JSPM

  • ESM via JSPM
  • ES Module Entrypoint
  • Export Map
  • Keywords
  • License
  • Repository URL
  • TypeScript Types
  • README
  • Created
  • Published
  • Downloads 151
  • Score
    100M100P100Q85450F
  • License MIT

NBT serialization and deserialization

Package Exports

  • @xmcl/nbt

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (@xmcl/nbt) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

Nbt Module

npm version npm Build Status

This is a sub-module belong to minecraft-launcher-core module. You can still use this individually.

Usage

Read/Write NBT

You can simply deserialize/serialize nbt.

    import { NBT } from "@xmcl/nbt";
    const fileData: Buffer;
    // compressed = undefined will not perform compress algorithm
    // compressed = true will use gzip algorithm
    const compressed: true | "gzip" | "deflate" | undefined;
    const readed: NBT.TypedObject = await NBT.deserialize(fileData, { compressed });
    // NBT.Persistence.TypedObject is just a object with __nbtPrototype__ defining its nbt type
    // After you do the modification on it, you can serialize it back to NBT
    const buf: Buffer = await NBT.serialize(readed, { compressed });

    // or use serializer style
    const serial = NBT.createSerializer()
        .register("server", {
            name: NBT.TagType.String,
            host: NBT.TagType.String,
            port: NBT.TagType.Int,
            icon: NBT.TagType.String,
        });
    const serverInfo: any; // this doesn't require the js object to be a TypedObject
    const serialized: Buffer = await serial.serialize(serverInfo, "server");