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@thi.ng/geom-resample

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Customizable nD polyline interpolation, re-sampling, splitting & nearest point computation

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  • @thi.ng/geom-resample

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Readme

geom-resample

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This project is part of the @thi.ng/umbrella monorepo.

About

Customizable nD polyline interpolation, re-sampling, splitting & nearest point computation.

Also includes an implementation of Douglas-Peucker polyline / polygon simplification.

Current implementations partially based on toxiclibs (Java) and Clojure version of thi.ng/geom.

Status

STABLE - used in production

Search or submit any issues for this package

Installation

yarn add @thi.ng/geom-resample
// ES module
<script type="module" src="https://unpkg.com/@thi.ng/geom-resample?module" crossorigin></script>

// UMD
<script src="https://unpkg.com/@thi.ng/geom-resample/lib/index.umd.js" crossorigin></script>

Package sizes (gzipped, pre-treeshake): ESM: 1.19 KB / CJS: 1.25 KB / UMD: 1.36 KB

Dependencies

Usage examples

Several demos in this repo's /examples directory are using this package.

A selection:

Screenshot Description Live demo Source
Animated Voronoi diagram, cubic splines & SVG download Demo Source

API

Generated API docs

import { resample, simplify } from "@thi.ng/geom-resample";

// resample polygon w/ uniform distance
const pts = resample([[0,0], [100,0], [100,100], [0,100]], { dist: 25 }, true)

// [ [ 0, 0 ], [ 25, 0 ], [ 50, 0 ], [ 75, 0 ],
//   [ 100, 0 ], [ 100, 25 ], [ 100, 50 ], [ 100, 75 ],
//   [ 100, 100 ], [ 75, 100 ], [ 50, 100 ], [ 25, 100 ],
//   [ 0, 100 ], [ 0, 75 ], [ 0, 50 ], [ 0, 25 ] ]

// simply polygon
// (epsilon = 0 only removes co-linear points, increase if necessary)
simplify(pts, 0, true)

// [ [ 0, 0 ], [ 100, 0 ], [ 100, 100 ], [ 0, 100 ] ]

Authors

Karsten Schmidt

If this project contributes to an academic publication, please cite it as:

@misc{thing-geom-resample,
  title = "@thi.ng/geom-resample",
  author = "Karsten Schmidt",
  note = "https://thi.ng/geom-resample",
  year = 2013
}

License

© 2013 - 2020 Karsten Schmidt // Apache Software License 2.0