Package Exports
- bun-sqlite-key-value
- bun-sqlite-key-value/dist/index.js
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (bun-sqlite-key-value) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
Bun SQLite Key Value
A super fast key-value store with SQLite that uses bun:sqlite and v8 as a fast JSON replacement.
Bun's lightning-fast SQLite implementation makes Bun-SQLite-Key-Value perfect for a fast storage and cache solution with TTL support. You need Bun to be able to use this package.
The ideas for the implementation come from bun-sqlite-cache and bun-kv. Thank you very much!
Table of Contents
- Installation
- Usage
- Database Usage
- Write and Read Values
set()get()getValues()getRandomValue()getValuesSet()--> Set with values
- Write and Read Items
setItems()getItem()getItems()getRandomItem()getItemsObject()--> Object with itemsgetItemsMap()--> Map with items- Read and Write Binary Files (Images)
- Keys
- Delete Items
- Count Items
- Expiration/TTL (Time To Live)
- Math
- String
- Hash (Map Object)
- Extended database topics
Installation
bun add bun-sqlite-key-valueUsage
Using this key value store is dead simple: create a new BunSqliteKeyValue instance and you're set. And if you want to save the data permanently, enter the path to the database.
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
// Use regular methods to write and read values.
store.set("myKey", [1, 2, 3, 4])
store.get("myKey") // --> [ 1, 2, 3, 4 ]
// Or use the data proxy object.
store.data.myKey = "Hello world!"
store.data.myKey // --> "Hello World"Open Database
const store = new BunSqliteKeyValue(filename?, options?)Opens and creates the SQLite database either in memory or on the file system.
filename (optional)
The full path of the SQLite database to open.
Pass an empty string ("") or ":memory:" or undefined for an in-memory database.
options (optional)
readonly?: boolean:
Open the database as read-only (default: false).
create?: boolean:
Allow creating a new database (default: true).
If the database folder does not exist, it will be created.
readwrite?: boolean:
Open the database as read-write (default: true).
ttlMs?: boolean:
Standard time period in milliseconds before
an entry written to the DB becomes invalid.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
// In-memory
const store1 = new BunSqliteKeyValue()
// In-memory with 30 seconds default expiration timeout
const store2 = new BunSqliteKeyValue(":memory:", {ttlMs: 30000})
// Store items in file system
const store3 = new BunSqliteKeyValue("./store3.sqlite")Close Database
close()Closes database and removes .sqlite-shm and .sqlite-wal files.
Write Value
set(key: string, value: any, ttlMs?: number)
data.<key> = <value>
data[<key>] = <value>Writes a value into the database.
key
The key must be a string.
value
The value can be any object that can be serialized with v8. This means that not only simple data types (string, number) are possible, but also more complex types such as sets or maps. You can find a list of the supported data types here.
ttlMs (optional)
"Time to live" in milliseconds. After this time, the item becomes invalid and is deleted from the database the next time it is accessed or when the application is started. Set the value to 0 if you want to explicitly deactivate the process.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
// Stays in database
store.set("myKey1", "my-value")
store.data.myKey2 = "my-value"
store.data["myKey3"] = "my-value"
// Becomes invalid after 30 seconds
store.set("myKey6", "item-with-ttl", 30000)Read Value
get(key: string): any
data.<key>: any
data[<key>]: anyReads a value from the database.
key
The key must be a string.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
store.set("myKey", "my-value")
store.get("myKey") // --> "my-value"
store.data.myKey // --> "my-value"
store.data["myKey"] // --> "my-value"Read Multiple Values
getValues(startsWithOrKeys?: string | string[]): any[]
<store>.valuesReads the data from the database and returns an array with the values.
startsWithOrKeys
undefined: Returns all values in an array.
string: Returns all values in an array whose keys begin with the passed string.
If you plan the names of the keys well, more complex data can be stored.
It is advisable to divide keys into ranges using separators.
For example "language:de", "language:en", "language:it".
A search for "language:" would return all languages.
string[]: Array with keys. The returned array is exactly
the same size as the passed array.
Entries that are not found are returned as undefined.
Only exact matches with the keys are returned.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
store.set("language:de", "German")
store.set("language:en", "English")
store.set("language:it", "Italian")
store.getValues() // --> [ "German", "English", "Italian" ]
store.getValues("language:") // --> [ "German", "English", "Italian" ]
store.values // --> [ "German", "English", "Italian" ]Read Random Value
getRandomValue(): any // --> random value
randomValue() // --> alias for getRandomValue()Returns a random value or undefined if no valid item was found.
Inspired by: https://docs.keydb.dev/docs/commands/#randomkey
Write Multiple Items
setItems(items: {key: string, value: T, ttlMs?: number}[]) {Adds a large number of items to the database and takes only
a small fraction of the time that set() would take individually.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
// Add many records
store.setItems([
{key: "a:1", value: "test-value-1"},
{key: "a:2", value: "test-value-2"},
])Read Item
Reads the key and the value from the database.
getItem(key: string): {key: string, value: any}key
The key must be a string.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
store.set("my-key", "my-value")
const item = store.getItem("my-key")
console.log(item) // --> {key: "my-key", value: "my-value"}Read Multiple Items
getItems(startsWithOrKeys?: string | string[]): {key: string, value: any}[]
<store>.itemsReads the data from the database and returns items in an array as key-value pairs.
startsWithOrKeys
undefined: Returns all items (key, value) in an array.
string: Returns all items (key, value) in an array whose keys begin with
the passed string.
If you plan the names of the keys well, more complex data can be stored.
It is advisable to divide keys into ranges using separators.
For example "language:de", "language:en", "language:it".
A search for "language:" would return all languages.
string[]: Array with keys. The returned array is exactly
the same size as the passed array.
Entries that are not found are returned as undefined.
Only exact matches with the keys are returned.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
store.set("language:de", "German")
store.set("language:en", "English")
store.set("language:it", "Italian")
store.getItems("language:") // --> [
// {key: "language:de", value: "German"},
// {key: "language:en", value: "English"},
// {key: "language:it", value: "Italian"}
// ]
store.items // --> [
// {key: "language:de", value: "German"},
// {key: "language:en", value: "English"},
// {key: "language:it", value: "Italian"}
// ]
Read Random Item
getRandomItem() // --> random item
randomItem() // --> alias for getRandomItem()Returns a random item or undefined if no valid item was found.
Inspired by: https://docs.keydb.dev/docs/commands/#randomkey
Read and Write Binary Files (Images)
SQLite has no problem with images and other binaries. The maximum size of a binary file is 2 GB.
Example (async)
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
// Read file from filesystem
const sourceFile = Bun.file("<Source File Path>")
// Write ArrayBuffer into database (async !!!)
store.set("my-image", await sourceFile.arrayBuffer())
// Read ArrayBuffer from database
const targetArrayBuffer = store.get("my-image")
// Write target file to filesystem (async !!!)
await Bun.write(Bun.file("<Target File Path>"), targetArrayBuffer)Example (sync)
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
import { readFileSync, writeFileSync } from "node:fs"
const store = new BunSqliteKeyValue()
// Read content from filesystem
const sourceContent = readFileSync("<Source File Path>")
// Write Buffer into database
store.set("my-image", sourceContent)
// Read Buffer from database
const targetBuffer = store.get("my-image")
// Write target file to filesystem
writeFileSync("<Target File Path>", targetBuffer)Has (key)
has(key: string): boolean
exists(key: string) // --> alias for has()
<key> in <store>.dataChecks if key exists. Returns false if the item is expired.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
store.has("my-key") // --> false
console.log("my-key" in store.data) // --> false Read Multiple Keys
getKeys(startsWithOrKeys?: string | string[]): string[]
<store>.keys // --> all keysReads the keys from the database and returns an array.
startsWithOrKeys
undefined: Returns all keys in an array.
string: Returns an array with the keys that begin with the passed string.
If you plan the names of the keys well, more complex data can be stored.
It is advisable to divide keys into ranges using separators.
For example "language:de", "language:en", "language:it".
A search for "language:" would return all languages.
string[]: Array with keys.
Only exact matches with the keys are returned.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
store.set("language:de", "German")
store.set("language:en", "English")
store.set("language:es", "Esperanto")
store.getKeys() // --> ["language:de", "language:en", "language:es"]
store.keys // --> ["language:de", "language:en", "language:es"]
store.getKeys("language:e") // --> ["language:en", "language:es"]
store.getKeys(["language:de", "language:fr"]) // --> ["language:de"]
Random Key
getRandomKey() // --> random key
randomKey() // --> alias for getRandomKey()Returns a random key or undefined if no valid item was found.
Inspired by: https://docs.keydb.dev/docs/commands/#randomkey
Rename Key
rename(oldKey: string, newKey: string): booleanRenames oldKey to newKey.
It returns false when oldKey does not exist.
If newKey already exists it is deleted first.
Inspired by: https://docs.keydb.dev/docs/commands/#rename
Delete Items
delete(keyOrKeys?: string | string[])
clear() // --> delete all items
delete <store>.data.<key>Deletes all items if no parameter was passed.
key: string: Deletes the entry whose key was passed as a string.
keys: string[]: Deletes the entries whose keys were passed in an array.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
// Delete all items
store.delete()
store.clear()
// Delete one item
store.delete("myKey")
delete store.data.myKey
// Delete multiple items
store.delete(["key1", "key2"])Delete Old Expiring Items
deleteOldExpiringItems(maxExpiringItemsInDb: number)If there are more expiring items in the database than maxExpiringItemsInDb,
the oldest items are deleted until there are only maxExpiringItemsInDb items with
an expiration date in the database.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
store.set("static:1", "my-value")
store.set("static:2", "my-value")
store.set("dynamic:1", "my-value", 4000)
store.set("dynamic:2", "my-value", 5000)
store.set("dynamic:3", "my-value", 6000)
store.deleteOldExpiringItems(2)
console.log(store.getKeys("dynamic:"))
// --> [ "dynamic:2", "dynamic:3" ]Count All Items
getCount(): number
count() // --> alias for getCount()
length // --> getter method for `getCount()`Returns the number of all items, including those that have already expired.
The fact that possibly expired entries are also counted is for reasons of speed.
Use getCountValid() if you want to get the number of items that have not yet expired.
If you do not use ttlMs (time to live), getCount() is faster than getCountValid().
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
store.set("my-key1", "my-value1")
store.set("my-key2", "my-value2")
store.getCount() // --> 2
store.length // --> 2Count Valid Items
getCountValid(deleteExpired?: boolean): numberReturns the number of valid (non-expired) items. Can also delete the expired items.
deleteExpired
If true is passed, the expired entries are deleted first
before the entries are counted.
If the parameter is not specified or false is passed,
then only the entries that have no expiration date or
whose expiration date is in the future are counted.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
store.set("my-key1", "my-value1")
store.set("my-key2", "my-value2", 100)
store.getCountValid() // --> 2
await Bun.sleep(500)
store.getCountValid() // --> 1Cache Values with TTL
You can specify a caching period when you open the database.
This period in milliseconds is then added with each write.
If you read the value within this period, the value is returned.
If the value is read after this period, undefined is returned.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue(":memory:", {ttlMs: 1000})
const KEY = "cache-key"
store.set(KEY, 12345)
await Bun.sleep(500)
console.log(store.get(KEY)) // --> 12345
await Bun.sleep(1000)
console.log(store.get(KEY)) // --> undefinedSet TTL
setTtl(key: string, ttlMs?: number): booleanRenews or deletes the TTL of the database row.
Returns true if the key exists.
key
The key must be a string.
ttlMs (optional)
"Time to live" in milliseconds. After this time,
the item becomes invalid and is deleted from the database
the next time it is accessed or when the application is started.
Uses the global ttlMs as default value.
Set the value to 0 if you want to delete the TTL.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
store.set("my-key", "my-value", 10000)
// Update TTL
store.setTtl("my-key", 10000) // --> true
// Delete TTL
store.setTtl("my-key", 0) // --> trueGet TTL
getTtl(key: string): number | undefinedReturns how long the data record is still valid (in milliseconds).
Returns undefined if the key does not exist or no expiration date has been set.
Inspired by: https://docs.keydb.dev/docs/commands/#ttl
key
The key must be a string.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
store.set("my-key", "my-value", 20000)
await Bun.sleep(1)
store.getTtl("my-key") // --> 19999Increment
incr(key: string, incrBy: number = 1, ttlMs?: number): numberIncrements the saved number by incrBy (default = 1),
saves the new number and returns it.
If the key does not yet exist in the database,
the value is set to 0 before being incremented by incrBy.
If a string is stored in the database that can be converted into a number,
this is converted first.
If the stored value cannot be converted into a number, NaN is returned.
key
The key must be a string.
incrBy
The stored number is increased by this value.
ttlMs (optional)
"Time to live" in milliseconds. After this time, the item becomes invalid and is deleted from the database the next time it is accessed or when the application is started. Set the value to 0 if you want to explicitly deactivate the process.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
store.incr("my-key") // --> 1
store.incr("my-key") // --> 2Decrement
decr(key: string, decrBy: number = 1, ttlMs?: number): numberDecrements the saved number by decrBy (default = 1),
saves the new number and returns it.
If the key does not yet exist in the database,
the value is set to 0 before being decremented by decrBy.
If a string is stored in the database that can be converted into a number,
this is converted first.
If the stored value cannot be converted into a number, NaN is returned.
key
The key must be a string.
incrBy
The stored number is decreased by this value.
ttlMs (optional)
"Time to live" in milliseconds. After this time, the item becomes invalid and is deleted from the database the next time it is accessed or when the application is started. Set the value to 0 if you want to explicitly deactivate the process.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
store.set("my-key", 10)
store.decr("my-key") // --> 9
store.decr("my-key") // --> 8Append
append(key: string, value: string, ttlMs?: number): numberIf key already exists, this command appends the value at the end of the string.
If key does not exist it is created and set as an empty string,
so append() will be similar to set() in this special case.
Inspired by: https://docs.keydb.dev/docs/commands/#append
Returns the length of the string after the append operation.
key
The key must be a string.
value
The string that is appended to the existing string.
ttlMs (optional)
"Time to live" in milliseconds. After this time, the item becomes invalid and is deleted from the database the next time it is accessed or when the application is started. Set the value to 0 if you want to explicitly deactivate the process.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
store.append("my-key", "Hello!") // --> 6
store.append("my-key", "World!") // --> 12
store.get("my-key") // --> "Hello!World!"Hash (Map Object) - Write Value
hSet(key: string, field: string, value: any, ttlMs?: number)First the
JavaScript Map Object
is read from the database.
If the data record does not yet exist, a new "Map Object" is created.
Then the entry marked with field is added to the "Map Object" or overwritten.
Finally, the modified "Map Object" is written back to the database.
Inspired by: https://docs.keydb.dev/docs/commands/#hset
key
The key must be a string.
field
The field name must be a string.
value
The value can be any object that can be serialized with v8. This means that not only simple data types (string, number) are possible, but also more complex types such as sets or maps. You can find a list of the supported data types here.
ttlMs (optional)
"Time to live" in milliseconds (for the database line, marked with key).
After this time, the item becomes invalid and is deleted from the database
the next time it is accessed or when the application is started.
Set the value to 0 if you want to explicitly deactivate the process.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
store.hSet("key-1", "field-name-1", "field-value-1")
store.hSet("key-1", "field-name-2", "field-value-2")
store.get("key-1") // --> Map(2) {
"field-name-1": "field-value-1",
"field-name-2": "field-value-2",
}Hash (Map Object) - Read Value
hGet(key: string, field: string)First the
JavaScript Map Object
is read from the database.
If the data record (marked with key) does not exist, undefined is returned.
If the field (marked with field) does not exist in the "Map Object", undefined is returned.
Inspired by: https://docs.keydb.dev/docs/commands/#hget
key
The key must be a string.
field
The field name must be a string.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
store.hSet("key-1", "field-name-1", "field-value-1")
store.hGet("key-1", "field-name-1") // --> "field-value-1"
store.hGet("key-1", "field-name-2") // --> undefinedMultiple Databases
It is no problem at all to use several databases and access them at the same time.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
import { join } from "node:path"
const dbDir = join(__dirname, "databases")
const settingsPath = join(dbDir, "settings.sqlite")
const languagesPath = join(dbDir, "languages.sqlite")
const settingsStore = new BunSqliteKeyValue(settingsPath)
const languagesStore = new BunSqliteKeyValue(languagesPath)
// Write settings
settingsStore.set("language", "de")
settingsStore.set("page-size", "A4")
settingsStore.set("screen-position", {top: 100, left: 100})
// Write languages
languagesStore.set("de", "German")
languagesStore.set("en", "English")
languagesStore.set("it", "Italian")
// Read all settings
const settingItems = settingsStore.getItems()
console.log(settingItems) // -> [
// {key: "language", value: "de"},
// {key: "page-size", value: "A4"},
// {key: "screen-position", value: {top: 100, left: 100}},
// ]
// Read all languages
const languageValues = languagesStore.getValues()
console.log(languageValues) // -> [ "German", "English", "Italian" ]
// Read current language
const languageKey = settingsStore.get("language")
const currentLanguage = languagesStore.get(languageKey)
console.log(`Current language: "${currentLanguage}"`) // -> Current language: "German"
// Close DBs
settingsStore.close()
languagesStore.close()Database Transactions
Transactions can be used to combine several database statements. These combined database statements are processed much faster than if they were executed individually. The more database statements are combined, the greater the speed advantage. You can find more infos in the Bun documentation.
Example
import { BunSqliteKeyValue } from "bun-sqlite-key-value"
const store = new BunSqliteKeyValue()
store.db.transaction(() => {
store.set("key1", "100")
store.set("key2", "200")
store.set("key3", "300")
})()
store.db.transaction(() => {
const value1 = store.get("key1")
const value2 = store.get("key2")
const value3 = store.get("key3")
const total = value1 + value2 + value3
store.set("total1", total)
})()SQLite as base for a key value storage
SQLite provides a solid and well-tested foundation. SQLite reliably takes care of saving and reading data - both for short strings and for larger BLOBs. It provides a robust foundation on which to build. Even if SQLite is not fully utilized and no relations between tables are required, this is not a disadvantage.
Please give this GitHub project a ⭐ if this project is useful to you. Thank you very much! And if you speak German, here is my business homepage: GP-Softwaretechnik Maybe you will find something interesting for you there. 😃