript ready. ### Supported devices: 1. Lenovo DayDream 2. Oculus Rift 3. Oculus Go 4. Oculus Quest 5. Gear VR 6. HTC Vive 7. Win
L-System/LSystem component for A-Frame to draw 3D turtle graphics. Using Lindenmayer as backend.
Some helpful glTF components for A-Frame
A-Frame MMD component
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
A web framework for building multi-user virtual reality experiences.
Two-pass Outline effect component for A-Frame
Leap Motion components for A-Frame VR
AROS 3D WebApp devtools
A-Frame wrapper for Three.js Rect Area Light
Pannellum React Component Working With NextJs and React 17 and Typescript Support
A shader to render DOM Element for A-Frame VR.
stereo effect for three js ( VR )
Charts of data built on A-Frame
An A-Frame component for quickly creating rooms connected by doors.
In-VR console logs for A-Frame.
A web framework for building multi-user virtual reality experiences.
All-in-one natural hand controller interaction component for A-Frame.
Using input element in AFRAME!
An A-Frame cursor that sticks to things and has fuse.
A GLTF Exporter component for A-Frame.
Renders 3D plots of functions and data
Fit Texture component for A-Frame.
Easily add multiple 360-panoramic viewers to a page using Panolens.js
Provides helper functions, behaviors and A-Frame components for common functionality compatible with AltspaceSDK.
stereo effect for three js ( VR )
GearVR Controller Component component for A-Frame.
Speech Command component for A-Frame.
A one-liner component for viewing Stereo/Mono 360/180 videos in WebVR, including a control bar for it
React Native 360 exploits Google VR Cardboard SDK to load and display 360-degree panoramic photos and to define a view that renders a 360 video using OpenGL
Simple teleport navigation for non-XR devices.
Javascript web browser for the post-screen world
Boilerplate for aframe-typescript-toolkit projects.
Javascript API for the 3dRudder controller
Viewer for Tilt Brush / Open Brush files and derivatives
Decorate component functions to have them automatically subscribe/unsubscribe to events.
An optionated postMessage component for A-Frame.
CPU-based particles for A-Frame from pre-simulated particle systems.
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
This package contains a basic scene loader as well as some basic scripts to trigger events as to make a project more interactive
This VR Streaming Package contains a minimal SDK & prefabs to implement VR Streaming (CloudXR) using WebRTC and Unity Remote Rendering
vr plugin
Selected component for A-Frame VR.
Drag Look Controls component for A-Frame VR.
A Tangram terrain component for A-Frame.
A Input Mapping component for A-Frame.
A component to film and record A-Frame scenes with a controlled camera (pans, dollies, tilts).
Mirror effect material that works with snapshots of the scene.
Physics components for A-Frame VR.
Video Billboard entity & component for A-Frame.
A Point component for A-Frame.
A Pointcloud component for A-Frame.
Tube following a custom path, primitive and component.
Auto-Detect Controllers component for A-Frame.
A chromakey material for A-Frame.
A component to add a configurable lens-flare (and optional light) to an entity
A Ambisonic Audio component for A-Frame.
An A-Frame WebVR primitive that has a circle of high-resolution terrain near the origin, surrounded by a low-resolution plain that stretches to the horizon
Terrain model components for A-Frame.
stats-in-vr component for A-Frame.
A-Frame component to proxy keyboard/gamepad controls between devices over WebRTC.
An A-Frame component for placing raytraced surfaces in a scene.
A component to extract parts from a GLTF model into their own A-Frame entities.
Initializes aframe components using json
A touch of a visual inspector tool inspired by A-Frame-Inspector for A-Frame
Fork of A-Frame v0.3.0 look controls component with reversed mouse drag.
A-Frame component for high-quality mirrors
A component and primitive to draw a series of lines, for A-Frame WebXR. Similar to the line primitive, but draws multiple lines.
HTML5 canvas component for A-Frame VR.
A map component using Mapbox for A-Frame.
An A-Frame WebVR component for cheaply creating thousands of boxy buildings.
HTML Embed is a component created for A-Frame. The HTML Embed component allows for arbitrary html to be inserted into your aframe scene. It allows you to update the display within A-Frame simply by manipulating the DOM as you normally would.
One-liner to start THREE.js WebVR projects.
A Curve component to draw curves with some extras in A-Frame.
Load Tilt Brush / Open Brush files in three.js applications
Asset OnDemand component for A-Frame.
股票技术指标库 hxc3 technical indicator support ie7+
WMS (Web Map Service) in A-Frame
Sends OSC messages over a WebSocket connection.
A A-Frame Bring To Front Component component for A-Frame.
Dynamically translate HTML and CSS to A-Frame 3D world for virtual reality.
A Tooltip component for A-Frame.
A NodeJS addon/port of the Sixense SDK for "six-degrees-of-freedom" controllers.
Hyper Link component for A-Frame.
Controls for spherical movements by looking for A-Frame.
Visualize GeoJSON/TopoJSON documents in A-Frame with the help of the D3 library
Connects A-Frame Inspector to 3d.io APIs
This library was generated with [Nx](https://nx.dev).
Angular UI component library for [three.js](https://threejs.org/)
A Line component for A-Frame.
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
A-Frame Color Wheel component, designed for A-Frame Material
[](https://badge.fury.io/js/vrb)
Animated spritesheet support for A-Frame
An Extrude SVG component for A-Frame.
A library for p5.js that allows coders to easily render p5.js sketches in AR/VR using WebXR
A component for displaying OGC 3D Tiles.
A-Frame rain component
React component for 2D, 3D and VR force directed graphs
UI Widgets for A-Frame.
一个简单易用的3D图表,像ECharts一样可以快速上手,配置化生成,并支持个性化自定义扩展。
Aframe component loading remixable google blocks models.
Infinite grounds for your A-Frame VR scene in just one file.
A Cardboard VR implementation of a WebVR 1.1 VRDisplay for polyfilling the WebVR API
A React Native package that provides a bridge to ARKit (iOS) and ARCore (Android) for creating augmented reality experiences in React Native applications.
A fork of A-Frame Inspector designed to be use as visual editor used in SenangWebs.
A Tangram component for A-Frame.
A simple FPS counter component to measure performance in VR for A-Frame.
Face Set component for A-Frame.
Look control that interprets gaze data as input.
A Toggle Controls component for A-Frame.
[](https://badge.fury.io/js/centro-ui)
A-Frame VR component to create multi-user experiences with WebRTC
Enables functionality for VR videos, including 360, stereoscopic, 3D objects, interaction and control, crosshairs, and ambisonic audio.
UI components for A-Frame.
Using shake.js to display toggle UI modal
Pannellum React Component
Material design (inputs, keyboards, checkbox, radio button) for A-Frame (https://aframe.io).
Particle systems for A-Frame.
A Grammar of Graphics for Virtual Reality Data Visualization using A-Frame
Create a modal dialog or floating menu in A-Frame.
Provides a component that makes an entity into a clickable link hotspot. Simple alternative to using <a-link>.
A ring shader for A-Frame.
Svgfile component for A-Frame.
src-fit texture-fitting component for A-Frame.
React Native component for the Google VR panorama widget.
toolkit for interior apps
Loads PointClouds using Potree
Instagram stories like UI in A-Frame
🔊 a downshift powered dropdown library for react vr
Aframe Component for the MeshNormalMaterial. A material that maps the normal vectors to RGB colors
A Supercraft Thing component for A-Frame.
Starting point for building vive WebVR experiences
B web framework for building virtual reality experiences.
robot soccerball
A simple port of felixmariotto's three-mesh-ui package for use in A-Frame's environment
AFrame Presentation component
A Theatrical Scrim for A-Frame
Pannellum React Component
Javascript web browser for the post-screen world
custom components for vr pages
A simple collider for detecting when two objects interact with each other
AFRAME multi-video component allowing for using a single video source organized like an image sprite as textures on multiple geometries each starting at different times in the video source.
A visual inspector tool for A-Frame.
Persist camera location between refreshes or visits.
Move the mouse to look around, without needing to hold the button down.
Mountain terrain in A-Frame using randomly-generated height maps
An A-Frame component for graphing audio responsive points.
Google Resonance component for A-Frame (https://aframe.io).
Bind webthings to XR
Web-Centric functionality for A-Frame
Intuitive controls for desktop A-frame experiences
Node bindings to OpenVR
Text wrapping for AFrame draw.
A component to control the Yaw VR motion simulator
A-FRAME component that points entity behind the back by arrow at screen border
A-Frame motion capture component
A component to pretty-log cursor events.
A preloading animation that automatically displays while scene assets load.
Use OpenLayers maps inside A-Frame
A triangleset geometry primitive for A-Frame
A Google Poly component for A-Frame.
A web framework for building virtual reality experiences.
A-Frame components for smooth locomotion and snap turning
Build virtual reality experiences with A-Frame and React.
Sky primitive using a simple (and fast) gradient away from the sun. For A-Frame WebXR.
A web framework for building virtual reality experiences.
Declare A-Frame mixins and components in stylesheet form.
A web framework for building virtual reality experiences. (CHANGES: force aframe to use a custom canvas)
VerseEngine's GUI
Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard.