JSPM

  • Created
  • Published
  • Downloads 9
  • Score
    100M100P100Q39917F
  • License MIT

An abstract networking layer over multiple transports, agnostic of client/server with support for E2EE

Package Exports

  • anysocket

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (anysocket) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

AnySocket

An abstract networking layer over multiple transports, agnostic of client/server with support for E2EE*

** E2EE implementation doesn't support forward secrecy (atm)

Dependency Status devDependency Status NPM version Downloads HitCount

Important

This is a work in progress and API is subject to change.

WIP Documentation

Features

  • Client / Server agnostic
  • Support for request/reply
  • P2P using a proxy server (with support for E2EE between clients)
  • Browser support - small footprint (24kb) - see: /dist/anysocket.bundle.js
  • Multiple transports *(implemented: ws)
  • All peers have a UUIDv4 associated
  • E2EE implemented in the protocol
  • Disconnect detection using a heartbeat
  • Automatic packet splitting, if packet is too large (atm: fixed 4kb packet size)
  • Not Battle Tested ...yet

It doesn't support Binary Protocol... (but it has some binary stuff)

Benchmark

nodejs - browser

Running PLAIN TEXT benchmark: 1000ms  (test duration)
Latency: 0.90 ms
Running E2EE benchmark: 1000ms        (test duration)
Latency: 2.81 ms

nodejs - nodejs

Running PLAIN TEXT benchmark: 1000ms  (test duration)
Latency: 0.4 ms
Running E2EE benchmark: 1000ms        (test duration)
Latency: 2.07 ms

You can run the benchmarks from: /examples/benchmark

Installation

npm install --save anysocket

or

<script src="/dist/anysocket.bundle.js"></script>

How to use

The following example starts a websocket server on port 3000.

const AnySocket = require("anysocket");
const server = new AnySocket();
const PORT = 3000;
server.listen("ws", PORT)
    .then(() => {
        console.log("Listening on port:", PORT);
    })
    .catch((err) => {
        console.error("Failed to start server:", err);
    });
server.on("connected", (peer) => {
    console.log("Connected", peer.id);    
    peer.send({
        hello: "world"
    });
});
server.on("message", (packet) => {
    console.log("From:", packet.peer.id, "Message:", packet.msg);
});
server.on("disconnected", (peer, reason) => {
    console.log("Disconnected", peer.id, "Reason:", reason);
});

The following example connects to a websocket on port 3000

const AnySocket = require("anysocket");
const client = new AnySocket();
const PORT = 3000;
client.connect("ws", "127.0.0.1", PORT)
    .then(() => {
        // note: you cannot send messages from here, you need to wait for the "connected" event
        console.log("Connected to server");
    })
    .catch((err) => {
        console.error("Failed to connect to server:", err);
    });

// after negotiating the AUTH packet, it will trigger the connect event
client.on("connected", (peer) => {
    console.log("Connected", peer.id);    
    peer.send({
        hello: "world"
    });
});
client.on("message", (packet) => {
    console.log("From:", packet.peer.id, "Message:", packet.msg);
});
client.on("disconnected", (peer, reason) => {
    console.log("Disconnected", peer.id, "Reason:", reason);
});

More in the examples folder.

Api

Documentation

AnySocket()

Creates a new AnySocket instance


AnySocket.id

Unique identifier (UUIDv4) that will be used for all connections originating this instance (client/server)


AnySocket.server(scheme, options)

Alias for AnySocket.listen()


AnySocket.listen(scheme, options)

Attaches a new server transport based on the selected *scheme

Arguments:

  • scheme - one of the implemented transports
  • options - one of the options below
    • port - port number
    • json
{
    ip: "0.0.0.0", // listening ip
    port: 3000, // listening port
    replyTimeout: 30 * 1000, // reply timeout
    heartbeatInterval: 5 * 1000, // heartbeat interval
    heartbeatTimeout: 5 * 1000 // heartbeat timeout (disconnect)
}

Returns a Promise that resolves/rejects when the server has started listening or when it throws an error


AnySocket.connect(scheme, ip, port, [options])

Connects to AnySocket Server

Arguments:

  • scheme - one of the implemented transports
  • ip - server ip
  • port - server port
  • options - options json
{
    replyTimeout: 30 * 1000, // reply timeout
    heartbeatInterval: 5 * 1000, // heartbeat interval
    heartbeatTimeout: 5 * 1000 // heartbeat timeout (disconnect)
}

Returns a Promise that resolves/rejects when a connection has been established note: you cannot take actions (ex: send) until the connected event has been triggered


AnySocket.stop()

Stops all servers and disconnects all peers

Returns a Promise that resolves/rejects when finished


AnySocket.send(message, awaitReply)

Sends a message to all connected peers

Arguments:

  • message - a JSON stringifiable object
  • awaitReply - set to true if a reply is expected

Returns a Promise that resolves with a AnyPacket if waiting for a reply or rejects on error

note: it doesn't resolve if awaitReply is not set


AnySocket.canProxy(peerID, otherPeerID)

Checks if peerID can be proxied through otherPeerID. Defaults to: false

note: You need to override this function in order to allow proxying

Returns true/false


AnySocket.hasPeer(id)

note: returns true for proxies

Returns true/false if AnySocket has a peer with the id


AnySocket.hasDirectPeer(id)

note: returns false for proxies

Returns true/false if AnySocket has a direct peer (no proxy) with the id


AnySocket.proxy(peerID, throughPeerID)

Send a proxy request for peerID via throughPeerID as relay

note: A proxied peer uses the same flow as a new connection

Returns a Promise that resolves with a AnyPeer or rejects if proxy fails


AnySocket event connected

Emitted when the link has been established and it's ready for sending/receiving messages

Arguments:


AnySocket event message

Emitted when a message is received

Arguments:


AnySocket event e2e

Emitted when the link has been end-to-end encrypted and it's ready to be used

Arguments:


AnySocket event heartbeat

Emitted when a PING/PONG heartbeat has finished

Arguments:


AnySocket event disconnected

Emitted when a peer has disconnected

Arguments:

  • peer - AnyPeer instance
  • reason - a string detailing the disconnect reason

AnyPacket()

Constructor should not be used directly


AnyPacket.seq

An incremental unique identifier per packet per peer (used internally)


AnyPacket.peer

An AnyPeer instance


AnyPacket.msg

An object that contains data sent/received from a peer


AnyPacket.reply(message)

Sends a reply to the current packet

Arguments:

  • message - a JSON stringifiable object

note: you can only reply to a normal message, you cannot reply to a reply packet. It fails silently


AnyPeer()

Constructor should not be used directly


AnyPeer.id

Unique peer identifier (UUIDv4) - Peer AnySocket.id


AnyPeer.lag

Last calculated latency (based on heartbeat) in milliseconds


AnyPeer.connectionID

Unique connection identifier (UUIDv4), used internally before getting a AnyPeer.id


AnyPeer.e2e()

Enables E2E encryption. The certificate is generated on the spot with a size of 4096 bytes


AnyPeer.send(message, [awaitReply, [timeout]])

Sends a message to the peer

Arguments:

  • message - a JSON stringifiable object
  • awaitReply - set to true if a reply is expected
  • timeout - set a custom reply packet timeout (in milliseconds)

Returns a Promise that resolves with a AnyPacket if waiting for a reply or rejects on error

note: it doesn't resolve if awaitReply is not set

note: you can only reply to a normal message, you cannot reply to a reply packet. It fails silently


AnyPeer.disconnect(reason)

Disconnects the peer

Arguments:

  • reason - a string that explains why the peer was disconnected

AnyPeer.heartbeat()

Send a heartbeet to the peer - used internally


AnyPeer.isProxy()

Returns true if the AnyPeer instance is a proxy (see: AnySocket.proxy)


AnyPeer.isE2EEnabled()

Returns true if the connection has been end-to-end encrypted (see: AnyPeer.e2e)


AnyPeer event message

Emitted when a message is received

Arguments:


AnyPeer event e2e

Emitted when the link has been end-to-end encrypted and it's ready to be used

Arguments:


AnyPeer event heartbeat

Emitted when a PING/PONG heartbeat has finished

Arguments:


AnyPeer event disconnected

Emitted when the peer has disconnected

Arguments:

  • peer - AnyPeer instance
  • reason - a string detailing the disconnect reason

Upcoming Features

  • Mesh Network
  • Multiple transports: wss, tcp, http, udp*, ipc
  • RPC support
  • Client reconnection
  • Custom AUTH method

* this will require a change in the protocol, as the protocol assumes the packets are sent using a reliable, ordered connection

License

MIT