Package Exports
- @protorians/core
- @protorians/core/appearance
- @protorians/core/appearance.js
- @protorians/core/event-dispatcher
- @protorians/core/event-dispatcher.js
- @protorians/core/index.ts
- @protorians/core/navigation
- @protorians/core/navigation.js
- @protorians/core/presenters
- @protorians/core/presenters.js
- @protorians/core/utilities
- @protorians/core/utilities.js
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (@protorians/core) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
@protorians/core
A powerful, flexible utility library for modern JavaScript and TypeScript applications.
Table of Contents
- Overview
- Installation
- Core Concepts
- Basic Usage
- Advanced Features
- API Reference
- Types Reference
- License
Overview
@protorians/core is a comprehensive utility library that provides a foundation for building modern JavaScript and TypeScript applications. It includes utilities for event handling, state management, data structures, and common operations on strings, numbers, objects, and more.
Installation
# Using npm
npm install @protorians/core
# Using yarn
yarn add @protorians/core
# Using pnpm
pnpm add @protorians/coreCore Concepts
Signals
Signals are a powerful event handling system that allows you to create, dispatch, and listen for events in your application. Protorians Core provides two main interfaces for signals:
- SignalStack: A stack-based event system for registering listeners and dispatching events.
- SignalController: A reactive state management system that allows you to track and respond to state changes.
import { Signal } from '@protorians/core';
// Create a signal stack
const signal = new Signal.Stack<{
click: { x: number; y: number };
hover: { element: HTMLElement };
}>();
// Listen for events
signal.listen('click', ({ x, y }) => {
console.log(`Clicked at (${x}, ${y})`);
});
// Dispatch events
signal.dispatch('click', { x: 100, y: 200 });Dictionaries
Dictionaries are key-value stores with a rich API for manipulating and accessing data. They provide type-safe access to values and methods for transforming the data.
import { Dictionary } from '@protorians/core';
// Create a dictionary
const dict = new Dictionary<{
name: string;
age: number;
email: string;
}>();
// Set values
dict.set('name', 'John Doe');
dict.set('age', 30);
dict.set('email', 'john@example.com');
// Get values
console.log(dict.get('name')); // 'John Doe'
// Convert to array
console.log(dict.array); // [['name', 'John Doe'], ['age', 30], ['email', 'john@example.com']]Collections
Collections are ordered lists of items with methods for adding, removing, and manipulating items. They provide a more powerful alternative to arrays.
import { Collection } from '@protorians/core';
// Create a collection
const collection = new Collection<string>();
// Add items
collection.add('apple');
collection.add('banana');
collection.add('orange');
// Check if an item exists
console.log(collection.has('banana')); // true
// Remove an item
collection.remove('banana');
// Iterate over items
collection.each((item, index) => {
console.log(`Item ${index}: ${item}`);
});Environment
The Environment utility provides information about the current execution environment, such as whether the code is running in a browser, Node.js, or a service worker.
import { Environment } from '@protorians/core';
if (Environment.Client) {
// Code running in a browser
console.log('Running in a browser');
} else if (Environment.Server) {
// Code running in Node.js
console.log('Running in Node.js');
}Climbing
The Climbing utility provides a way to process arrays of items asynchronously in sequence. It's particularly useful for handling operations that need to be performed one after another, with each step potentially being asynchronous.
import { Climbing } from '@protorians/core';
// Array of items to process
const items = [1, 2, 3, 4, 5];
// Create a new Climbing instance
const climbing = new Climbing(
items,
// Async callback function that processes each item
async (index) => {
const item = items[index];
console.log(`Processing item ${item}`);
// Simulate async operation
await new Promise(resolve => setTimeout(resolve, 1000));
return item * 2; // Return processed result
}
);
// Trigger the climbing process
climbing.trigger((result) => {
console.log('All items processed');
console.log('Results:', result.responses); // [2, 4, 6, 8, 10]
});The Climbing class provides the following features:
- Sequential processing of array items
- Asynchronous operation support
- Collection of processed results
- Error handling with strict and non-strict modes
- Control over the starting point of processing
Basic Usage
import {
Signal,
Dictionary,
Collection,
Environment,
NumberUtility,
TextUtility,
ObjectUtility,
} from '@protorians/core';
// Create a signal stack
const signal = new Signal.Stack<{
update: { value: number };
}>();
// Listen for events
signal.listen('update', ({value}) => {
console.log(`Value updated to ${value}`);
});
// Create a dictionary
const dict = new Dictionary<{
count: number;
}>();
// Set initial value
dict.set('count', 0);
// Update the value and dispatch an event
function increment() {
const currentCount = dict.get('count');
dict.set('count', currentCount + 1);
signal.dispatch('update', {value: currentCount + 1});
}
// Use text utilities
const slug = TextUtility.slugify('Hello World!'); // 'hello-world'
const truncated = TextUtility.truncate('This is a long text', 10); // 'This is a...'
// Use number utilities
const formatted = NumberUtility.isNumber(1234.56); // true
// Use array utilities
const merged = ObjectUtility.unWrap([[1, 2, 3, [4, 5, 6]], [7, 8], [9]]); // [1, 2, 3, 4, 5, 6, 7, 8, 9]Advanced Features
Signal Stack
The Signal Stack provides a powerful event system with features like:
- Event Prioritization: Control the order in which listeners are called.
- Cancellable Events: Allow listeners to cancel the event propagation.
- Computed Values: Get the computed result of an event dispatch.
import { Signal } from '@protorians/core';
const signal = new Signal.Stack<{
calculate: { a: number; b: number };
}>();
// Add a listener with high priority
signal.listen('calculate', ({ a, b }) => {
return a + b;
});
// Add a listener with lower priority
signal.listen('calculate', ({ a, b }) => {
console.log(`Calculating ${a} + ${b}`);
});
// Dispatch and get the computed result
signal.dispatch('calculate', { a: 5, b: 3 });
const result = signal.computed<number>('calculate');
console.log(result); // 8Signal Controller
The Signal Controller provides reactive state management with features like:
- State Tracking: Track changes to state properties.
- Effect Callbacks: Execute callbacks when state changes.
- State Reset: Reset state to its original values.
import { Signal } from '@protorians/core';
// Create a state object
const state = {
count: 0,
name: 'John'
};
// Create a signal controller
const controller = new Signal.Controller(state);
// Add an effect callback
controller.effect(({ target, name, value }) => {
console.log(`Property ${String(name)} changed to ${value}`);
});
// Update state
controller.assign('count', 1); // Logs: Property count changed to 1
controller.assign('name', 'Jane'); // Logs: Property name changed to Jane
// Reset state
controller.reset(state);Dictionary
The Dictionary class provides advanced features for working with key-value data:
- Type Safety: Ensure type safety for keys and values.
- Data Transformation: Transform data using parsers.
- Serialization: Convert to and from strings.
import { Dictionary } from '@protorians/core';
// Create a dictionary with initial values
const dict = new Dictionary<{
name: string;
age: number;
email: string;
}>({
name: 'John Doe',
age: 30,
email: 'john@example.com'
});
// Transform values
dict.parse((key, value) => {
if (key === 'name') {
return value.toUpperCase();
}
return value;
});
console.log(dict.get('name')); // 'JOHN DOE'
// Convert to string
const str = dict.string;
console.log(str); // '{"name":"JOHN DOE","age":30,"email":"john@example.com"}'
// Create from string
const newDict = new Dictionary<{
foo: string;
bar: number;
}>();
newDict.fromString('{"foo":"hello","bar":42}');
console.log(newDict.get('foo')); // 'hello'Utilities
Protorians Core provides a rich set of utilities for common operations:
import {
HTMLUtility,
NumberUtility,
TextUtility,
ObjectUtility,
} from '@protorians/core';
// Text utilities
const camelCase = TextUtility.camelCase('hello-world'); // 'helloWorld'
const kebabCase = TextUtility.kebabCase('helloWorld'); // 'hello-world'
const capitalize = TextUtility.capitalize('hello'); // 'Hello'
// Number utilities
const clamp = NumberUtility.clamp(150, 0, 100); // 100
const pad = NumberUtility.pad(5, 3); // '005'
const isEven = NumberUtility.isEven(4); // true
// Object utilities
const clone = ObjectUtility.clone({a: 1, b: {c: 2}}); // Object clone
const omit = ObjectUtility.omit({a: 1, b: 2, c: 3}, ['b']); // { a: 1, c: 3 }
// HTML utilities
const escape = HTMLUtility.escape('<div>Hello</div>'); // '<div>Hello</div>'
const unescape = HTMLUtility.unescape('<div>Hello</div>'); // '<div>Hello</div>'
const stripTags = HTMLUtility.stripTags('<p>Hello <b>World</b></p>'); // 'Hello World'API Reference
Signals
The Signals module provides tools for event handling and state management.
Properties
Stack: Class for creating event stacksController: Class for creating reactive state controllers
Methods
Signal.Stack:
listen(type, callable, options): Adds a listener for an eventdispatch(type, payload): Dispatches an eventcomputed<T>(type): Gets the computed result of an eventremove(type, index): Removes a listener by indexremoveStack(type): Removes all listeners for an eventremoveCallable(callable, type): Removes a specific listenerclear(): Removes all listeners
Signal.Controller:
update(target): Updates the statereset(target): Resets the stateassign(key, value): Assigns a value to a state propertyeffect(callable): Adds an effect callbacktrigger(name, value): Triggers an effectcompute(): Computes the current state
Dictionary
The Dictionary class provides a type-safe key-value store.
Properties
map: Gets the underlying objectarray: Gets the dictionary as an array of key-value pairsstring: Gets the dictionary as a JSON string
Methods
get(key): Gets a value by keyset(key, value): Sets a value by keyremove(key): Removes a keyclear(): Removes all keysfromString(data): Initializes from a JSON stringparse(callable): Transforms values using a parsermany(values): Sets multiple valuesvalues(): Gets all valueskeys(): Gets all keys
Utilities
Protorians Core provides various utility modules for common operations.
Text
camelCase(str): Converts a string to camelCasekebabCase(str): Converts a string to kebab-casesnakeCase(str): Converts a string to snake_casecapitalize(str): Capitalizes the first lettertruncate(str, length, suffix): Truncates a stringslugify(str): Converts a string to a URL-friendly slugtrimSpace(str): Trims and normalizes whitespacepad(str, length, char): Pads a string to a specific length
Number
format(num, decimals, decimalSeparator, thousandsSeparator): Formats a numberrandom(min, max): Generates a random numberclamp(num, min, max): Clamps a number between min and maxpad(num, length): Pads a number with leading zerosisEven(num): Checks if a number is evenisOdd(num): Checks if a number is oddround(num, decimals): Rounds a number to a specific number of decimals
Object
clone(obj): Deep clones an objectmerge(obj1, obj2): Merges two objectspick(obj, keys): Creates a new object with selected keysomit(obj, keys): Creates a new object without specified keysisEqual(obj1, obj2): Checks if two objects are equalisEmpty(obj): Checks if an object is emptyentries(obj): Gets an array of key-value pairsfromEntries(entries): Creates an object from key-value pairs
Types Reference
| Category | Type | Description |
|---|---|---|
| Signal Types | ISignalStack<M> |
Interface for signal stacks with generic event map |
ISignalController<I> |
Interface for reactive state controllers | |
ISignalStackCallable<P> |
Type for signal stack callback functions | |
ISignalStackOptions |
Options for signal stack listeners | |
| Dictionary Types | IDictionary<T> |
Interface for dictionaries with generic value types |
IDictionaryCallbackParser<T> |
Type for dictionary value parsers | |
| Collection Types | ICollection<T> |
Interface for collections with generic item types |
ICollectionCallable<T> |
Type for collection callback functions | |
| Environment Types | IEnvironment |
Interface for environment detection |
| Utility Types | ITextUtilities |
Interface for text utilities |
INumberUtilities |
Interface for number utilities | |
IObjectUtilities |
Interface for object utilities | |
IDateUtilities |
Interface for date utilities | |
IURLUtilities |
Interface for URL utilities | |
IHTMLUtilities |
Interface for HTML utilities |
License
This project is licensed under the MIT License. See the LICENSE file for details.