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@remotion/renderer

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  • License SEE LICENSE IN LICENSE.md

Renderer for Remotion

Package Exports

  • @remotion/renderer
  • @remotion/renderer/client
  • @remotion/renderer/client.js
  • @remotion/renderer/dist/get-concurrency
  • @remotion/renderer/dist/get-concurrency.js
  • @remotion/renderer/dist/index.js

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (@remotion/renderer) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

Rust development

To participate in the development of the Rust parts of Remotion, you need to do additional steps. If you don't want to change the Rust code, you don't have to set anything up.

Setup

These are instructions for macOS. Contributions for other platforms are appreciated.

First, install Cargo, if you don't have it, or upgrade to a version that supports edition-2021:

curl https://sh.rustup.rs -sSf | sh

Second, install components that allow for cross-compilation:

sh install_platforms.sh

Third, install linkers for cross compilation:

brew install MaterializeInc/crosstools/x86_64-unknown-linux-gnu
brew install MaterializeInc/crosstools/aarch64-unknown-linux-gnu
brew install messense/macos-cross-toolchains/x86_64-unknown-linux-musl
brew install messense/macos-cross-toolchains/aarch64-unknown-linux-musl
brew install mingw-w64

This will take a few minutes.

Building

To build the Rust parts for your operating system, run:

node build.mjs

To build the Rust binaries for all supported platforms, run:

node build.mjs --all

The resulting artifacts should be checked into Git.