Package Exports
- @danyalwe/capacitor-sensors
- @danyalwe/capacitor-sensors/dist/esm/index.js
- @danyalwe/capacitor-sensors/dist/plugin.cjs.js
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (@danyalwe/capacitor-sensors) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
Capacitor Plugin - Sensors
Get access to every sensor present in the device!
Supported Android version: 22+
Supported iOS version: Not supported
Supported Browsers: Chromium-based
Install
npm install @danyalwe/capacitor-sensors
npx cap syncTodos
- Add support for iOS
Supported methods
| Name | Android | iOS | Web |
|---|---|---|---|
| init | ✅ | ❌ | ✅ |
| getAvailableSensors | ✅ | ❌ | ✅ |
| start | ✅ | ❌ | ✅ |
| stop | ✅ | ❌ | ✅ |
| addListener | ✅ | ❌ | ✅ |
| removeAllListeners | ✅ | ❌ | ✅ |
| requestPermissions | ✅ | ❌ | ✅ |
Supported sensors
| Sensors | Android | iOS | Web |
|---|---|---|---|
MOTION_DETECTOR |
✅ | ❌ | ✅ |
LINEAR_ACCELERATION |
✅ | ❌ | ✅ |
MAGNETOMETER |
✅ | ❌ | ✅ |
GRAVITY |
✅ | ❌ | ✅ |
GYROSCOPE |
✅ | ❌ | ✅ |
AMBIENT_LIGHT |
✅ | ❌ | ✅ |
ACCELEROMETER |
✅ | ❌ | ✅ |
ABSOLUTE_ORIENTATION |
✅ | ❌ | ✅ |
RELATIVE_ORIENTATION |
✅ | ❌ | ✅ |
TEMPERATURE |
✅ | ❌ | ❌ |
GAME_ROTATION_VECTOR |
✅ | ❌ | ❌ |
GEOMAGNETIC_ROTATION_VECTOR |
✅ | ❌ | ❌ |
HEART_BEAT |
✅ | ❌ | ❌ |
HEART_RATE |
✅ | ❌ | ❌ |
POSE_6DOF |
✅ | ❌ | ❌ |
PRESSURE |
✅ | ❌ | ❌ |
PROXIMITY |
✅ | ❌ | ❌ |
RELATIVE_HUMIDITY |
✅ | ❌ | ❌ |
ROTATION_VECTOR |
✅ | ❌ | ❌ |
SIGNIFICANT_MOTION |
✅ | ❌ | ❌ |
STATIONARY_DETECTOR |
✅ | ❌ | ❌ |
STEP_COUNTER |
✅ | ❌ | ❌ |
STEP_DETECTOR |
✅ | ❌ | ❌ |
API
init(...)
init(options: SensorOptions) => Promise<SensorData | undefined>| Param | Type |
|---|---|
options |
SensorOptions |
Returns: Promise<SensorData>
getAvailableSensors()
getAvailableSensors() => Promise<{ sensors: SensorType[]; }>Returns: Promise<{ sensors: SensorType[]; }>
requestPermissions(...)
requestPermissions(sensor: SensorData) => Promise<WebPermissionStatus>| Param | Type |
|---|---|
sensor |
SensorData |
Returns: Promise<WebPermissionStatus>
start(...)
start(sensor: SensorData) => Promise<void>| Param | Type |
|---|---|
sensor |
SensorData |
stop(...)
stop(sensor: SensorData) => Promise<void>| Param | Type |
|---|---|
sensor |
SensorData |
addListener(...)
addListener(eventName: SensorEvent, listenerFunc: (event: SensorResult) => void) => Promise<PluginListenerHandle>| Param | Type |
|---|---|
eventName |
SensorEvent |
listenerFunc |
(event: SensorResult) => void |
Returns: Promise<PluginListenerHandle>
removeAllListeners()
removeAllListeners() => Promise<void>Interfaces
SensorData
| Prop | Type |
|---|---|
infos |
SensorInfos |
SensorInfos
| Prop | Type |
|---|---|
vendor |
string |
version |
number |
type |
number |
maxRange |
number |
resolution |
number |
power |
number |
minDelay |
number |
maxDelay |
number |
SensorOptions
| Prop | Type |
|---|---|
type |
SensorType |
delay |
SensorDelay |
WebPermissionStatus
| Prop | Type |
|---|---|
accelerometer |
PermissionState |
'ambient-light-sensor' |
PermissionState |
gyroscope |
PermissionState |
magnetometer |
PermissionState |
PluginListenerHandle
| Prop | Type |
|---|---|
remove |
() => Promise<void> |
SensorResult
| Prop | Type |
|---|---|
accuracy |
number |
timestamp |
number |
values |
number[] |
Type Aliases
PermissionState
'prompt' | 'prompt-with-rationale' | 'granted' | 'denied'
SensorEvent
keyof typeof SensorType
Enums
SensorType
| Members |
|---|
AMBIENT_LIGHT |
ACCELEROMETER |
TEMPERATURE |
GAME_ROTATION_VECTOR |
GEOMAGNETIC_ROTATION_VECTOR |
GRAVITY |
GYROSCOPE |
HEART_BEAT |
HEART_RATE |
LINEAR_ACCELERATION |
MAGNETOMETER |
MOTION_DETECTOR |
POSE_6DOF |
PRESSURE |
PROXIMITY |
RELATIVE_HUMIDITY |
ROTATION_VECTOR |
SIGNIFICANT_MOTION |
STATIONARY_DETECTOR |
STEP_COUNTER |
STEP_DETECTOR |
ABSOLUTE_ORIENTATION |
RELATIVE_ORIENTATION |
SensorDelay
| Members |
|---|
FASTEST |
GAME |
UI |
NORMAL |