aframe-extras.animation-mixer
Animation mixer for JSON and glTF models.
Found 648 results for vr
Animation mixer for JSON and glTF models.
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
WebXR mixed reality utilities library
Charts of data built on A-Frame
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
A timeline component to use with the A-Frame animation component.
Blink controls component for A-Frame.
A-Frame motion capture components
A shader to display GIF for A-Frame VR.
A web framework for building virtual reality experiences.
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
nodejs server app to analyze brand-safety of newspaper articles (text and images)
Click & Drag component for A-Frame.
WebXR Plugin
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
Geometry-based text in A-Frame
A Proxemic Interactions component for A-Frame.
Audio visualizations in A-Frame using Web Audio (AnalyserNode)
An Engine for Web-Based Immersive UI!
Build virtual and augmented reality experiences with React and A-Frame.
Rounded primitive/component for AFrame (https://aframe.io).
ARCore and ARKit for React native
An A-Frame component to merge geometries to reduce draw calls.
A shader to display videos with transparency (alpha channel) for A-Frame.
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
Cursor component for tracked controls in A-Frame.
A simple node.js addon for interfacing with the Oculus Rift.
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications. Forked and maintained by Azalea Colburn for use in Synthesis.
EducationXR Elements package is a collection of utility methods, design patterns, and extensions for creating, previewing, and distributing interactive courses within Unity.
Loader for THREE.ObjectLoader-compatible models.
An A-Frame component to set UVs onto a plane geometry given a gridded texture atlas.
Generate a number of entities in A-Frame given a mixin
Generate glTF buffers on the fly from vertex data
A 3d geographic map component for AFrame that uses Cesium data.
A chromakey material for A-Frame.
[](https://github.com/playkit-js-vr/actions/workflows/run_canary_full_flow.yaml) [ and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
Make 3D Charts with this component based on A-Frame.
React Native 360 exploits Google VR Cardboard SDK to load and display 360-degree panoramic photos and to define a view that renders a 360 video using OpenGL
React components and hooks for creating VR/AR applications with react-three-fiber
Cubemap component for A-Frame.
A (almost) direct port of the ThreeJS OrbitControls as a component for A-Frame.
Square grid primitive for scene debugging.
Multi-user in A-Frame using Firebase
A 360° HTML5 video player as a React Component
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
A react library to integrate with AFrame and Entity-Component design.
An A-Frame component for creating maps in VR using d3-geo projections
A camera rig prefab utilizing the OpenXR Framework for the Unity software.
Revolutionary hand tracking and gesture control for the web. Transform any webcam into a powerful 3D controller with MediaPipe and Three.js.
Map entity & component for A-Frame.
A-Frame kit of components for making a simple WebVR shooter minigame.
A A-Frame component to move cursor along objects' surface.
Visualize GeoJSON/TopoJSON documents in A-Frame with the help of the D3 library
Boilerplate for building virtual reality experiences with A-Frame and React.
In-VR console logs for A-Frame.
Gradient sky with adjustable sun in A-Frame
A linear interpolation component for A-Frame.
Some helpful glTF components for A-Frame
A distributed computing environment
stereo effect for three js ( VR )
Infinite grounds for your A-Frame VR scene in just one file.
Video Controls for video assets
CPU-based particles for A-Frame from pre-simulated particle systems.
L-System/LSystem component for A-Frame to draw 3D turtle graphics. Using Lindenmayer as backend.
A-Frame wrapper for Three.js Rect Area Light
A-Frame GIF Component to display GIF animation as a material for A-Frame VR.
Audio visualizer components for A-Frame.
A Tangram terrain component for A-Frame.
Simple teleport navigation for non-XR devices.
A-Frame MMD component
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
[](https://badge.fury.io/js/centro-ui)
Two-pass Outline effect component for A-Frame
A component to extract parts from a GLTF model into their own A-Frame entities.
A Tooltip component for A-Frame.
A web framework for building multi-user virtual reality experiences.
Mirror effect material that works with snapshots of the scene.
A one-liner component for viewing Stereo/Mono 360/180 videos in WebVR, including a control bar for it
Leap Motion components for A-Frame VR
A Input Mapping component for A-Frame.
A Curve component to draw curves with some extras in A-Frame.
A simple FPS counter component to measure performance in VR for A-Frame.
Viewer for Tilt Brush / Open Brush files and derivatives
A Ambisonic Audio component for A-Frame.
An A-Frame component for quickly creating rooms connected by doors.
A touch of a visual inspector tool inspired by A-Frame-Inspector for A-Frame
vr plugin
An optionated postMessage component for A-Frame.
stereo effect for three js ( VR )
GearVR Controller Component component for A-Frame.
A Tangram component for A-Frame.
Hook in Redux reducers, data bindings, and action dispatches for A-Frame
A shader to render DOM Element for A-Frame VR.
Modelos typescript para las entidades comunes de los proyectos de VR.
Decorate component functions to have them automatically subscribe/unsubscribe to events.
A web framework for building multi-user virtual reality experiences.
Provides helper functions, behaviors and A-Frame components for common functionality compatible with AltspaceSDK.
HTML Embed is a component created for A-Frame. The HTML Embed component allows for arbitrary html to be inserted into your aframe scene. It allows you to update the display within A-Frame simply by manipulating the DOM as you normally would.
Connects A-Frame Inspector to 3d.io APIs
A Pointcloud component for A-Frame.
# usage
Physics system for A-Frame VR, built on Cannon.js
A Google Poly component for A-Frame.
Boilerplate for aframe-typescript-toolkit projects.
An A-Frame cursor that sticks to things and has fuse.
An A-Frame WebVR component for cheaply creating thousands of boxy buildings.
A GLTF Exporter component for A-Frame.
An A-Frame component for graphing audio responsive points.
Pannellum React Component Working With NextJs and React 17 and Typescript Support
Speech Command component for A-Frame.
robot soccerball
All-in-one natural hand controller interaction component for A-Frame.
Javascript API for the 3dRudder controller
Auto-Detect Controllers component for A-Frame.
Load Tilt Brush / Open Brush files in three.js applications
Terrain model components for A-Frame.
Selected component for A-Frame VR.
A component to add a configurable lens-flare (and optional light) to an entity
Easily add multiple 360-panoramic viewers to a page using Panolens.js
A map component using Mapbox for A-Frame.
A-Frame component for high-quality mirrors
Javascript web browser for the post-screen world
Renders 3D plots of functions and data
BMFont Text component for A-Frame.
An A-Frame WebVR primitive that has a circle of high-resolution terrain near the origin, surrounded by a low-resolution plain that stretches to the horizon
Controls for spherical movements by looking for A-Frame.
Aframe component loading remixable google blocks models.
A-Frame Color Wheel component, designed for A-Frame Material
Using input element in AFRAME!
UI Widgets for A-Frame.
A quick way to add a sphere of stars to an A-Frame project
Loads PointClouds using Potree
Physics components for A-Frame VR.
Provides a component that makes an entity into a clickable link hotspot. Simple alternative to using <a-link>.
A Toggle Controls component for A-Frame.
A-Frame components for smooth locomotion and snap turning
toolkit for interior apps
Tube following a custom path, primitive and component.
股票技术指标库 hxc3 technical indicator support ie7+
AROS 3D WebApp devtools
stats-in-vr component for A-Frame.
Fit Texture component for A-Frame.
Load Destiny game models from the Bungie API.
One-liner to start THREE.js WebVR projects.
A component and primitive to draw a series of lines, for A-Frame WebXR. Similar to the line primitive, but draws multiple lines.
An A-Frame component for controlling Object3D layers.
Sky primitive using a simple (and fast) gradient away from the sun. For A-Frame WebXR.
An A-Frame component for placing raytraced surfaces in a scene.
Initializes aframe components using json
A-Frame component to proxy keyboard/gamepad controls between devices over WebRTC.
Drag Look Controls component for A-Frame VR.
A Uploadcare component for A-Frame.
Animated spritesheet support for A-Frame
AFrame Presentation component
Google Resonance component for A-Frame (https://aframe.io).
Asset OnDemand component for A-Frame.
A React Native package that provides a bridge to ARKit (iOS) and ARCore (Android) for creating augmented reality experiences in React Native applications.
This package utilize loading, selection gamepads models for current vr device, positioning them relative head. Typescript ready. ### Supported devices: 1. Lenovo DayDream 2. Oculus Rift 3. Oculus Go 4. Oculus Quest 5. Gear VR 6. HTC Vive 7. Win
Fork of A-Frame v0.3.0 look controls component with reversed mouse drag.
Instagram stories like UI in A-Frame
Create a modal dialog or floating menu in A-Frame.
Biblioteca de componentes angular VR Software
This VR Streaming Package contains a minimal SDK & prefabs to implement VR Streaming (CloudXR) using WebRTC and Unity Remote Rendering
HTML5 canvas component for A-Frame VR.
Provides a component that constructs a toggle-able dialog with a title, description, image, and close button.
A-Frame rain component
A Line component for A-Frame.
Move the mouse to look around, without needing to hold the button down.
Build virtual reality experiences with A-Frame and React.
Pannellum React Component
A Point component for A-Frame.
A NodeJS addon/port of the Sixense SDK for "six-degrees-of-freedom" controllers.
Simulates light coming out of a-video.
A Supercraft Thing component for A-Frame.
Javascript web browser for the post-screen world
Dynamically translate HTML and CSS to A-Frame 3D world for virtual reality.
A-Frame VR component to create multi-user experiences with WebRTC
Video Billboard entity & component for A-Frame.
Create Reactylon app with no build configuration.
A web framework for building virtual reality experiences.
Using shake.js to display toggle UI modal
Mountain terrain in A-Frame using randomly-generated height maps
This is a component for AFRAME which allows events to trigger sounds.
Pannellum React Component
This library was generated with [Nx](https://nx.dev).
React component for 2D, 3D and VR force directed graphs
Bind webthings to XR
A ring shader for A-Frame.
A browser-side framework for wider web applications
An A-Frame WebVR component that supports the controller functionality available everywhere - buttons. Especially useful for apps designed to be usable with Google Cardboard V2, Gear VR without a separate Controller, mobile and desktop.
A Theatrical Scrim for A-Frame
A fork of A-Frame Inspector designed to be use as visual editor used in SenangWebs.
Particle systems for A-Frame.
UI components for A-Frame.
A library for p5.js that allows coders to easily render p5.js sketches in AR/VR using WebXR
Shared components for Ethereal Engine server
This package contains a basic scene loader as well as some basic scripts to trigger events as to make a project more interactive
Stereoscopic component for A-Frame VR.
AFRAME multi-video component allowing for using a single video source organized like an image sprite as textures on multiple geometries each starting at different times in the video source.
An Extrude SVG component for A-Frame.
Aframe Component for the MeshNormalMaterial. A material that maps the normal vectors to RGB colors
🔊 a downshift powered dropdown library for react vr
A cloud of particles surrounding the user for visual motion indication, or atmosphere. For A-Frame WebVR.
Face Set component for A-Frame.
Enables functionality for VR videos, including 360, stereoscopic, 3D objects, interaction and control, crosshairs, and ambisonic audio.
src-fit texture-fitting component for A-Frame.
Generate glTF buffers on the fly from vertex data
VerseEngine's GUI
A preloading animation that automatically displays while scene assets load.
Node bindings to OpenVR
Hyper Link component for A-Frame.
Physics system for A-Frame VR, built on Cannon.js
A-Frame component for Simbol
A Grammar of Graphics for Virtual Reality Data Visualization using A-Frame
A-Frame component for the 3dRudder controller
Starting point for building vive WebVR experiences
WMS (Web Map Service) in A-Frame
Client library for accessing the Soundboxing API.
Svgfile component for A-Frame.
An Aframe compontent to perform delayed "un-rendering" when arjs marker is lost
Persist camera location between refreshes or visits.
Material design (inputs, keyboards, checkbox, radio button) for A-Frame (https://aframe.io).
A simple collider for detecting when two objects interact with each other
Web-Centric functionality for A-Frame
A-Frame primitive for efficiently rendering a sky in the background
A-Frame component for Inkle's Ink game scripting language
[](https://badge.fury.io/js/vrb)
custom components for vr pages
Glow component for AFrame (https://aframe.io).
react VR全景图组件 超简单实用
Sends OSC messages over a WebSocket connection.
A Cardboard VR implementation of a WebVR 1.1 VRDisplay for polyfilling the WebVR API
A web framework for building multi-user virtual reality experiences.
A-Frame component for interactive VR hotspots with audio and scene transitions
A triangleset geometry primitive for A-Frame
An Observer component for a camera in an A-frame scene - Render to a canvas from A-frame camera
Look control that interprets gaze data as input.
A component to control the Yaw VR motion simulator
[](https://badge.fury.io/js/three-vrcontroller-module)
Highly customizable navigation system
Valve Lighthouse 2.0 plugin for Homebridge
A component for displaying OGC 3D Tiles.
Drop-in replacement for A-Frame core look-controls. In magic-window mode, the virtual horizon stays parallel to the real horizon.
A shader to display videos with transparency (alpha channel) for A-Frame. Based on https://github.com/balataca/aframe-transparent-video-shader/. Using sRGB color space. Use `transparent: true` in material property
This library was generated with [Nx](https://nx.dev).