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  • License MIT

Enhanced CS2 Inspect URL library with full protobuf support, validation, and error handling

Package Exports

  • cs2-inspect-lib
  • cs2-inspect-lib/dist/index.js

This package does not declare an exports field, so the exports above have been automatically detected and optimized by JSPM instead. If any package subpath is missing, it is recommended to post an issue to the original package (cs2-inspect-lib) to support the "exports" field. If that is not possible, create a JSPM override to customize the exports field for this package.

Readme

CS2 Inspect Library

npm version TypeScript License: MIT Node.js Documentation

A comprehensive TypeScript library for encoding and decoding Counter-Strike 2 inspect URLs with full protobuf support, Steam client integration, validation, and error handling.

Table of Contents

Features

  • ๐Ÿ”ง Complete Protobuf Support - Full implementation of CEconItemPreviewDataBlock message
  • ๐ŸŽฎ Steam Client Integration - Support for unmasked URLs via Steam's Game Coordinator
  • ๐Ÿ”— Dual URL Support - Handle both masked (protobuf) and unmasked (community market/inventory) URLs
  • โœ… Input Validation - Comprehensive validation with detailed error messages
  • ๐Ÿ›ก๏ธ Error Handling - Robust error handling with custom error types
  • ๐Ÿ“˜ TypeScript Support - Full TypeScript support with comprehensive type definitions
  • ๐Ÿ–ฅ๏ธ CLI Tool - Command-line interface with Steam client support
  • ๐Ÿงช Unit Tests - Comprehensive test coverage including Steam client functionality
  • ๐Ÿ†• Latest CS2 Fields - Support for all CS2 fields including highlight_reel, style, variations, upgrade_level
  • ๐Ÿ”ข BigInt Support - Proper handling of 64-bit integers
  • โž• Signed Integer Support - Correct handling of signed int32 fields like entindex
  • โฑ๏ธ Rate Limiting - Built-in rate limiting for Steam API calls
  • ๐Ÿ“‹ Queue Management - Automatic queue management for Steam inspection requests

Installation

npm install cs2-inspect-lib

For global CLI usage:

npm install -g cs2-inspect-lib

Quick Start

Basic Usage

import { CS2Inspect, WeaponType, WeaponPaint, ItemRarity } from 'cs2-inspect-lib';

const cs2 = new CS2Inspect();

// Create an inspect URL
const item = {
  defindex: WeaponType.AK_47,
  paintindex: WeaponPaint.AK_47_FIRE_SERPENT, // Clear weapon + skin naming
  paintseed: 661,
  paintwear: 0.15,
  rarity: ItemRarity.COVERT,
  stickers: [
    {
      slot: 0,
      sticker_id: 1,
      wear: 0.1,
      highlight_reel: 1
    }
  ],
  style: 5,
  upgrade_level: 3
};

const url = cs2.createInspectUrl(item);
console.log(url);

// Decode an inspect URL
const decoded = cs2.decodeInspectUrl(url);
console.log(decoded);

Convenience Functions

import { createInspectUrl, decodeInspectUrl } from 'cs2-inspect-lib';

// Quick usage without instantiating the class
const url = createInspectUrl(item);
const decoded = decodeInspectUrl(url);

With Validation

import { CS2Inspect, validateItem } from 'cs2-inspect-lib';

// Validate an item before encoding
const validation = validateItem(item);
if (!validation.valid) {
  console.error('Validation errors:', validation.errors);
  if (validation.warnings) {
    console.warn('Warnings:', validation.warnings);
  }
}

// Configure validation settings
const cs2 = new CS2Inspect({
  validateInput: true,
  maxCustomNameLength: 50,
  enableLogging: true
});

Documentation

๐Ÿ“– Full API Documentation

The complete API documentation is available online, including:

  • Detailed class and method documentation
  • Type definitions and interfaces
  • Usage examples and best practices
  • Advanced configuration options

API Reference

Main Classes

CS2Inspect

Main API class for encoding and decoding inspect URLs.

const cs2 = new CS2Inspect(config?: CS2InspectConfig);

// Core Methods
cs2.createInspectUrl(item: EconItem): string
cs2.decodeInspectUrl(url: string): EconItem
cs2.decodeInspectUrlAsync(url: string): Promise<EconItem | SteamInspectResult>
cs2.analyzeUrl(url: string): AnalyzedInspectURL
cs2.validateItem(item: any): ValidationResult
cs2.validateUrl(url: string): ValidationResult
cs2.isValidUrl(url: string): boolean
cs2.normalizeUrl(url: string): string

// Steam Client Methods
cs2.initializeSteamClient(): Promise<void>
cs2.isSteamClientReady(): boolean
cs2.getSteamClientStats(): SteamClientStats
cs2.requiresSteamClient(url: string): boolean
cs2.connectToServer(serverAddress: string): Promise<void>
cs2.disconnectSteamClient(): Promise<void>

// Configuration
cs2.updateConfig(newConfig: Partial<CS2InspectConfig>): void
cs2.getConfig(): Required<CS2InspectConfig>

Core Types

WeaponPaint

Comprehensive enum with 1800+ weapon paint indices generated from CS2 skins database:

enum WeaponPaint {
  VANILLA = 0,
  
  // AK-47 Skins (weapon-specific naming)
  AK_47_FIRE_SERPENT = 180,
  AK_47_REDLINE = 282,
  AK_47_VULCAN = 300,
  AK_47_CASE_HARDENED = 44,
  AK_47_WASTELAND_REBEL = 380,
  
  // AWP Skins
  AWP_DRAGON_LORE = 344,
  AWP_MEDUSA = 425,
  AWP_LIGHTNING_STRIKE = 179,
  AWP_ASIIMOV = 279,
  AWP_HYPER_BEAST = 446,
  
  // M4A4 Skins
  M4A4_HOWL = 309,
  M4A4_ASIIMOV = 255,
  M4A4_DRAGON_KING = 360,
  M4A4_DESOLATE_SPACE = 584,
  
  // Knife Skins (weapon-specific variants)
  KARAMBIT_DOPPLER = 417,
  KARAMBIT_MARBLE_FADE = 413,
  KARAMBIT_TIGER_TOOTH = 409,
  BAYONET_DOPPLER = 417,
  BAYONET_MARBLE_FADE = 413,
  
  // Glove Skins
  SPORT_GLOVES_PANDORAS_BOX = 10037,
  SPECIALIST_GLOVES_CRIMSON_KIMONO = 10033,
  
  // ... 1800+ total paint definitions covering all CS2 skins
}

Utility Functions:

// Get paint name from index
getPaintName(paintIndex: number): string | undefined

// Get paint index from name
getPaintIndex(paintName: string): number | undefined

// Type guard
isWeaponPaint(value: any): value is WeaponPaint

// Get all available paints
getAllPaintNames(): string[]
getAllPaintIndices(): number[]

EconItem

Complete item data structure matching CS2's CEconItemPreviewDataBlock:

interface EconItem {
  // Required fields
  defindex: number | WeaponType;
  paintindex: number | WeaponPaint;
  paintseed: number;
  paintwear: number;
  
  // Optional fields
  accountid?: number;
  itemid?: number | bigint;
  rarity?: ItemRarity | number;
  quality?: number;
  killeaterscoretype?: number;
  killeatervalue?: number;
  customname?: string;
  inventory?: number;
  origin?: number;
  questid?: number;
  dropreason?: number;
  musicindex?: number;
  entindex?: number;
  petindex?: number;
  
  // Array fields
  stickers?: Sticker[];
  keychains?: Sticker[];
  variations?: Sticker[];
  
  // CS2 specific fields
  style?: number;
  upgrade_level?: number;
}

Sticker

Sticker/keychain/variation data structure:

interface Sticker {
  slot: number;
  sticker_id: number;
  wear?: number;
  scale?: number;
  rotation?: number;
  tint_id?: number;
  offset_x?: number;
  offset_y?: number;
  offset_z?: number;
  pattern?: number;
  highlight_reel?: number;
}

Configuration

interface CS2InspectConfig {
  validateInput?: boolean; // Default: true
  maxUrlLength?: number; // Default: 2048
  maxCustomNameLength?: number; // Default: 100
  enableLogging?: boolean; // Default: false
  steamClient?: SteamClientConfig;
}

interface SteamClientConfig {
  enabled?: boolean; // Default: false
  username?: string;
  password?: string;
  apiKey?: string; // Optional
  rateLimitDelay?: number; // Default: 1500ms
  maxQueueSize?: number; // Default: 100
  requestTimeout?: number; // Default: 10000ms
  queueTimeout?: number; // Default: 30000ms
  serverAddress?: string; // Optional
}

Error Handling

The library provides comprehensive error handling with custom error types:

import {
  CS2InspectError,
  ValidationError,
  EncodingError,
  DecodingError,
  SteamConnectionError,
  SteamAuthenticationError,
  SteamTimeoutError,
  SteamQueueFullError,
  SteamNotReadyError,
  SteamInspectionError
} from 'cs2-inspect-lib';

try {
  const url = cs2.createInspectUrl(item);
} catch (error) {
  if (error instanceof ValidationError) {
    console.error('Validation failed:', error.message);
    console.error('Context:', error.context);
  } else if (error instanceof EncodingError) {
    console.error('Encoding failed:', error.message);
  }
}

CLI Usage

The library includes a powerful command-line tool:

# Decode a masked inspect URL (protobuf data)
cs2inspect decode "steam://rungame/730/76561202255233023/+csgo_econ_action_preview%20..."

# Decode an unmasked URL (requires Steam credentials)
cs2inspect decode "steam://rungame/730/76561202255233023/+csgo_econ_action_preview%20S76561198123456789A987654321D456789123" \
  --enable-steam --steam-username your_username --steam-password your_password

# Create an inspect URL
cs2inspect encode --weapon AK_47 --paint 44 --seed 661 --float 0.15

# Validate an inspect URL
cs2inspect validate "steam://rungame/730/76561202255233023/+csgo_econ_action_preview%20..."

# Get URL information
cs2inspect info "steam://rungame/730/76561202255233023/+csgo_econ_action_preview%20..."

For complete CLI documentation, run:

cs2inspect --help

Steam Client Integration

The library supports two types of inspect URLs:

Masked URLs (Protobuf Data)

These contain encoded item data and can be decoded without Steam client:

steam://rungame/730/76561202255233023/+csgo_econ_action_preview%20001807A8...

These reference items in Steam's database and require Steam client authentication:

Market Listing:

steam://rungame/730/76561202255233023/+csgo_econ_action_preview%20M123456789A987654321D456789123

Inventory Item:

steam://rungame/730/76561202255233023/+csgo_econ_action_preview%20S76561198123456789A987654321D456789123

Steam Client Configuration

import { CS2Inspect } from 'cs2-inspect-lib';

// Configure with Steam client support
const cs2 = new CS2Inspect({
  steamClient: {
    enabled: true,
    username: 'your_steam_username',
    password: 'your_steam_password',
    rateLimitDelay: 1500, // ms between requests
    maxQueueSize: 100,
    requestTimeout: 30000, // 30 second timeout
    enableLogging: false
  }
});

// Initialize Steam client
await cs2.initializeSteamClient();

// Decode unmasked URLs (market/inventory links)
const unmaskedUrl = 'steam://rungame/730/76561202255233023/+csgo_econ_action_preview%20S76561198123456789A987654321D456789123';
const item = await cs2.decodeInspectUrlAsync(unmaskedUrl);

// Check if URL requires Steam client
if (cs2.requiresSteamClient(url)) {
  console.log('This URL requires Steam client authentication');
}

// Get Steam client status
const stats = cs2.getSteamClientStats();
console.log('Steam client status:', stats.status);
console.log('Queue length:', stats.queueLength);

Environment Variables

For security, you can use environment variables instead of hardcoding credentials:

export STEAM_USERNAME=your_username
export STEAM_PASSWORD=your_password
const cs2 = new CS2Inspect({
  steamClient: {
    enabled: true,
    username: process.env.STEAM_USERNAME,
    password: process.env.STEAM_PASSWORD
  }
});

Examples

Using WeaponPaint Enum

import { CS2Inspect, WeaponType, WeaponPaint, ItemRarity, getPaintName } from 'cs2-inspect-lib';

const cs2 = new CS2Inspect();

// Create items using comprehensive WeaponPaint enum with clear weapon + skin naming
const akFireSerpent = {
  defindex: WeaponType.AK_47,
  paintindex: WeaponPaint.AK_47_FIRE_SERPENT, // Much clearer than using 180
  paintseed: 661,
  paintwear: 0.15,
  rarity: ItemRarity.COVERT
};

const awpDragonLore = {
  defindex: WeaponType.AWP,
  paintindex: WeaponPaint.AWP_DRAGON_LORE, // Much clearer than using 344
  paintseed: 420,
  paintwear: 0.07,
  rarity: ItemRarity.COVERT
};

const karambitDoppler = {
  defindex: WeaponType.KARAMBIT,
  paintindex: WeaponPaint.KARAMBIT_DOPPLER, // Weapon-specific paint variants
  paintseed: 387,
  paintwear: 0.01,
  rarity: ItemRarity.COVERT
};

// Create inspect URLs
const akUrl = cs2.createInspectUrl(akFireSerpent);
const awpUrl = cs2.createInspectUrl(awpDragonLore);
const knifeUrl = cs2.createInspectUrl(karambitDoppler);

// Decode and get paint names
const decoded = cs2.decodeInspectUrl(akUrl);
console.log(`Paint: ${getPaintName(decoded.paintindex as number)}`); // "AK_47_FIRE_SERPENT"

// Explore the comprehensive database
console.log(`Total paints available: ${getAllPaintNames().length}`); // 1800+
```### Complete Item with All Fields

```typescript
const complexItem: EconItem = {
  accountid: 123456789,
  itemid: BigInt('9876543210'),
  defindex: WeaponType.AWP,
  paintindex: WeaponPaint.AWP_DRAGON_LORE, // Clear weapon + skin naming
  rarity: ItemRarity.COVERT,
  quality: 4,
  paintwear: 0.15,
  paintseed: 420,
  killeaterscoretype: 1,
  killeatervalue: 1337,
  customname: 'Dragon Lore',
  stickers: [
    {
      slot: 0,
      sticker_id: 5032,
      wear: 0.15,
      scale: 1.2,
      rotation: 45.0,
      tint_id: 1,
      offset_x: 0.1,
      offset_y: -0.1,
      offset_z: 0.05,
      pattern: 10,
      highlight_reel: 1
    }
  ],
  keychains: [
    {
      slot: 0,
      sticker_id: 20,
      pattern: 148,
      highlight_reel: 2
    }
  ],
  style: 7,
  variations: [
    {
      slot: 0,
      sticker_id: 100,
      pattern: 50,
      highlight_reel: 3
    }
  ],
  upgrade_level: 10,
  entindex: -1
};

const url = createInspectUrl(complexItem);
const decoded = decodeInspectUrl(url);

Error Handling Example

import { CS2Inspect, ValidationError, DecodingError } from 'cs2-inspect-lib';

const cs2 = new CS2Inspect({ validateInput: true });

try {
  const item = {
    defindex: -1, // Invalid
    paintindex: 44,
    paintseed: 661,
    paintwear: 1.5 // Invalid
  };
  
  const url = cs2.createInspectUrl(item);
} catch (error) {
  if (error instanceof ValidationError) {
    console.error('Validation errors:');
    error.context?.errors?.forEach(err => console.error(`  - ${err}`));
    
    if (error.context?.warnings) {
      console.warn('Warnings:');
      error.context.warnings.forEach(warn => console.warn(`  - ${warn}`));
    }
  }
}

Running Test Examples

The library includes comprehensive test examples:

# Run all tests
npm run example

# Run individual tests
npx ts-node examples/basic-usage.ts basic     # Basic item creation
npx ts-node examples/basic-usage.ts complex   # Complex items with stickers
npx ts-node examples/basic-usage.ts steam     # Steam client integration
npx ts-node examples/basic-usage.ts debug "real_url_here"  # Debug mode

Testing

# Run tests
npm test

# Run tests with coverage
npm run test:coverage

# Run tests in watch mode
npm run test:watch

Development

# Clone the repository
git clone https://github.com/sak0a/cs2-inspect-lib.git
cd cs2-inspect-lib

# Install dependencies
npm install

# Build the project
npm run build

# Generate documentation
npm run docs

# Run in development mode
npm run dev

# Lint code
npm run lint
npm run lint:fix

Contributing

Contributions are welcome! Please read our contributing guidelines and submit pull requests to our repository.

Development Setup

  1. Fork the repository
  2. Clone your fork: git clone https://github.com/sak0a/cs2-inspect-lib.git
  3. Install dependencies: npm install
  4. Create a feature branch: git checkout -b feature/your-feature-name
  5. Make your changes and add tests
  6. Run tests: npm test
  7. Build the project: npm run build
  8. Submit a pull request

Troubleshooting

Steam Client Issues

Connection Timeouts:

# Enable debug mode to see where the process stops
npx ts-node examples/basic-usage.ts debug "your_real_url_here"

Authentication Failures:

  • Verify Steam credentials are correct
  • Check if Steam Guard is enabled on your account
  • Ensure your account owns CS2

Invalid URL Errors:

  • Ensure you're using real URLs from Steam Community Market or CS2 inventory
  • Example URLs in documentation are placeholders and will timeout

Debug Mode

Enable comprehensive logging to troubleshoot issues:

const cs2 = new CS2Inspect({
  enableLogging: true,
  steamClient: {
    enabled: true,
    username: 'your_username',
    password: 'your_password',
    enableLogging: true, // Steam client debug logging
    requestTimeout: 60000 // Extended timeout for debugging
  }
});

Changelog

v3.0.4 (Latest)

  • Enhanced documentation and professional README
  • Improved error handling and validation
  • Updated TypeScript definitions
  • Performance optimizations

v2.1.0

  • Steam Client Integration: Full support for unmasked URLs
  • Debug Mode: Comprehensive logging for troubleshooting
  • Enhanced Test Suite: Individual test functions with debug capabilities
  • Connection Reuse: Intelligent Steam client connection management
  • Extended CLI: Steam client commands and debug options

v2.0.0

  • Complete rewrite with enhanced error handling
  • Added support for all new CS2 protobuf fields
  • Comprehensive input validation
  • CLI tool with full feature set
  • 100% TypeScript with full type definitions

License

MIT License - see LICENSE file for details.

Support

If you encounter any issues or have questions:

  1. Check the documentation
  2. Search existing issues
  3. Create a new issue with detailed information

Acknowledgments

  • Original Python implementation inspiration
  • CS2 community for protobuf research and documentation
  • Steam API documentation and community reverse engineering efforts