create-reactylon-app
Create Reactylon app with no build configuration.
Found 92 results for xr
Create Reactylon app with no build configuration.
A browser-side framework for wider web applications
Bind webthings to XR
A library for p5.js that allows coders to easily render p5.js sketches in AR/VR using WebXR
Shared components for Ethereal Engine server
A-Frame primitive for efficiently rendering a sky in the background
Provides stereoscopic rendering and several Apple native integrations for development of Unity projects on HoloKit. Includes the following features: -Stereoscopic Rendering -Apple Vision Hand Tracking -Lite Hand Tracking using Human Segmentation -NFC Aut
C++ core library for interacting with the Maestro Windows service
C# wrapper library for interacting with the Maestro Windows service
Desktop simulation of WebXR Hand Tracking using Mediapipe
Digital twin smart home proof of concept
Testing package publishing to npmjs.org
A-Frame component for rendering in 3DoF when in VR
Analytics generator for XREngine platform
Vos Unity Sample Pacakge
Provide the generic OpenXR loader for android devices
Project Initializer for Sandcastle, a WebXR Prototyping Framework
Task server for EtherealEngine platform
Physar enables Cannon.js physics in your Spark AR projects.
An input system for Wonderland Engine that manages a wide range of input devices through a dedicated event-based system complemented by polling capabilities
轮子工厂
A-Frame component that adds additional stats to the built-in stats component
VRBuilder2 Javascript SDK
React hook to measure elapsed time using XRSession requestAnimationFrame
Vos Test Package Two
WebGL Augmented-eXtended Integrated Environment REPL
a webxr library for effortlessly infusing realistic physics into your projects
Mirror object for Three.js (XR compatible)
An input system that manages a wide range of input devices through a dedicated event-based system complemented by polling capabilities
Task server for IREngine platform
Add physics objects for reported XR room layout
Project Initalizer for Sandcastle, a WebXR Prototyping Framework
Task server for EtherealEngine platform
A-Frame component for fading the screen, for both desktop and VR
Analytics generator for XREngine platform
Shared components for XR3ngine server
slam on any phone supporting WebXR
Improves fog in VR by computing depth in world space
A-Frame component for adding HUD elements on top of the rest in both desktop and VR
This toolset provides useful components for creating xr content with react-three-fiber.
A-Frame component for giving objects a highlight when occluded
Shared components for Infinite Reality Engine server
Vos Test Package Three
A command-line tool for automated testing of WebXR sites.
A command-line tool for creating, testing, and deploying WebXR projects.
Unity package to provide XR SDK subsystem for DAQRI Vos
Common functionality for XR MCP server development
Vos Unity Sample Pacakge
xr-ui-mobile
<h1 align="center">Face Mesh</h1>
React components and hooks for creating VR/AR applications with react-three-fiber
[](https://github.com/DavidPeicho/manette-js/actions/workflows/node.js.yml)