Package Exports
- cannon-es
This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (cannon-es) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.
Readme
cannon-es
This is a maintained fork of cannon.js, originally created by Stefan Hedman @schteppe.
It's a type-safe flatbundle (esm and cjs) which allows for tree shaking and usage in modern environments.
These minor changes and improvements were also made:
- These PRs from the original repo were merged: schteppe/cannon.js#433, schteppe/cannon.js#430, schteppe/cannon.js#418, schteppe/cannon.js#360, schteppe/cannon.js#265
- The
ConvexPolyhedronconstructor now accepts an object instead of a list of arguments. #6 - The
Cylinderis now oriented on the Y axis. #30 - Added a property
World.hasActiveBodies: booleanwhich will be false when all physics bodies are sleeping. This allows for invalidating frames when physics aren't active for increased performance. - Deprecated properties and methods have been removed.
- The original cannon.js debugger, which shows the wireframes of each body, has been moved to its own repo cannon-es-debugger.
If instead you're using Three.js in a React environment with react-three-fiber, check out use-cannon! It's a wrapper around cannon-es.
Installation
yarn add cannon-esUsage
import { World } from 'cannon-es'
// ...or, if you're using webpack, you can import it like this while still taking advantage of tree shaking:
import * as CANNON from 'cannon-es'
// ...Examples
TO DO:
- Correct & standardize JSDoc comments
- Fix Octree
as anyassertions, and removeas anytype assertions wherever possible - Remove use of defined assertion (!) where possible (profile performance to ensure no degradation)
- Convert to static methods where possible? (memory savings)
- Convert to abstract classes where possible (Equation, Solver, etc.?)
- Test possible performance improvements by converting arrays and objects to Maps
- V-HACD support (https://github.com/react-spring/use-cannon/issues/35#issuecomment-600188994)
- Explore performance enhancements: