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  • License MIT

Generates visually appealing and configurable colors and gradients based on input

Package Exports

  • @marko19907/string-to-color
  • @marko19907/string-to-color/dist/index.js
  • @marko19907/string-to-color/dist/index.mjs

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (@marko19907/string-to-color) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

string-to-color

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string-to-color is a library that deterministically generates an HSL color based on a given string.

It's useful for generating consistent colors for user avatars, boxes, and other visualizations where you need a color that is unique to a specific input value. The library also supports tree shaking, allowing for more efficient bundling of your code.

Demo

Check out the live demo of the library to see it in action!

The source code for the demo is available here

Installation

To install the library, use your favorite package manager:

npm install @marko19907/string-to-color
yarn add @marko19907/string-to-color

Usage

Generating a color

The library provides two functions, generateColor() and generateSecondaryColor(), that generate HSL colors from a given string.

import { generateColor, generateSecondaryColor } from "@marko19907/string-to-color";

const username = "JohnDoe";
const primaryColor = generateColor(username); // generates a primary color based on the username
const secondaryColor = generateSecondaryColor(username); // generates a secondary color based on the username

Both functions accept an optional ColorOptions object that can be used to customize the saturation, lightness, and alpha values of the generated color.

const options = { saturation: 50, lightness: 75, alpha: 100 };
const primaryColor = generateColor(username, options); // generates a primary color with custom saturation, lightness, and alpha values

If no options are provided, the default values of saturation: 75, lightness: 50, and alpha: 100 are used.

It is also possible to just provide a subset of the options, and the rest will be filled in with the default values.

const color = generateColor("abc", { saturation: 80 }); 

One can also call the function without any custom options like this. The rest will be filled in with the default values.

const color = generateColor("abc");

Generating a gradient

The library also provides a function, generateGradient(), that generates a gradient from a given string.

import { generateGradient } from "@marko19907/string-to-color";

const username = "JohnDoe";
const gradient = generateGradient(username); // generates a gradient based on the username

The gradient is generated using the generateColor() and generateSecondaryColor() functions, and is returned as a string in the format linear-gradient(45deg, primaryColor, secondaryColor).

The function accepts an optional angle parameter that sets the angle of the gradient, and two optional ColorOptions objects that can be used to customize each of the colors of the gradient.

const options = { saturation: 50, lightness: 75, alpha: 100 };
const secondaryOptions = { saturation: 100, lightness: 75, alpha: 100 };
const gradient = generateGradient(username, 90, options, secondaryOptions); // generates a gradient with custom options and a 90 degree angle

If no options are provided, the default values of angle: 45, saturation: 75, lightness: 50, and alpha: 100 are used for both colors of the gradient.

Using a Custom PRNG Algorithm

If you'd like to customize the PRNG algorithm used to generate the colors, you can easily do so.

import { Alea, generateColor } from "@marko19907/string-to-color";

const username = "JohnDoe";

// Pass the custom algorithm as an option
const primaryColor = generateColor(username, { algorithm: Alea });

This example imports the Alea algorithm from the library, then passes it as an option to the generateColor function. The library will use the custom algorithm to generate the color. You can replace the Alea algorithm with any other algorithm from the library or even pass your own custom PRNG algorithm.

Usage with React and useMemo()

If you're using string-to-color in a React application, you can use the useMemo() hook to avoid unnecessary re-renders and improve performance.

Here's an example of generating a primary color based on a user's id using useMemo():

import { useMemo } from "react";
import { generateColor } from "@marko19907/string-to-color";

function Avatar({ user }) {
const primaryColor = useMemo(() => {
    return generateColor(user.id);
}, [user]);

return (
    <div style={{ backgroundColor: primaryColor }}>
        {user.name}
    </div>
);
}

Performance

Performance of the library depends on the chosen PRNG (Pseudo Random Number Generator) algorithm. A range of algorithms with different performance characteristics are provided, and the user can choose the one that best suits their needs. Below is a table comparing the relative speed of each algorithm.

Algorithm Speed
Alea ★★★★★ Very Fast
Arc4 ★★★★★ Very Fast
Tychei ★★★★☆ Fast
Xor128 ★★★★★ Very Fast
Xor4096 ★★★★☆ Fast
Xorshift7 ★★★☆☆ Medium
Xorwow ★★★★☆ Fast

These are rough estimates, and actual performance may vary. For more detailed performance data and comparisons of the PRNG algorithms, refer to the seedrandom repository.

When using the library in a React application, you can further improve performance by using the useMemo() hook to avoid unnecessary re-renders. See the "Usage with React and useMemo()" section in the README for an example. Other frameworks might offer a similar feature to React’s useMemo() hook.

Acknowledgments

The PRNG algorithms used in this library are sourced from the seedrandom library, and the ES module port is provided by the esm-seedrandom library.

This repository is based on a template by Matt Pocock. The template can be found in this repository mattpocock/pkg-demo

License

This project is licensed under the MIT License. See the LICENSE file for details

Contributing

Pull requests and bug reports are welcome!